Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
From creating their own art tools to making a screen print unique to their personal style and vision, this title helps readers express their creativity through the various forms of printmaking. Using clear methods, engaging photographs, and non-toxic materials, readers will learn the techniques of printmaking and be inspired to experiment with their own designs and ideas.
Easy to follow video and photography production makerspace projects using free and inexpensive software for library, classroom and home.
Takes a look at 12 of the biggest breakthroughs in video technology. From the video camera tube and video recording machine to VCR's, camcorders and streaming video, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.
Takes a look at 12 of the biggest breakthroughs in movie technology. From the kinetoscope and first "talkie" movie to green screen effects, computer generated imagery (CGI) and 4D movies, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.
Takes a look at 12 of the biggest breakthroughs in photo technology. From the camera obscura and calotype cameras to color photography, digital cameras and photo editing, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.
Smartphones put a camera in just about everyone’s pocket, but it hasn’t always been so easy to take a snapshot. The 18th century brought a new innovation that allowed people to easily preserve a moment in time. That innovation carries on today! Through informative text, fun facts, and special features, this fascinating title explores how the camera was invented and how it continues to develop!
Bugs! See the work of an artist who makes giant sculptures of some of the world's smallest creatures. Enjoy a creepy crawly counting poem. Learn about an insect eating caterpillar and get answers to questions such as "why can't bugs talk?" Stories by Jennifer Mattox, Mary Meinking, Charlotte, Gunnufson, and Highlights for Children.
In Crayons, early fluent readers learn about the process by which wax and colored pigments are transformed into a beloved coloring tool. Vibrant, full-color photos and carefully leveled text engage young readers as they learn about this fascinating process. A diagram illustrates key stages of the manufacturing process, and an activity offers kids an opportunity to extend discovery. Children can learn more about crayons using our safe search engine that provides relevant, age-appropriate websites. Crayons also features reading tips for teachers and parents, a table of contents, a glossary, and an index.
Where do you live – in an apartment block, a townhouse, a cottage in the country? Sounds nice but it’s a bit ordinary, isn’t it? What if you lived somewhere really special – in a fairy tale castle with tall spires and steeples, for instance?
Readers who love clay modeling and stop motion videos will enjoy this exciting book, which will inspire them to create claymation projects. From creating their own unique clay figures to taking projects to the digital screen, readers will like the engaging photographs and step-by-step instructions that show them the techniques and tools needed to design and create their visions in claymation!
From simple card tricks to awe-inspiring magical illusions, this book dives into the techniques and skills needed to become a magician. Clear instructions, photos, and special tips guide readers through mind-bending tricks and illusions that are sure to amaze family and friends! Fact boxes highlight innovative magic tricks and the magicians who achieved them, inspiring every reader to release their inner magic.
Careers in architecture and construction involve designing, planning, managing, building, and maintaining structures. This book highlights a variety of specialized jobs with promising growth potential. Find out what path you need to follow in education and training to reach your dream job.
The action of the big screen--car crashes, torrential rainfall, ships sinking--is the work of special effects! Directors and crews use anything they can to create a real and captivating experience. Enormous models, airplane engines, controlled fires, and much more create the excitement we all crave! Young readers will marvel over this behind-the-scenes look at how movies are made.
Tom Cruise performed his own stunts for the film Mission Impossible: The Ghost Protocol, which included dangling 1,700 feet from the world’s tallest building! Students will explore the extreme amount of planning, equipment, training, and expertise that goes into the stunts performed in films as they dive into this action-packed title.
What will houses look like in the future? From space stations to pod living, this innovative title examines how architects design and plan for the world of tomorrow. Readers put concepts to work when they design their own home based around a unique shape.
From aliens to zombies, learn about the "science" behind the monsters that continue to frighten and fascinate us. This book examines the scientific aspects of monsters from pop culture, books, and movies such as the Thing, the Blob, the Mummy, Dracula, Frankenstein, Godzilla, Medusa, Cerberus, werewolves, zombies, and many more. Featuring TIME content, this high-interest book builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students.
Learn how to read and construct statistical graphs and prepare for a concert! This fun story will engage readers as they master bar graphs, circle graphs, line graphs, histograms, and line plots. This engaging title features eye-catching images, exciting practice problems, easy-to-read text, STEM themes, clear mathematical charts and diagrams, and an accessible glossary and index. This title shows how simple, useful, and fun statistical graphing can be! Students will feel encouraged to see how they can use graphs to plan events of their own!
Lights! Camera! It's time to explore the art of animation! This fun, engaging nonfiction title allows readers to explore an exciting career as an animator. Readers will be introduced to the history of animation and find out what techniques and equipment animators used to turn their illustrations into the first animated shorts. Through stimulating facts, vivid images, sketches, photos, informative text, and an interview with a real life animator, readers will discover everything about animation, including character development, storyboarding, and even how the foley artists record sound effects!
Learn how a designer's sketch becomes the fashion we wear and how a designer uses math and geometry to make their designs successful in this fashion-filled book! Including information about the fashion industry, clothing fabrics, patterns, and textures, readers learn all about the different aspects of the fashion industry. With a glossary, index, vivid images, informational text, and interesting facts, children will be engaged from beginning to end.
Each Origins: Whodunnit: Heists eShort is a single chapter from the full Heists title, packaged as a mini eBook. Heists eShorts include Bank Heists, Art Heists, Heists and Hostages, and Cash and Jewel Heists.
In this engaging biography, readers will learn about the developer of the miniskirt, Mary Quant. Follow Quant’s story from her early years selling her designs in her shop Bazaar as she names the miniskirt and brings it from popular London skirt style to worldwide fashion trend! Fun facts, a helpful timeline, a glossary, and an index supplement the historical and color photos showcased in this inspiring biography. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
Readers will learn what it takes to succeed as an architect. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
From mighty castle strongholds to the buried ruins of Pompeii, this engaging title unearths ancient homes. Concepts include how and why ancient homes were built, as well as their discovery through archaeological digs.
A series for the young architect, designer or engineer who wants to plan and build their own ecologically sound home that will also help our planet.