Most kids don’t have to stress about things like exotic insects with a taste for human flesh when they go to class. But students at this school have to be ever vigilant. You never know when a supernatural pastry or a clay monster bent on revenge might be lurking just around the corner. Even a simple field trip to a local animal sanctuary can have ssserious consequences. Dragged fresh from the grave and pulled out of the haunted corners of a school locker, these thirteen new stories are a nod to the storytelling style of Tales from the Crypt and The Twilight Zone. They are guaranteed to make you laugh like a hyena, shake your head in wonder or tremble with fear. A companion volume to Tales from Beyond the Brain.
Silly Mrs. Bennet is "husband hunting" for her five daughters. Heaven knows it isn't easy! Darcy would make a great match for Elizabeth- if it weren't for his false pride and her stubborn prejudice. And the other girls aren't cooperating either. Jane is too shy to show affection, and Lydia has run off with an unsuitable army officer! What's a poor mother to do?
Confronting a prowler in the backyard, Dinah is determined to find out why someone has taken an interest in her older sister and herself. Who is the buck-tooth burglar? Why are the Rinaldi's tomatoes always involved? And what is the connection between Madge's boyfriend and GASP, a group of well-intentioned anti-smoking activists? When it becomes apparent that Wellman Talent, the modeling agency Madge works for, is making deals with an unscrupulous tobacco company, and that the spy is out to sabotage GASP’s plans to expose the connection, Dinah has to call on all her talents, both sleuthing and singing, to solve the case. In the spirit of Sammy Keyes, Dinah gets by on pluck, courage and an irrepressible sense of humor as she is catapulted into a mystery that twists and turns from the blackberry patch to the corporate boardroom.
Bunny is on a camping trip with his brother and his grandpa. How much trouble can he get into? As it turns out, a lot. For one thing, there are soldiers all over the place. Canada is about to go to war with the United States, and the battle starts tomorrow. Bunny is worried. A hockey rivalry is one thing, but this is serious. And why is everybody so happy? Things get personal when an American soldier steals his brother Spencer's cell phone. Bunny decides to track down the phone himself. Maybe they can get out of there before the war starts. That’s when things get confusing... In this zany prequel to Ink Me and The Wolf and Me, the hockey-loving, indomitable Bunny goes camping with his brother and his grandpa.
As the eve of the great Wizards' Summit approaches, wizards from all over Rockfall Mountain descend on the school at Shadow Tower to refine their craft. When professors start disappearing, it's up to magic-fearing monster sleuths Tank and Fizz to solve this spell-packed mystery and find the missing mages. Aleetha, their detective partner and a wizard-in-training, has dragged Tank and Fizz into the heart of the Shadow Tower, where libraries fly, spells fill the air, and an ancient army of darkness stirs, when she receives a mysterious message from her missing teacher. Using their detective skills, a pinch of magic and a trickle of technology, the friends stumble into a battle that's been brewing for decades. And what starts as a simple missing-persons case turns into a clash of light versus dark magic. Can Tank and Fizz overcome their fears and track down the missing mages before the black magic makes them disappear for good? The Case of the Missing Mage is the third book in the Tank & Fizz series about two crime-solving monsters living under a mountain, following The Case of the Slime Stampede and The Case of the Battling Bots.
When the Gladiators basketball team's nasty coach finally gets turfed midseason, things couldn't possibly get worse. The team hasn't won a game yet, and morale is at rock bottom. Sameer, who announces the games and keeps score, and Vijay, the team mascot, have their hands full keeping the team's spirits up. When they get promoted to assistant coach and manager, can they help a small, unathletic, Shakespeare-quoting drama teacher coach the team to victory, or at least to dignity? Or will the courtside drama eclipse even the school play?
The prime directive has been changed and four billion robots with atomic blasters are poised to take over the universe. Only Robbie Packford, Earth boy and grade six math nerd, can stop them. But when Robbie drinks the secret formula that is supposed to make him invincible, he turns into a mythical creature from the planet Kerbosky with a disturbing craving for raw meat. Will Robbie reach the nerve center in time to save planet Earth from destruction? And what do four billion not nice robots have to do with the chances of the Vancouver Canucks winning the Stanley Cup anyway?
Keegan and Alex are the only kids in Leamington who haven't volunteered to help out with the town's annual tomato festival. In an attempt to teach them a sense of responsibility, their fathers put them in charge of the tomato toss. The boys decide it's their responsibility to add a little excitement to the event. They exchange the traditional wooden targets for human targets and, before they know it, they are running the most popular event at the fair. The excitement may be too much for the sleepy town and soon the tomato toss is taken to the streets.
When grade-eight science-project time rolls around, J.J. Murphy skips the beakers and the papier mâché and dives into research about jerks. And idiots. But mostly jerks. By his own estimation, his science project, On a Scale from Idiot to Complete Jerk, is groundbreaking, exhaustive, highly scientific and seriously worthy of bonus marks. Beginning with the dawn of humankind and concluding conclusively with a very cool pie chart, the project dissects the elements of jerkosity through extensive case studies and scientific illustrations. It explores the who, what, when, why and how of jerks and, more important, peppers the lively research with sciencey-looking graphs and charts that reveal a lot about J.J., his family and friends, and the jerks of this world.
Chloe thinks of herself as a normal teenage girl—if there's any such thing—until a formless alien being inhabits her body. The being is named Welkin and claims to be a Universal. Welkin has entered Chloe's body as part of a school project. Chloe agrees to let this weirdo observe her life for three days as long as Welkin doesn't interfere. Welkin tries to respect the non-interference portion of the agreement. But Welkin's stream of alien commentary as Chloe deals with boys, her coach and math homework has a comic, and sometimes enlightening, impact on Chloe's life.
Eleven-year-old Edie Jasmine Snow has a "perfect" thirteen-year-old sister, two loving parents, and a cat named Dusty. She also has a grandmother she suspects is a witch and a grandfather who insists on calling her Albert. Framed by family summer vacations at the lake, All-Season Edie follows Edie through a tumultuous year in which her beloved grandfather becomes ill. In the face of family tragedy, Edie tries to practice witchcraft, learns to dance the flamenco, meets the Greek god Zeus doing his Christmas shopping at the mall, ruins the most important party of her sister's life and realizes that her family is both completely strange and absolutely normal.
Take one prankster, put her together with the editor of the world's most boring school newspaper, add one over-worked principal, and you've got a recipe for the most chaotic few weeks in the history of Upland Green Elementary. The unlikely duo of Martin Wettmore, editor and expert grammarian, and Trixi Wilder, prankster extraordinaire, is given the task of improving the pathetic sales of their school newspaper. Martin and Trixi clash over everything from journalistic integrity (Trixi has none) to imagination (Martin has none). But when the paper starts to wreak havoc at the school, Principal Baumgartner shuts it down and assigns Trixi to Saturday morning bus-washing duty. To redeem themselves, Martin and Trixi resolve to create one very special edition of the Upland Green Examiner.
Mitch MacLeod may be the smallest kid in grade six, but he has a great sense of humor and a strong backbone. He can read, sometimes, but never at school when he has to. "You don't know what humiliation is until you have a grade one reading buddy who reads better than you do," he says. But things start to change for Mitch when he creates an opportunity to stand up to Philip, his arch-enemy, when his reading begins to improve, and when his dad, "The Creep," moves back to town.
Lucas has dinosaurs on the brain, but he's a little short on friends. When he gets a new book on how to make model dinosaurs, he's inspired to make one immediately. He's not so inspired by his new dinosaur-making kit: all the box contains is a test tube of clear liquid and a few instructions. But when he mixes the liquid into his papier-maché goop, he gets much more than he bargained for, including the most unlikely friend.
Addison Addley hates math. He hates public speaking too. Actually, he hates anything that involves work, but he only has a couple of weeks to write and memorize his grade five speech. The problem is, he can't think of a single topic. When he finally comes up with an excellent idea for a speech, it almost writes itself, but it's his poor math skills that make speech day unforgettable.
Addison's mother wants to sell their comfortable old house and move into a townhouse in a new development across town - a shoe box near a shoe factory, Addison calls it. As usual, Addison's brain goes into overdrive as he tries to solve two problems: first he must get his mother to see their old house in a new light, and then he must figure out who is responsible for a rash of neighborhood break-ins that make his mother feel unsafe. With the help of his friend Sam, he puts his own unique spin on optical illusions (and home decor) and ends up surprising everyone, even himself.
Jeremy longs for a pet, but he doesn't know what kind of pet to get. When his parents agree that he can start a pet-sitting business in order to try out a variety of species, Jeremy has no idea what adventures are in store for him. Pet after pet is eliminated from his "To Get" list. In the end, not a single animal seems suited - until a favorite relative comes up with a surprising solution.
Dan Hogg is thrilled when his uncle offers him some work at a food fair, because he wants money to hire a professional trainer to help him with his scrawny physique. His excitement vanishes when he learns that the job is dressing up in a hotdog costume and handing out samples. Every dark cloud has its lining, Dan discovers, when he, or rather Frank Lee Better, his mascot persona, gains the attention of a pretty girl named Brooke. The attention is great until Dan finds himself under attack from Cupcake Katie and a mysterious guy with a strange interest in Brooke. It's not until he's huddling in a bathroom in his tight white underwear that Dan begins to suspect Brooke's attention might be too good to be true.
Angus and his best buddy, Shahid, share a love of science and their robot, Gordon. But recently, the artistic Ella Eckles has had a peculiar effect on Angus. When a stink bomb at the school provides a chance for him to talk to her, he claims to share her interest in reading facial expressions and declares his ambition to become a crime-solving mentalist. He impresses Ella by identifying the stink bomber, but fails to mention he witnessed a scrawny kid setting off the bomb. When Ella's treasured sketchbook is stolen, she asks Angus to find the thief. Shahid thinks Angus should confess that he's not a mentalist, but Angus is certain he can learn to read people and recover Ella's sketchbook. He asks Shahid to help him investigate the suspects: Gaga Girl; the art teacher, Mr. Wilder; and finally, "scrawny kid." Equipped with rearview sunglasses and an informant who lurks in the washroom, the duo bungles their way through a series of encounters that alarm Shahid and provide Angus with some unfamiliar exercise.
Nationally acclaimed storyteller J.J. Reneaux has compiled highly engaging animal stories, fairy tales, ghost stories, and humorous tales from her native Cajun culture.
This collection of world tales focuses on stories originating from nearly every continent. They are short, gripping stories that "kick in fast including comedy, trickster, tall tales and family themes for middle and young readers.
Kids love to tell stories among themselves, and the two most popular types are funny stories and scary stories. Scared Witless delivers double dividends - it contains thirteen stories that are funny and scary. These tales are surefire entertainment for sleepovers, summer camp and parties.
This collection of urban myths assembles 50 brief stories from modern oral tradition. Commonly attributed to FOAFs (friend of a friend), they are intriguing and often frightening tales passed along in casual conversation. These tales are the substance of modern folklore, an evolving treasury of narratives. From the famous Vanishing Hitchhiker to incredulous tales of alligators in the New York City sewer system these stories still live in our collective imagination.
In this book, the award winning author shares humorous childhood memories of Christmas with his family in rural Appalachia.
A humorous collection of modern urban myths and legends grouped under chapters as "School Days," "The Home Front," "Scary Stories," "Scams and Conspiracies," and "Dumb Luck and Bad Breaks.