The video game is fresh out of the packaging, but what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.
In this interesting title, readers learn about the process of manufacturing toys and the materials that are used. Environmental issues and working conditions are revealed, shedding new light on where todays childrens favorite toys come from. Readers will also learn about new efforts companies are making to provide their workers with fair wages and safe working conditions around the world.
Readers will enjoy exploring hidden aspects of their personality as they discover what kind of sports pro they are in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What Kind of Sports Pro Are You? includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
Readers will enjoy exploring hidden aspects of their personality as they discover their best pet choice in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What Pet Should You Get? includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
Readers will enjoy exploring hidden aspects of their personality as they discover their perfect vacation in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What's Your Perfect Vacation includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
Readers will enjoy exploring hidden aspects of their personality as they discover their dream job in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What's Your Dream Job includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
Readers will enjoy exploring hidden aspects of their personality as they discover what creature they are most like in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What Creature Are You Most Like? includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
Readers will enjoy exploring hidden aspects of their personality as they discover what kind of club would interest them the most in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What Club Should You Try? includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
The world of gaming has changed a lot since the days of Pong and PacMan. Asking Questions about Video Games gives young readers a look at the technology behind today's games, the messages they send, and what they say about our values as a culture. Case studies prompt inquiry, further thinking, and close examination of specific issues. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Learn how to build snow forts with these fun activities.
Learn how to build sandcastles with these fun activities.
Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
After counting down the school days, it is finally the 100th Day of School! Readers will love learning about how this popular milestone is celebrated in the classroom. This book includes fun and challenging activities that exercise both the mind and body. Children will enjoy learning how other children around the world celebrate this event.
Find out who made the first teddy bear, and what fossil fuels have to do with toys. Learn about toys and how they are manufactured.
Introduces readers to the cool career of video game designer by giving a better understanding of this cool job.
Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
Complete a variety of fun science experiments while enjoying fun in the sun at the beach.
Complete a variety of fun science experiments in your own backyard.
Complete a variety of fun science experiments dealing with cars.
Complete a variety of fun science experiments using the items found in your classroom at school.
Complete a variety of fun science experiments with the plants in your garden.
Complete a variety of fun science experiments using the equipment at your favorite playground.
Complete a variety of fun science experiments using common kitchen items.
In Paper Airplanes, early fluent readers explore the physics behind this popular make-it-yourself toy. Vibrant, full-color photos and carefully leveled text engage young readers as they explore how a paper airplane works. An infographic explores the aerodynamic differences between different folds, and an activity offers kids an opportunity to extend discovery. Children can learn more about paper airplanes using our safe search engine that provides relevant, age-appropriate websites. Paper Airplanes also features reading tips for teachers and parents, a table of contents, a glossary, and an index.
This book teaches readers how to plan and write comic books. They will discover ways of brainstorming ideas for a comic book story, how to outline a plot using a three-act organizational structure, how to incorporate dialogue and descriptions, and how to write clear and detailed instructions for an artist to draw the accompanying illustrations. A variety of activities provide hints and tips along the way to support the process of planning, organizing, and writing the narrative of a comic book story.