Search Results: 97 books from 14 publishers. Learn more

Art Heists

C.M. Johnson (author)

Publisher: Full Tilt Press ISBN: 9781629207339

Each Origins: Whodunnit: Heists eShort is a single chapter from the full Heists title, packaged as a mini eBook. Heists eShorts include Bank Heists, Art Heists, Heists and Hostages, and Cash and Jewel Heists.

Sight and Sound in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140912

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

The Science of Magic

James D. Anderson (author)

Publisher: Teacher Created Materials ISBN: 9781480757103

Be astounded with some of these amazing apparitions, ethereal suspensions, daring physical feats, intriguing illusions, legendary levitations, and other ways magicians use science and technology to fool our senses. Featuring TIME content, this high-interest book builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students.

All in a Day's Work: Animator

Blanca Apodaca (author)

Publisher: Teacher Created Materials ISBN: 9781433383496

Lights! Camera! It's time to explore the art of animation! This fun, engaging nonfiction title allows readers to explore an exciting career as an animator. Readers will be introduced to the history of animation and find out what techniques and equipment animators used to turn their illustrations into the first animated shorts. Through stimulating facts, vivid images, sketches, photos, informative text, and an interview with a real life animator, readers will discover everything about animation, including character development, storyboarding, and even how the foley artists record sound effects!

Leonardo da Vinci: Renaissance Artist and Inventor

Stephanie Kuligowski (author)

Publisher: Teacher Created Materials ISBN: 9781433383755

Leonardo da Vinci lived during the Italian Renaissance, a time of great ideas and innovation. This enlightening biography allows readers to discover how Da Vinci perfectly embodied the spirit of the Renaissance. Through detailed, stunning photos and images, easy to read text, and captivating facts, children will learn about some of Da Vinci's greatist creations as an artist, including The Last Supper and the Mona Lisa. Readers will also discover details about Da Vinci's early life, including his apprenticeship with artist Andrea del Verrocchio. A glossary and index is provided to aid in better understanding of the content and vocabulary.

Turquoise

Christine Petersen (author)

Publisher: ABDO ISBN: 9781624014352

This title introduces young readers to turquoise, the gemstone that's name is French for "Turkish"! Learn how turquoise is formed and where it is found. Historic and modern mining methods are detailed. The use of turquoise as a gemstone is examined including different colors and cuts. See how artisans and lapidaries create beautiful and useful jewelry with this mineral. Finally, a list of tools and tips will set young rock hounds up to unearth their own treasures. Glossary words in bold, an index, and phonetic spellings for those hard-to-pronounce geologic terms enhance and supplement the text. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of ABDO Publishing Company.

Silver

Christine Petersen (author)

Publisher: ABDO ISBN: 9781624014345

This title introduces young readers to silver, the most conductive metal on earth! Learn how silver is formed and where it is found. Historic and modern mining methods are detailed. The many uses of silver are examined, from industrial applications in products such as computers and electric switches to medicines and antiseptic clothing! See how artisans such as silversmiths and lapidaries use silver to create beautiful and useful jewelry and wares. Finally, a list of tools and tips will set young rock hounds up to unearth their own treasures. Glossary words in bold, an index, and phonetic spellings for those hard-to-pronounce geologic terms enhance and supplement the text. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of ABDO Publishing Company.

Homes and Architecture

Saranne Taylor (author) Adam Linley (illustrator)

Publisher: BrambleKids Ltd ISBN: 9781913688394

What will life be like in 100 years time? Humans will be living in outer space quite soon. Probably within the next 50 years - that's in the reader's lifetime - there'll be at least one small group of scientists inhabiting a different planet.

12 Impossible Daredevil Stunts

Samantha S. Bell (author)

Publisher: Amicus Publishing ISBN: 9781645820246

Harry Houdini escaped from handcuffs, straightjackets, jails, and boxes, sometimes while underwater. Willie Harris broke barriers for black stuntmen. Kitty O’Neil reached 618 miles per hour in a rocket car. This book features 12 thrilling stories about people who braved injury and worse to do impossible things. Each includes attention-grabbing photos and fascinating facts. Sidebars go beyond the basics, and prompts invite readers to think for themselves. Additional mini-stories encourage further exploration.

12 Architects Who Changed the World

Vicki C. Hayes (author)

Publisher: Amicus Publishing ISBN: 9781645820000

From Spain’s Antonio Gaudi to France’s Le Corbusier, Iraq’s Zaha Hadid, and America’s Norma Sklarek, the first black woman to get a degree in architecture, this book profiles 12 prominent architects from around the world. Each chapter includes attention-grabbing photos, biographical details, and fascinating facts. Sidebars go beyond the basics, and prompts invite readers to think for themselves. Additional mini-bios encourage further exploration.

Crafts for Play

Felicia Law (author)

Publisher: BrambleKids Ltd ISBN: 9781913688080

The Living Arts Library is specially designed to stimulate children's interest and imagination in all aspects of the international arts. The activity-based approach encourages readers to try for themselves a variety of skills and techniques.

Crafts for Everyday Life

Felicia Law (author)

Publisher: BrambleKids Ltd ISBN: 9781913688103

The Living Arts Library is specially designed to stimulate children's interest and imagination in all aspects of the international arts. The activity-based approach encourages readers to try for themselves a variety of skills and techniques.

The Artist's Design Device

Felicia Law (author) Lesley Danson (illustrator)

Publisher: BrambleKids Ltd ISBN: 9781913189983

STEAM education is the backbone of learning worldwide as Science, Technology, Engineering, Art and Mathematics come to the fore of curriculum activity in schools across the globe. In this exciting and original series, 5 scientists (representing STEAM) come together to pool their knowledge as each one of them constructs a machine or piece of equipment that uses basic knowledge across the 5 sciences.

20-Minute (Or Less) Digital Storytelling Hacks

Sheela Preuitt (author)

Publisher: Lerner Publishing Group ISBN: 9781728401423

By completing these story-based projects, readers will gain a solid baseline in coding and have fun while learning. Build a slideshow, design a flag, create headlines that scroll across the bottom of newscasts, and more! Page Plus links to hands-on coding activities are included. These project-based titles are created in partnership with Vidcode, a rigorous and creative online coding platform designed for grades 4 and up that appeals as strongly to girls as to boys.

20-Minute (Or Less) Filter Hacks

Sheela Preuitt (author)

Publisher: Lerner Publishing Group ISBN: 9781728401430

Create a filter, dress up a photo, share it with your friends! Beginning coders learn solid skills while they build their own filters. Page Plus links to hands-on coding activities are included. These project-based titles are created in partnership with Vidcode, a rigorous and creative online coding platform designed for grades 4 and up that appeals as strongly to girls as to boys.

The Future of Entertainment

Jun Kuromiya (author)

Publisher: Lerner Publishing Group ISBN: 9781728400815

Explore the future of fun! With virtual reality, augmented reality, holograms, and even digital smells, technology is already changing the world of entertainment. What other innovations will emerge to help people have fun?

The Great Wall of China

Elizabeth Noll (author)

Publisher: Bellwether Media Inc. ISBN: 9781681037318

The Great Wall of China spans more than 10,000 miles! It was built over many centuries, and it remains one of the world’s most famous landmarks today. This title for young readers explores the Great Wall’s original purpose, how it was built, and how it’s used today. Leveled text and fascinating photos bring the structure to life, while a map, a timeline, a comparison graphic, and a pop culture connection offer additional information about each structure.

The Colosseum

Elizabeth Noll (author)

Publisher: Bellwether Media Inc. ISBN: 9781681037301

From mock naval battles to gruesome gladiator fights, the Colosseum has hosted some of the world’s most shocking showdowns. But why was this ancient amphitheater built, and how did it survive 2,000 years? What is it used for today? This title explores the answers to these questions and more through fact-filled text and fascinating photos that bring readers up close with ancient Rome. Special features include a map, a timeline, a comparison graphic, a pop culture connection, and more!

Maker Projects for Kids Who Love Paper Engineering

Rebecca Sjonger (author)

Publisher: Crabtree Publishing Company ISBN: 9781427117656

This interesting title unfolds the art and science of paper engineering. Readers interested in crafting and designing patterns and structures will be inspired to create "Maker" projects using paper - a medium readily accessible to any classroom or library. Kids will learn about popular trends and possibilities in paper engineering, and how great engineers in many different fields often visualize and create their most amazing projects in paper models first. Readers are encouraged to experiment with their own ideas and create products that are unique to their visions.

Make a Theater and Movie Set

Anna Claybourne (author)

Publisher: Crabtree Publishing Company ISBN: 9781427124951

Develop your STEAM skills as you design and build your very own theater and movie set. This book contains step-by-step projects that give you clear instructions to make every element a model theater and movie set needs, including sets, trap doors, and special effects.

Make a Space Center

Anna Claybourne (author)

Publisher: Crabtree Publishing Company ISBN: 9781427124944

Develop your STEAM skills as you design and build your very own space center! This book contains step-by-step projects that give you clear instructions to make every element a model space center needs, including a rocket and launch pad, Mars rover, and satellite.

Make a Castle

Anna Claybourne (author)

Publisher: Crabtree Publishing Company ISBN: 9781427124937

Develop your STEAM skills as you design and build your very own castle! This book contains step-by-step projects that give you clear instructions on how to make every element a model castle needs, including battlements, jousting grounds, and secret rooms, which are fun to build.

Make an Amusement Park

Anna Claybourne (author)

Publisher: Crabtree Publishing Company ISBN: 9781427124920

Develop your STEAM skills as you design and build your very own amusement park! This book contains step-by-step projects that give you clear instructions on how to make every element a model amusement park needs, including a merry-go-round, ferris wheel, and roller coaster.

The Science of Movies

John Perritano (author)

Publisher: Saddleback Educational Publishing ISBN: 9781630783693

How did Edison help movies get started? What was Technicolor? How do 3-D glasses work? Who was Dar Robinson? Has a movie ever amazed you?

Animation

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781618915832

Some of Hollywood’s biggest blockbusters are animated movies! From hand-drawn animation to computer-generated works, animation is a fascinating world of fantasy. But what goes into making these popular films? This high-interest title answers that question! Special features highlight famous animated works, and profiles of famous animators such as Walt Disney and Hayao Miyazaki introduce readers to animation pioneers. For readers interested in behind-the-scenes movie magic, this title is sure to deliver!