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Animal Crossing: Characters

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534190542

Millions of players around the world have discovered the cozy fun of settling a new town in the Animal Crossing series. In this book, readers will meet the colorful characters of Animal Crossing: New Horizons for the Nintendo Switch and find out what it takes to befriend them. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Animal Crossing: Collecting Fish, Bugs, and Fossils

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534190573

Millions of players around the world have discovered the cozy fun of settling a new town in the Animal Crossing series. In this book, readers will get a close-up look at the incredible wildlife of Animal Crossing: New Horizons for the Nintendo Switch and find out how to catch these colorful critters. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Animal Crossing: Decorating and Customizing

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534190559

Millions of players around the world have discovered the cozy fun of settling a new town in the Animal Crossing series. In this book, readers will discover the many options for customizing their characters and decorating their islands in Animal Crossing: New Horizons for the Nintendo Switch. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Animal Crossing: Gathering and Crafting

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534190566

Millions of players around the world have discovered the cozy fun of settling a new town in the Animal Crossing series. In this book, readers will learn how to gather useful supplies and use them to craft all kinds of items in Animal Crossing: New Horizons for the Nintendo Switch. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Blacksmith

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534190030

This book provides a peek into the career of a blacksmith. It covers the history behind the career, the process for forging, and what experience is needed to become a master of the craft. Aligned with curriculum standards, this book also highlight key 21st Century content including global awareness, business literacy, and learning and innovation skills. Hands-on activities encourage creative and design thinking. Book includes a table of contents, glossary, index, author biography, and sidebars.

Monitor Lizard

Barbara A. Somervill (author)

Publisher: Cherry Lake Publishing ISBN: 9781602797536

The Monitor Lizard is large; adults can grow up to 7 feet in length. A vicious predator that will eat anything it can fit into its mouth. Native to Africa, the Monitor Lizard has successfully established a new home in Florida, disrupting an already delicate ecosystem.

Australian Spotted Jellyfish

Susan H. Gray (author)

Publisher: Cherry Lake Publishing ISBN: 9781602797529

Swarms of the dinner-plate-size invasive Australian Spotted Jellyfish have been reported from East Texas to Florida in the Gulf of Mexico and along the Atlantic coastlines of Florida and South Carolina. These creatures present a major threat to the shrimp fishery. Readers will be introduced to the concepts of invasive species and challenged to think critically about the cause, effect, and control of dangerous creatures.

Small Indian Mongoose

Barbara A. Somervill (author)

Publisher: Cherry Lake Publishing ISBN: 9781602797550

The Small Indian Mongoose was imported to the Hawaiian Islands to control the rat population. Now, it threatens to disrupt the ecosystem of the island. Read this book to learn how this happened and what can be done to control this invasive species.

Python

Barbara A. Somervill (author)

Publisher: Cherry Lake Publishing ISBN: 9781602797543

Less than a decade ago, there were only a few pythons in the everglades. Today more than 100,000 of them are slithering around south Florida, crushing what was already a delicate ecosystem. Readers will be introduced to the concepts of invasive species and challenged to think critically about the cause, effect, and control of dangerous creatures.

Weather

Tamra B. Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781602797239

Following the scientific process, this title provides instructions on how to conduct experiments that help students gain a better understanding of the earth's weather.

Smart Farming

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172487

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Farming, readers will learn the practical application, technological and future advancements, and innovation of IoT in agriculture. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Coding and Scripting in Roblox Studio

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173200

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Coding in the Cafeteria

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160453

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Grocery Store

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160446

The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

A Better Alarm System

Peter Pasque (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141001

How could a smarter electronic alarm system make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to imagine an alarm system that might keep out a snooping sibling--and then design it themselves. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better App

Heather Newman (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140998

How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Lunch Line

Ben Rearick (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140974

How could a smarter lunch line make life easier for the kids and teachers in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their school lunch line (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

Patterns and Numbers in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140929

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Moving Water in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140905

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Using Tools and Building a City in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140899

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Smart Cities

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172470

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Cities, readers will learn the practical application, technological and future advancements, and innovation of IoT in cities around the world. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Healthcare

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172463

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Healthcare, readers will learn the practical application, technological and future advancements, and innovation of IoT in the medical industry. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Homes

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172449

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Homes, readers will learn the practical application, technological and future advancements, and innovation of IoT in today's homes. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Vehicles

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172456

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Vehicles, readers will learn the practical application, technological and future advancements, and innovation of IoT in self-driving cars. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Wearable Devices

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172494

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Wearable Devices, readers will learn the practical application, technological and future advancements, and innovation of IoT in wearable devices. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.