Fairy tales! A young fairy becomes selfish and loses her powers. Can she earn them back? Curley needs clean uniforms to deliver mail, but the dry cleaner is closed for the week. His sister supplies him with fairy tale costumes to make his mail deliveries! A lazy man is visited by a lazy fairy godmother, and an ambitious girl finds a job along with a fantastic adventure! Stories by Marjorie R. Sheffer, Linda Kao, Bradford H. Robie, and Maggie Murphy.
One day Abby and Clara find a time portal and are swept into the future. No test! No school dance! But then they decide to abuse the portal's power. Some would call Largo Bay quirky. Others would call it downright strange. To Abby McQuade it's just home. Abby has a big imagination. And her curiosity always leads to trouble. Every adventurer has a sidekick. Holmes had Watson. Batman had Robin. Abby has her bestie, Clara Erickson. Clara is regimented, hyper-scheduled, and disciplined. Abby is … not. Abby is yin to Clara's yang. Would her bestie be bored without Abby's curious mind? Totally.
Party in Mazey Pines! Abby can only go if her responsible bestie comes too. But the party is a bust, and the girls bail...then find themselves stuck in a mystical maze.
Paige and Coco are curious about the new boy in school. His name is Orion Wells, and from the beginning, the boy is different. Paige thinks it's Orion's magical green eyes. Could the boy be from another planet? After a few weeks at school, the entire culture has changed. The bully is nice. Lonely kids have made friends. Teachers are calmer. The principal smiles. Even Coco changes. During a major talent show, Coco doesn't get stage fright. She nails her song and wins the contest.
Offers young readers a look at four magical stories from the "Arabian Nights" and Scandinavia.
Ten beautifully illustrated stories tell classic fairy tales from different cultures of princes and princesses. Familiar fairy tales include Snow White, Rapunzel, The Frog Prince, and The Princess and the Pea from Germany and Scandinavia. Tales from other cultures include: Rhodopis, from Egypt; The Lake Princess, from China; and Princess of the Mist, a Native legend from Canada. Feature boxes add additional details to help readers better understand concepts in the story as well as the time period in which the story was written.
Scaly dragons! A Chinese folktale tells about a grateful dragon who gives a girl an impossible gift. Lily brings Dragon in to school. A little girl follows a treasure map past a dragon! Tex and Indi go to a festival in Chinatown to see a parade and a dancing dragon. What would you do if you met a dragon? Would you try to make friends? Stories by Camille S. Phillips, Lissa Rovetch, Marilyn Kratz, and Eileen Spinelli.
Enchanting tales! Jonah shows Linda a magical box! A fable tells of a magical tree that creates moonfish. While trying to learn magic tricks, Rabbit accidentally casts a spell on himself. A boy is rewarded for his good deed with a magical paper boat that promises to save them. Learn about visiting a magical place any time you like. Stories by Marianne Mitchell, Joy Cowley, Maggie Murphy, Marilyn Bolchunos, and Marilyn Kratz.
Eve, Gwen, and Maribeth are granted powers by a magical wizard and learn the dangers of getting what you wish for.
Years in the future, the world is in the midst of an energy crisis. Best friends Liam and Grace spend their evenings sneaking around abandoned buildings. One night, they spot a man wandering in the deadly radiation zone. How can he survive? Is he an alien? A zombie? Liam and Grace have to find out.
Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world.
The prime directive has been changed and four billion robots with atomic blasters are poised to take over the universe. Only Robbie Packford, Earth boy and grade six math nerd, can stop them. But when Robbie drinks the secret formula that is supposed to make him invincible, he turns into a mythical creature from the planet Kerbosky with a disturbing craving for raw meat. Will Robbie reach the nerve center in time to save planet Earth from destruction? And what do four billion not nice robots have to do with the chances of the Vancouver Canucks winning the Stanley Cup anyway?
How To Write a Fantasy Story is an engaging title that identifies the common features that make this genre so imaginative and distinctive. Step-by-step writing prompts guide readers through the writing process as they create their own fantasy stories.
Readers will enjoy exploring hidden aspects of their personality as they discover what creature they are most like in this engaging quiz book. Written in the high-low format, this book has a HIGH interest level to appeal to a more mature audience but maintains a LOW level of complexity and clear visuals to help struggling readers along. Best Quiz Ever: What Creature Are You Most Like? includes fun questions to share with friends as well as trivia throughout the book. A perfect read for the classroom, library, sleepovers, or reading resource rooms. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
New addition to the award winning Language Arts Explorer Jr series, this titles teaches students how to write a fairy tale.
The young maiden Leelinau is forbidden from going into the Spirit Wood. But Leelinau so enjoys her time spent there with the Pukwudjinees (the tiny fairies of the forest) that she risks playing with them time and time again. The legend explores the resistance many of us harbor of entering adulthood. This is the fifth title written by Kathy-jo Wargin and illustrated by Gijsbert van Frankenhuyzen in our Legend series which currently has 400,000 copies in print. The Legend of the Sleeping Bear, the title that began the series, is the official State of Michigan childrens's book. "Leelinau was so happy to be in the Spirit Wood once again that she began to dance all around. Then she sat down amidst a mess of large tree roots that fit like a chair made just for her. But this time, as she sat there to rest, she heard strange whispers. At first, Leelinau thought it sounded like baby robins trying to catch their first breaths, or ferns being tossed back and forth in the wind. But Leelinau wasn't quite sure, so she listened more carefully. She heard more whispers, and then voices. Leelinau became frightened. Her heart pounded like a large drum in her chest, and her throat felt tight and narrow."
Readers will meet the fascinating main characters featured in many myths and legends. Award-winning children's book author and former U.S. Children's Poet Laureate J. Patrick Lewis not only examines creatures of popular legends such as mummies, werewolves, and zombies, but he also introduces lesser-known-but-just-as-menacing monsters such as the Roc and the giant called Xing Tian. Includes origins of the Frankenstein story as well as creatures such as the Loch Ness Monster, Baba Yaga, and the Phoenix. Monster, mystery, and fantasy fans of all ages will enjoy this alphabetical tribute.
Camrose, a perfectly normal 12-year-old, has inherited responsibility for an ancient bone flute, an object of quest for two time-wandering rivals, one of them lord of the Otherworld. With the help of her friend Mark and the not-quite-human Miranda, Camrose braves fire and much worse to claim the flute and restore it to its rightful and unexpected owner.
In The White Horse Talisman, Chantel, Adam, Holly and Owen must help Equus, the great white horse, find his mate and foal and regain his magical talisman. But as the horse rises, so does the dragon. The age-old battle between good and evil threatens the bond between Chantel and Adam and endangers the quest. Book 1 in the series.
Cassidy Silver is not having a good year. Her engineer father is in the Middle East, her artist mother is too busy to listen to the painful details of her daughter's grade seven life, her genius younger brother is being bullied, and her best friend Chiaki has abandoned her to hang out with the meanest girls in school. Then Cassidy meets Victoria, who is telekineticshe can move objects with her mind. Cassidy, desperate to not be the only ordinary person in her family, thinks learning telekinesis could be the answer to all her problems. But is Victoria telling the truth? And is telekinesis really the solution?
In Volume Three of The Summer of Magic Quartet, Adam's turn to lead the adventure has arrived. The Wise One, Myrddin, needs Adam to retrieve his staff from the Crystal Cave deep inside Glastonbury Tor. The quest grows more dangerous, however, and fear rises. Equus and Ava are far away, the Lady will not wake, and Myrddin is in human guise, unable to use magic without alerting the Dark Being. The four children are on their own. And as the Dark Being approaches, the children discover that danger can find them even in their dreams. Book 3 in the series.
The four volumes of Andrea Spalding's Summer of Magic Quartet are among her most exciting work. The White Horse Talisman was nominated for the Silver Birch, Hackmatack and Manitoba Readers' Choice Awards. Dance of the Stones was also a Silver Birch nominee. Heart of the Hill left one of her four characters in grave danger. Now, in Behind the Sorcerer's Cloak, as the Dark Being discovers our planet and takes one of the children hostage, the others must restore the balance between light and dark, but at what cost? Book 4 in the series.
In Book Two of The Summer of Magic Quartet, the four children from The White Horse Talisman seek Ava's circlet, buried within the ancient stone circle of Avebury. In Dance of the Stones, Chantel, Adam, Holly and Owen are eager to begin the next stage of their adventure. "The Stones have stirred," Ava, Hawkwoman and Wise One, tell Owen, "The time is near for the Circle Dance." The stones are the ancient stone circle of Avebury in England. But the Dark Being approaches, and her servant, a wraith, blocks the children's progress. When Ava is hurt, the children are thrown back on their own resources. They must discover the ritual that will release the circlet. Each child has a part to play in finding the circlet and holding back the Dark Being. Andrea Spalding's modern day characters jump off the page; Dance of the Stones, rich with legend, provides all that fantasy-lovers hunger for and lures also those who simply like a good tale, well told. Andrea traveled to Avebury to research her story, ensuring that all the historical and geographical details are correct. Dance of the Stones is the second of four books in The Summer of Magic Quartet. Book one is The White Horse Talisman. Book three is Heart of the Hill. Book four is Behind the Sorcerer's Cloak.
Mouse is small for his age and tired of being teased about it. Then one night he discovers, much to his surprise and delight, that he fits perfectly (well, almost perfectly) into the Undergarden, a subterranean world beneath his backyard. Mouse befriends the Undergardeners and helps them keep their existence safe from the dangerous world up top. All that, and he never has to change out of his pajamas!
You may think you know the classic story of the Ugly Duckling, but think again. In the capable hands of his alter ego Maynard Moose, renowned storyteller Willy Claflin takes us on a wacky journey where this Uglified Ducky, a hapless young moose, "blunders away" from his home, is mistaken for a baby duck, and endures endless humiliation as he tries to learn to waddle, quack, swim, and fly. Eventually, he finds his true "fambly," who helps him discover his own beauty. In his fractured Moose English, translated in the glossary at front, Maynard relays a surprisingly tender story that echoes the original tale's theme of the struggle to belong and discover your true self. The Uglified Ducky's quest is playfully but sympathetically interpreted in James Stimson's luminous, droll gouache illustrations.