When Adam's grandfather first suggests taking him on a quick trip to Sweden to celebrate his upcoming thirteenth birthday, visions of being in one of the coolest places on earth—and he's not thinking of the temperature—dance in Adam's mind. But on his way there he reads that Swedes have a darker past, and present, than he ever imagined. Then he finds himself alone and separated from his grandfather in busy Stockholm. He is followed by unsmiling strangers, chased by ghosts down alleyways and constantly watched by the strangest girl he's ever seen. And then another terror, perhaps bigger than the terror of being lost, begins to overwhelm him. In this fast-paced prequel to Last Message and Double You, the outwardly confident but often secretly anxious Adam wanders the streets of Stockholm.
A trip to a remote lake in northern Ontario with his grandfather doesn't thrill Steve, especially since his twin brother, DJ, was taken to Central America. Matters start to look up when his grandfather tells Steve about the mysterious death of the artist Tom Thomson and sets him the task of finding Thomson's missing skull. Steve loves mysteries, but when odd things begin happening and strange people start threatening him, Steve wonders whether this is part of his grandfather's plan. Is this still a simple puzzle, or is something far more sinister going on? In this thrilling prequel to Lost Cause and Broken Arrow, the history- and mystery-loving Steve ends up in remote northern Ontario.
Fishing for barracuda from a kayak in the Florida Keys. That's what Jim Webb thinks this resort vacation with his grandfather should be about. Except the dying resort owner holds the key to legend about a generations-old crime, a crime that is worth way too much to those who want the legend to be true. Webb soon discovers that what lurks in the sun, sand and shallow waters of the Keys is much more dangerous than a slashing game fish. And along the way, he learns an important truth about himself and his own past. In this exciting prequel to Devil’s Pass and Tin Soldier, the musically gifted and tenacious Webb finds himself caught in a dangerous mystery.
When Rennie's dad, the Major, goes overseas on assignment, he enlists his mother-in-law to babysit Rennie. Babysit! A guy who's about to turn fifteen! But Grandma is no surrogate drill sergeant. She has fun on her mind. That means ditching school and heading to avalanche country for a surprise ski trip. Nothing can ruin Rennie's vacation, not the lodge owner, who turns out to be Grandma's geriatric long-ago boyfriend, not the annoying backcountry guide or the crooked park ranger or the pushy businessman from Mumbai, not even the explosions. And definitely not the most beautiful girl in the world, whom he meets while stumbling onto a murder plot. In this hair-raising prequel to Close to the Heel and From the Dead, the loyal, smart and observant Rennie heads to avalanche country.
Sheila, Rusty and Katie are on the road again. Fresh from their adventures in Barkerville, the trio is now in southern Alberta. Sheila has been anxiously anticipating her reunion with her father and is worried about how they will get along. Her fears are confirmed when they arrive at the Triple W Ranch and he is not there to greet them. When the police arrive, Sheila finds that her father is in big trouble. Developers want to take over his land to build new housing and a golf course, and when the night watchman at the development is shot, all the evidence points to Sheila's father. Sheila tries to help out, but the clues she finds only make things worse. Is Sheila's dad guilty? She doesn't think so and with help from the others sets out to prove it.
Rusty, Katie and Sheila are sent out of town with Rusty's grandparents to keep them out of trouble. This time the trio is in historic Barkerville, a gold rush town with a secret. After witnessing what they take to be a ghost in the night, the three friends find themselves involved in a mystery from the past that seems to have a few other people interested as well. New information has come to light about a fortune in missing gold, a centuries-old curse and a missing miner. While the three budding detectives try and figure out which of the aging prospectors they keep running into is actually a ghost, they find they are in a race against time to recover the gold and return it to its rightful owners to avert a tragedy. Will they find the gold in time? Or will they suffer the fate of Three Finger Evans, the missing miner?
Devin and Nadia team up with Bounce, Pema and Marcus as they all travel to Northern Ontario to watch their parents present to the Summit of World Leaders. A swarm of politicians, lobbyists, corporate bosses and protestors have all converged on the summit to get their messages heard. A tragic accident just hours before their parents' presentation plunges the kids into their biggest mystery yet and sets them on the trail of a murderer bent on stopping their parents' controversial message from being heard. It's a fight against the planet's power players as the kids dive into the world of politics, uncovering how government works, the history of democracy, the influence of lobbyists and corporations on politicians and the potential of civil society to change it all.
In The White Horse Talisman, Chantel, Adam, Holly and Owen must help Equus, the great white horse, find his mate and foal and regain his magical talisman. But as the horse rises, so does the dragon. The age-old battle between good and evil threatens the bond between Chantel and Adam and endangers the quest. Book 1 in the series.
Trying to land a spot on the South Side Middle School football team isn't the biggest challenge Matt Hill faces in the third installment of this popular series. Besides catching passes and dodging defenders, Matt also has to deal with the return of his estranged father following a ten-year absence. But while Matt comes to grips with forgiving his father and gets used to having him around, he must also help a teammate deal with the damage inflicted by his own overbearing and sometimes violent dad. Full of the exciting sports action that marked the first two volumes of the South Side Sports series, First and Ten is a tale of choices made and lessons learned, both on and off the field. Book 3 in the series.
Fresh from a thrilling basketball season playing for the varsity team, Matt is looking forward to a new challenge: baseball. The South Side team seems to be strong this yearif only Matt can control his fear of being hit by an errant pitch. But when Matt's friend, Jake, the team's star, falls in with the wrong crowd, the entire seasonnot to mention their long-standing friendshipseems to be on the line.
In Volume Three of The Summer of Magic Quartet, Adam's turn to lead the adventure has arrived. The Wise One, Myrddin, needs Adam to retrieve his staff from the Crystal Cave deep inside Glastonbury Tor. The quest grows more dangerous, however, and fear rises. Equus and Ava are far away, the Lady will not wake, and Myrddin is in human guise, unable to use magic without alerting the Dark Being. The four children are on their own. And as the Dark Being approaches, the children discover that danger can find them even in their dreams. Book 3 in the series.
Hunter knows humans are dangerous to himself and the other cats of his colony. He avoids them, as all wild cats should. So when a neighborhood boy starts showing up in Hunter's junkyard to chase away dogs and bring the colony food, Hunter keeps his distance. But a new condo development puts the whole colony in danger, and Hunter soon realizes the only way to save his family is to put his trust in the boy. This is the sequel to Catboy.
In Book Two of The Summer of Magic Quartet, the four children from The White Horse Talisman seek Ava's circlet, buried within the ancient stone circle of Avebury. In Dance of the Stones, Chantel, Adam, Holly and Owen are eager to begin the next stage of their adventure. "The Stones have stirred," Ava, Hawkwoman and Wise One, tell Owen, "The time is near for the Circle Dance." The stones are the ancient stone circle of Avebury in England. But the Dark Being approaches, and her servant, a wraith, blocks the children's progress. When Ava is hurt, the children are thrown back on their own resources. They must discover the ritual that will release the circlet. Each child has a part to play in finding the circlet and holding back the Dark Being. Andrea Spalding's modern day characters jump off the page; Dance of the Stones, rich with legend, provides all that fantasy-lovers hunger for and lures also those who simply like a good tale, well told. Andrea traveled to Avebury to research her story, ensuring that all the historical and geographical details are correct. Dance of the Stones is the second of four books in The Summer of Magic Quartet. Book one is The White Horse Talisman. Book three is Heart of the Hill. Book four is Behind the Sorcerer's Cloak.
It's a new season for Nick and Kia and once again they have to prove they've got what it takes to make the Mississauga Magic rep team. There is no free ride on Coach Barkley's team. The tryouts are tough but fair and it looks like the nucleus of last years team will be together once again. But there is one new player who seems to have the skills to impress the coach. Though Ashton has great skills, he's not much of a team player. On top of that he's not even sure he wants to make the team. Unable to imagine that anyone wouldn't want to play for the Magic, Nick and Kia set out to solve this dilemma and learn some tough lessons along the way. Book 7 in the series.
It's summertime and hoops season is over, but that doesn't keep Nick and Kia off the court. One very hot day they head to the rec center for a swim but end up on the outdoor courts that are usually dominated by older players. Their enjoyment of the court is short-lived, however, when three teens show up and kick the kids and their ball off the court. Nick and Kia don't take well to being bullied, but there's nothing they can do about it. At least not until they run into Jerome "Junk Yard Dog" Williams at a mall promotional event, and Kia enlists the NBA star's help in proving that she and Nick do indeed belong on the same court as the older players. Eric Walters has teamed up with NBA fan-favorite and former Toronto Raptor and current New York Knick Jerome "Junk Yard Dog" Williams for the eighth installment of this best-selling basketball series. Jerome's royalties will help support the JYD Project, which is run by his brother, Johnnie Williams. The JYD Project's goal is to reach more than half a million Canadian and American students over a five-year period with their inspirational message. Book 8 in the series.
TJ overcame his fear of cats in TJ and the Cats and his fear of ghosts in TJ and the Haunted House. Now, he's not so keen on facing his fear of failure. His best friend Seymour is determined to come up with the latest greatest invention and TJ's gran expects TJ to build a rocket. The kittens, T-Rex and Alaska, are eager to get involved. When the first rocket that TJ builds plummets out of the sky, no parachute in sight, TJ is sure that his efforts are doomed. But are they?
In this sequel to TJ and the Cats, TJ and his best friend Seymour are back, joined by a classmate Amanda. TJ does not believe in ghosts. So when he agrees to create a haunted house in his own home as a fundraiser, he does not anticipate problems, at least not until it turns out that a ghost may inhabit the spare room in his century-old house. The ghost, real or imagined, leads TJ to some fascinating family history. TJ finds a way to bring that history alive for his family. The kittens, offspring of two of the cats from the first book, lead the way.
TJ may not like cats, but that doesn't stop a taxi from showing up at his door bearing his grandmother's four felines. Killer, Cleo, Kink and Maximillian the Emperor, Max for short, invade TJ's life and replace dinosaurs as the topic for his school project. His friend and partner for the project, Seymour, is deeply disappointed; the cats in his drawings all come out looking prehistoric. The animals' presence in TJ's house leads to a series of adventures, one involving the police and another involving a mass escape.
When master fact-gatherers TJ and Seymour are asked to join the school Quiz Kids team, TJ thinks Seymour should take the stage at the upcoming contest against the high-pressure Fairview School team. TJ is already more than occupied rescuing his cats and helping Gran get ready for her upcoming trip to Belize. When he goes with his dad to help with a renovation job on a huge house on Fairview Hill, he and T-Rex tangle with a rich girl and her giant dog, Frooie. Then Seymour develops stage fright, Alaska goes missing, and the girl from the big house shows up on the Fairview quiz team. TJ knows he has to sort things out - fast!
TJ Barnes is back, playing with his crazy cats, T-Rex and Alaska, helping out in his parents' hardware store and goofing around with his best friend, Seymour. When Seymour announces that he has signed them both up for a football team, TJ fears the worst. Neither of them is huge or mean or able to tackle, catch, throw, run or kick a ball down a field, but Seymour is determined to be a star. With the help of a stack of library books, TJ starts to understand the game but it takes more than a few books to figure out what's wrong with his best friend.
The year is 1838 and Ellie's grandmother has arrived all the way from England. Ellie is horrified to discover that the forbidding old woman intends to take her back to Britain to be raised properly. Ellie is determined that she will not go, but what can a nine-year-old girl do in the face of an adult with her mind made up?
Shakespeare is a Seeing Eye puppy. But before the time comes for him to train with a blind person, he must spend six months with a girl who has never learned to love. He does all he can to teach her, but the job places him in some dangerous situations and by the end of the story he has earned the title Rescue Pup.
In this sequel to Trouble in the Trees, it's the end of grade six and Bree plans to spend the summer hanging around her townhouse complex in Vancouver, climbing trees with her friends. But her parents have other plans for her; she is going to Ontario to stay with her grandma who lives on a farm "in the middle of nowhere." A farm that is about to be destroyed by a superhighway unless Bree can stop it. Convinced that saving the land will end her grandma's unhappiness, Bree tries to rally cousins and neighbors, but instead of finding help, Bree uncovers some shocking things about her relatives. The more Bree gets to know about her extended family and their farm, the more complicated everything becomes. If she isn't able to save the farm, can she at least manage to save her family?
Nick, Kia and their Mississauga Magic teammates are on the road, heading off to an elite hoop tournament in the Midwest. Feeling outmatched by many of the high profile teams, the kids are still looking forward to a good time. However, Coach Barkley, who played college ball in the area and is still regarded as a hero, has other ideas. As usual, nothing but winning will be good enough for Coach. As the tournament progresses, the Magic players learn to believe in themselves and come to realize that they can hold their own against the opposing teams. And then, just as the team seems to have a shot at making the finals, the eligibility of one of their players is questioned and they face disqualification. Will the team spirit the road trip has instilled be strong enough to get the kids over this hurdle? Book 5 in the series.
Jaz lives in the small northern community of Destiny and is a new member of the Junior Canadian Rangers. Her divorced parents argue a lot, and Jaz hopes if she wins a dog-mushing derby, they will be so proud of her they will stop arguing. But the derby would be a lot more fun if she wasn't paired with Colly, an older boy who is a more experienced JCR. On the derby trail all Jaz's newfound skills, her will to survive and her ability to get along with Colly, are put to a life-and-death test.