Search Results: 488 books from 31 publishers. Learn more

Netflix

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681033839

Netflix has played a role in making binge-watching a thing. Seventy percent of its users watch television series episode after episode after episode in one sitting! This children’s book rewinds Netflix back to its beginning, when the focus was mailing DVDs, and then expands upon the company’s growth over a decade.

My Little Pony

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681035147

Since the 1980s, the My Little Pony brand has worked to spread a message of friendship and happiness to its many fans around the world. In addition to its toys and television, My Little Pony has taken its mission to the streets through campaigns such as the International Day of Friendship. This title gallops through the history and development of the cute and positive brand!

Power Rangers

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681035154

The Power Rangers are a diverse team! Throughout its history, the team has featured members from a wide variety of backgrounds. Each of the brand’s many television series and movies boost its message of teamwork and inclusion. Young readers will marvel over this popular brand’s uprising and continued success!

Hello Kitty

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681035130

Since Hello Kitty first appeared on a coin purse in 1974, Sanrio has grown the brand into a worldwide phenomenon! The famous white cat character has made a name for herself by appearing on everything from pencils to airplanes. This title explores Hello Kitty’s rise to fame and what we can expect from the brand in the future.

Lazy Days of Summer

Judy Young (author), Kathy O'Malley (illustrator)

Publisher: Sleeping Bear Press ISBN: 9781627536400

From earliest times, the concept of "play" has been part of the human experience. And while some pastimes have gone in and out of favor over the years, some never change or lack for enthusiasts. Using poetry and prose, Judy Young relives many of the familiar games of childhood and invites young readers to join along as she plays Kick the Can, Monkey in the Middle, and Double Dutch jump rope. "The rope starts to turn and I jump with my feet As I sing out a song with the same rhythmic beat, Turn around, touch the ground, first jump slowly, then fast; How many more jumps do you think I will last?" Colorful artwork reinforces the underlying message of the importance of physical play in today's techno-driven world. In Lazy Days of Summer even "older" children will recall the welcome tang of lemonade after a rugged game of tag.

Hula Hoops

Jenny Fretland VanVoorst (author)

Publisher: Jump Library ISBN: 9781624963681

In Hula Hoops, early fluent readers explore the physics behind this popular spinning toy. Vibrant, full-color photos and carefully leveled text engage young readers as they explore how a hula hoop works. An infographic explores how a hoop's weight affects its spin, and an activity offers kids an opportunity to extend discovery. Children can learn more about hula hoops using our safe search engine that provides relevant, age-appropriate websites. Hula Hoops also features reading tips for teachers and parents, a table of contents, a glossary, and an index.

Chapoteo / Splash

Rhea Wallace (author)

Publisher: Rourke Publishing ISBN: 9781683420170

Bright photographs teaches little ones first words.

Toys 100 Years Ago

Alison Lassieur (author)

Publisher: Amicus Publishing ISBN: 9781607533443

A level 2 Amicus Reader that discusses popular turn-of-the-century toys and how toys in the early 1900s were different from toys sold today. Includes “What’s Different?” photo quiz.

Toys

Jo Ann Early Macken (author)

Publisher: Amicus Publishing ISBN: 9781607533078

Simply describes the forces of friction and other physics concepts using common toys such as bicycles and yo-yos. Includes experiments.

Minecraft

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781626174108

Minecraft players have free reign of the spaces they build in, but they better stay alert during the night! Designed by Markus Persson, Minecraft has sold over 20 million computer games since 2009! Minecraft is the epitome of imagination and creativity. In this title for exploring minds, learn more about the making of Minecraft and how this game became a hit sensation.

American Girl

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681033006

From the start, American Girl has cared about representing diversity with its dolls. Its original young girl dolls—Samantha, Kirsten, and Molly—were introduced at a time when it was difficult to find dolls not in baby form. In this title, growing readers are likely to see dolls that look a lot like them!

Hot Wheels

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681033020

According to Mattel, eight Hot Wheels are sold every second. So what is the secret behind the toy cars’ appeal? In this biography of a brand, growing readers will learn why the production of Hot Wheels has stayed strong since the cars' first release in the 1960s.

Barbie

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681033013

Barbie is popular enough to be recognized by her first name alone. But does Barbie have a last name? In this book, fluent readers can find the answer to that question while discovering other interesting information about Barbie. The famous doll's life story is on full display in this title.

Transformers

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681033037

Alien robots from the planet Cybertron, Transformers characters have a fascinating backstory. They also have the special ability to alter their form for battle, morphing into weapons and machines. Advancing readers will be intrigued to learn more about how the Transformers brand has changed over the years.

Nickelodeon

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781626174115

As the company who brought you Rugrats, SpongeBob SquarePants, iCarly, and other loved shows, Nickelodeon has earned its rank as one of the top-rated cable networks in history. Originally called Pinwheel, this entertainment business has come a long way from dumping green slime on show contestants to earning an Academy Award for Rango, a feature film. Young readers will channel their minds to discovering more about Nickelodeon in this fun title.

Nosotras podemos jugar

Petra Craddock (author), Mike Litwin (illustrator)

Publisher: Newmark Learning ISBN: 9781478837664

Es divertido jugar al aire libre en todas las estaciones.

Juega conmigo

Mary Lindeen (author)

Publisher: Newmark Learning ISBN: 9781478837657

Mira cómo puedes divertirte.

El picnic

Linda Koons (author), Niki Leonidou (illustrator)

Publisher: Newmark Learning ISBN: 9781478836490

¡Es tiempo para un picnic con los amigos!

Markus Persson - Notch - creator of Minecraft

Tamra Orr (author)

Publisher: Purple Toad Publishing ISBN: 9781624691201

Minecraft - it's a game that everyone knows. Either they play it now, used to play it, or know someone who plays it. It is the kind of game that inspires worlds. Markus Persson was a quiet kid in school. He didn't play sports or go on dates, but instead spent time learning how to write computer code. His talent created one of the most popular games in history. Find out why in this story about a young man who had a brand new idea.

I like to play

Bobbie Kalman (author)

Publisher: Crabtree Publishing Company ISBN: 9781427196569

Young readers will relate to the children in the book playing some favorite ball games, including soccer, baseball, basketball, and golf. Repetitive text structure and close picture-to-text match help children identify such actions as kicking, catching, hitting, and shooting a ball. A simple activity asks children to identify which ball belongs to which sport.

The Economics of a Video Game

Kathryn Hulick (author)

Publisher: Crabtree Publishing Company ISBN: 9781427179845

The video game is fresh out of the packaging, but what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.

The True Cost of Toys

Mary Colson (author)

Publisher: Crabtree Publishing Company ISBN: 9781427182111

In this interesting title, readers learn about the process of manufacturing toys and the materials that are used. Environmental issues and working conditions are revealed, shedding new light on where todays childrens favorite toys come from. Readers will also learn about new efforts companies are making to provide their workers with fair wages and safe working conditions around the world.

Mis lugares favoritos

Laura Verderosa (author)

Publisher: Newmark Learning ISBN: 9781612698533

¿Adónde vas para divertirte?

¡A jugar en casa!

Chris Michaels (author)

Publisher: Newmark Learning ISBN: 9781612698663

¿Qué te gusta jugar en casa?

What Kind of Sports Pro Are You?

Brooke Rowe (author)

Publisher: Cherry Lake Publishing ISBN: 9781634700900

Readers will enjoy exploring hidden aspects of their personality as they discover what kind of sports pro they are in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What Kind of Sports Pro Are You? includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.