Eleven-year-old Edie Jasmine Snow has a "perfect" thirteen-year-old sister, two loving parents, and a cat named Dusty. She also has a grandmother she suspects is a witch and a grandfather who insists on calling her Albert. Framed by family summer vacations at the lake, All-Season Edie follows Edie through a tumultuous year in which her beloved grandfather becomes ill. In the face of family tragedy, Edie tries to practice witchcraft, learns to dance the flamenco, meets the Greek god Zeus doing his Christmas shopping at the mall, ruins the most important party of her sister's life and realizes that her family is both completely strange and absolutely normal.
In this sequel to TJ and the Cats, TJ and his best friend Seymour are back, joined by a classmate Amanda. TJ does not believe in ghosts. So when he agrees to create a haunted house in his own home as a fundraiser, he does not anticipate problems, at least not until it turns out that a ghost may inhabit the spare room in his century-old house. The ghost, real or imagined, leads TJ to some fascinating family history. TJ finds a way to bring that history alive for his family. The kittens, offspring of two of the cats from the first book, lead the way.
Bunny is on a camping trip with his brother and his grandpa. How much trouble can he get into? As it turns out, a lot. For one thing, there are soldiers all over the place. Canada is about to go to war with the United States, and the battle starts tomorrow. Bunny is worried. A hockey rivalry is one thing, but this is serious. And why is everybody so happy? Things get personal when an American soldier steals his brother Spencer's cell phone. Bunny decides to track down the phone himself. Maybe they can get out of there before the war starts. That’s when things get confusing... In this zany prequel to Ink Me and The Wolf and Me, the hockey-loving, indomitable Bunny goes camping with his brother and his grandpa.
Josh and his father begin scuba diving lessons together as Josh attempts to live up to his father's high expectations and gain his respect.
Charlotte and her brother, Jacob, are thrilled to head off on an adventure in their grandpa's boat, The Seawind. As they set sail for Pirate Island, they look forward to a day of beachcombing, playing pirates and storytelling. There are plenty of great treasures to be found, but Charlotte, who can be very bossy, is having trouble sharing with Jacob. When Charlotte accidentally loses one of Jacob's best finds, a piece of driftwood that looks just like a pirate's cutlass, it's the final straw. Feeling horrible for upsetting her brother, Charlotte is determined to set things right.
As Gina gets ready for her Christmas wedding, all is quiet in Steeltown. Then she's robbed, cousin Jimmy has a heart attack, and someone in the city has hijacked a transport truck full of booze. But who? And why? Gina knows bootlegging used to be a family business, but they stopped that in the '30s. Didnt they? Gina and Nico work feverishly to keep the latest bungled family matter under wraps, but the police are closing in. And, once again, everything points to the Holy Cannoli Retirement Home. The Bootlegger's Goddaughter is the fifth book in the Gina Gallo Mystery series.
The prime directive has been changed and four billion robots with atomic blasters are poised to take over the universe. Only Robbie Packford, Earth boy and grade six math nerd, can stop them. But when Robbie drinks the secret formula that is supposed to make him invincible, he turns into a mythical creature from the planet Kerbosky with a disturbing craving for raw meat. Will Robbie reach the nerve center in time to save planet Earth from destruction? And what do four billion not nice robots have to do with the chances of the Vancouver Canucks winning the Stanley Cup anyway?