Sam is making something. He puts more and more pieces together. Do you know what he is making? Paired to the nonfiction title Robots Can.
How do you build a snowman? With some snow for a body and objects for a face, arms, and clothes. Paired to the nonfiction title What Is Snow?.
What can we do with a box? You can make a car, a house, and an airplane. We can make anything with a box. What do you want to make? Paired to the nonfiction title Building a House.
Time to play hide and seek in the playground. Find somewhere to hide before the count hits 10. Where is the best place to hide? Paired to the nonfiction title Favorite Games.
How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.
A very simple introduction to the sport of street hockey, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.
A very simple introduction to the game of four square, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.
How many toys do you have? Have you ever taken the time to count all of your toys? Introduce young readers to counting and cardinality by having them count the different toys displayed throughout the pages of this e-book. Featuring vivid photographs of toy cars, dinosaurs, and more, readers will enjoy counting while also developing oral language skills by describing what is happening in each photograph.
Make patterns fun at recess time! This exciting title helps young readers recognize repeating patterns all around through helpful charts and familiar images of recess time. Children will better understand early STEM themes through the help of simple, applicable examples of patterns. This title will engage young readers with games and featured "You Try It!" problems!
Discover patterns in everyday games! This charming title helps young readers recognize repeating patterns in common games like checkers, cards, board games, and jacks. Children will enhance their understanding of patterns and early STEM themes with engaging examples and featured "You Try It" problems.
Practice addition while having fun in the sun! This charming title uses examples of outdoor activities to help children learn addition, number operations, and early STEM themes. Vivid, familiar images, mathematical diagrams, and engaging "You Try It!" problems make addition simple and fun for young readers. Add one slide and two slides to get three slides! Add kites, shells, pinwheels, and more!
Find three-dimensional shapes in a fort! This fun title challenges children to find cylinders, cones, and pyramids in a fort while introducing them to terms like base, vertex, face, and more! Young readers will improve their STEM skills and learn how to recognize these three-dimensional shapes all around them! Vibrant images, clear examples, and helpful mathematical diagrams work together to make geometry seem easy and fun!
Make subtraction entertaining with this book about games! This fun title will engage readers as they discover how they can practice subtraction and early STEM concepts while playing their favorite games. Through practice problems, vivid images, and helpful mathematical charts, this book makes subtraction simple and encourages readers to practice their new mathematical skills while playing their favorite games.
Invite readers to see what goes on behind the scenes at a school carnival! With informational text, vibrant photos and helpful charts, children are engaged from cover to cover while utilizing mathematic skills to learn the basics of planning, income, estimates, and budgeting.
From earliest times, the concept of "play" has been part of the human experience. And while some pastimes have gone in and out of favor over the years, some never change or lack for enthusiasts. Using poetry and prose, Judy Young relives many of the familiar games of childhood and invites young readers to join along as she plays Kick the Can, Monkey in the Middle, and Double Dutch jump rope. "The rope starts to turn and I jump with my feet As I sing out a song with the same rhythmic beat, Turn around, touch the ground, first jump slowly, then fast; How many more jumps do you think I will last?" Colorful artwork reinforces the underlying message of the importance of physical play in today's techno-driven world. In Lazy Days of Summer even "older" children will recall the welcome tang of lemonade after a rugged game of tag.
In Hula Hoops, early fluent readers explore the physics behind this popular spinning toy. Vibrant, full-color photos and carefully leveled text engage young readers as they explore how a hula hoop works. An infographic explores how a hoop's weight affects its spin, and an activity offers kids an opportunity to extend discovery. Children can learn more about hula hoops using our safe search engine that provides relevant, age-appropriate websites. Hula Hoops also features reading tips for teachers and parents, a table of contents, a glossary, and an index.
A level 2 Amicus Reader that discusses popular turn-of-the-century toys and how toys in the early 1900s were different from toys sold today. Includes “What’s Different?” photo quiz.
Simply describes the forces of friction and other physics concepts using common toys such as bicycles and yo-yos. Includes experiments.
Minecraft players have free reign of the spaces they build in, but they better stay alert during the night! Designed by Markus Persson, Minecraft has sold over 20 million computer games since 2009! Minecraft is the epitome of imagination and creativity. In this title for exploring minds, learn more about the making of Minecraft and how this game became a hit sensation.
According to Mattel, eight Hot Wheels are sold every second. So what is the secret behind the toy cars’ appeal? In this biography of a brand, growing readers will learn why the production of Hot Wheels has stayed strong since the cars' first release in the 1960s.
Barbie is popular enough to be recognized by her first name alone. But does Barbie have a last name? In this book, fluent readers can find the answer to that question while discovering other interesting information about Barbie. The famous doll's life story is on full display in this title.
Young readers will relate to the children in the book playing some favorite ball games, including soccer, baseball, basketball, and golf. Repetitive text structure and close picture-to-text match help children identify such actions as kicking, catching, hitting, and shooting a ball. A simple activity asks children to identify which ball belongs to which sport.
How are todays toys and games different from those in the past? This informative title compares the pastimes and playthings of the olden days to the modern games and toys kids love today. Simple text and engaging pictures aid students in their comparison of two different time periods.
After counting down the school days, it is finally the 100th Day of School! Readers will love learning about how this popular milestone is celebrated in the classroom. This book includes fun and challenging activities that exercise both the mind and body. Children will enjoy learning how other children around the world celebrate this event.
Complete a variety of fun science experiments with the plants in your garden.