The first installment in the new Graphic Guide Adventure Series. Devin, Nadia and Marcus are on their way to visit their environmentalist parents who are working to stop a logging company from clear-cutting a remote valley. When their plane crashes and the pilot is killed, the kids are left to survive in the wild with Wiley, a government bureaucrat, who is the only other passenger on the plane. Learning to build a shelter and make a fire in the woods, they discover that Wiley is working with the logging company and will do anything to stop the secret getting out. On the run and in mortal danger, the three must outrun Wiley, escape a raging forest fire and outwit a hungry grizzly bear to make it to safety.
Pema, Bounce and Jagroop are battling a greedy developer for control of the airwaves. When Karl Reed, Owner of Oasis Developments, tries to force the sale of a local fruit farmâ€”through whatever means necessaryâ€”Pema, Bounce and Jagroop decide to expose him through the media. Little do they realize that when it comes to the news and the advertisers who make it possible, the truth is not always part of the story and nothing can be taken at face value. While learning about media consolidation and the power of money over truth, Bounce, Pema and Jagroop decide to take on the developers and the media.
While Devin and Nadia spend summer vacation at a university camp for little kids—Nadia as a counselor and Devin as an unwilling participant—their mother's research project is vandalized and her motives are questioned. Devin, Nadia and Simon stumble upon shady characters, corporate conspiracy and a plot to take over the nation's food supply with genetically modified fertilizer. Mixing action and suspense with information on the agricultural system and the intricacies of the food supply, Food Fight is another gripping installment in the Graphic Guide Adventure series.
Moby Dick is an exciting story about Captain Ahab's compelling obsession to get his revenge and defeat the Great White Whale. The story truly portrays the tragedy of hatred. This timeless epic is considered one of the strangest yet most powerful stories ever written.
Modo, who first made his appearance in The Hunchback Assignments, is a young, disfigured spy trained to be the ultimate secret agent. Not only is Modo brilliant and strong, but he also has a special ability: he can temporarily take on the appearance of other people. While on holiday, Modo and fellow spy Octavia Milkweed find themselves in Ember's End. Created by the slightly mad scientific genius Dr. Ebenezer Ember, this is no ordinary wild-west town. It is surrounded by an energy field that prevents gunpowder from firing, and messages are sent via pneumatic tubes. There are also rumors that before Dr. Ember died, he built a weapon so powerful it could end all wars. With the local sheriff recently deceased, the two travelers are suddenly put in charge of Ember's End law enforcement.
Super Crazy Cat Dance creator Aron Nels Steinke is back, and now he's gone to the dogs! All aboard for the Super Duper Dog Park, an awesome amusement park where dogs ride bikes, fly kites, and have an unforgettable day!
This title examines the genre of graphic novels in the Descender series, Lumberjanes: Beware the Kitten Holy, Persepolis, Maus, and March. It features four analysis papers that consider graphic novels, each using different critical lenses, writing techniques, or aspects of the genre. Critical thinking questions, sidebars highlighting and explaining each thesis and argument, and other possible approaches for analysis help students understand the mechanics of essay writing. Features include a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.
Using the graphics, students can activate prior knowledge--bridge what they already know with what they have yet to learn. Graphically illustrated biographies also teach inference skills, character development, dialogue, transitions, and drawing conclusions. Graphic biographies in the classroom provide an intervention with proven success for the struggling reader.
Three historic battles to claim the Holy Land during the time of the Crusades are told in graphic novel format: Christian soldiers try to take Jerusalem back from Muslim and Jewish defenders during the First Crusade in 1099; On July 4, 1187, Christian armies of the Kingdom of Jerusalem meet the Muslim forces of Saladin in the decisive Battle of Hattin for the Holy Land; England's King Richard I, and his allies battle Saladin in an attempt to retake Jerusalem during the Third Crusade in 1190.
As Americans moved across the continent, they quickly found the beautiful and dangerous West needed to be tamed. Taming the West is a graphic history that looks at how Americans carved out new homes in an alien place. Taming the West will be one book your child talks about over and over again, packed with action from the Indian Wars, the first Pony Express riders, and western outlaws.
This captivating graphic novel recounts three historic land battles in the Middle East and Africa during World War I: Attack on the Hejaz Railway, September 16, 1917; The Charge on Beersheba, October 31, 1917; and Gallantry at Tel-el-Sheria, November 7, 1917.
This exciting graphic novel recounts three historic land and air battles in Europe during World War II: duel in the skies, the Battle of Britain, September 24, 1940, the desperate air battle told from the perspective of a young British fighter pilot; surviving Omaha Beach, D-Day, June 6, 1944, the Normandy Landings as experienced by a U.S. infantryman; and crossing the bridge at Remagen, the invasion of Germany, March 7, 1945.
Here's an offbeat story about a catboy who's best friend is a sunflower named Fred. When Fred and his buddy pass by a skeptical skateboarding cat-kid, he asks sneering questions about Fred and the duo's friendship. After a near miss with wilting heat and a fun, rain-soaked flower dance, the former skeptic decides that his new friends aren't so weird after all . . . at least no weirder than he is! This charming addition to the Balloon Toons series offers a canny portrait of how kids project personalities and feelings onto toys and other objects, and conveys the satisfaction felt when making an unexpected friend.
Steamships, locomotives, and the airplanethese machines revolutionized the world. The Revolution in Industry takes a look at how these and other machines changed history. Young readers will be along for the ride on the Wright brothers first flight, and aboard some of the largest steamships to ever sail the world. Revolution in Power will infuse readers with a greater appreciation of the achievements all of us take for granted today.
From the Alamo to the Oregon Trail, Westward Ho! graphically illustrates how pioneers fought, died, and flourished as America expanded west. Readers who might not be interested in history will love this book. Theyll be able to understand the hardships of these early Americans, appreciating the efforts that helped to form the country as it is today.
When Abraham Lincoln signed the Emancipation Proclamation, he set in motion a series of events that changed the course of American history. Since then, African Americans have worked tirelessly to achieve equality between the races and bring new meaning to the phrase All men are created equal. Free at Last is a graphic history focusing how slaves responded to their new freedom. It also chronicles the obstacles to emancipation. Free at Last is a wonderful way for reluctant readers to learn about this important period in history.
Edison, Marconi, and Bell. Inventors and Inventions brings these scientists and others to life. Young readers take a front row seat as Thomas Edison invents the light bulb. They'll also listen in as Guglielmo Marconi tests his first wireless telegraph, and Alexander Graham Bell makes the first phone call. This colorful graphic history is sure to inspire young readers.
With malice toward none; and charity for all. Those were the words of reconciliation that Abraham Lincoln preached as he tried to reunite a nation at the end of the American Civil War. However, a group of Republicans, Radical Republicans as they were called, had anything but reconciliation on their minds. After Lincoln died, they tried to punish the South for rebelling against the Union. Radical Republicans is a graphic history that explains the high and low points after the war.
This engaging graphic novel recounts three historic battles at sea during World War I: Second Blood to U-9, September 22, 1914; Under Savage Fire, May 31, 1916; and The Zeebrugge Raid, April 23, 1918.
This gripping graphic novel recounts three historic air battles over France during World War I: The Opening of "Bloody April," April 2, 1917; The First African-American Pilot, May 6, 1917; and Billy Bishop, Ace of Aces, June 19, 1918.
This exciting graphic novel traces three historic battles in Turkey and Balkans during World War I: The First Battle for Serbia, November 15, 1914; Heroism at Lone Pine, Gallipoli, August 9, 1915; and The Rout at Caporetto, October 24, 1917.
This thrilling graphic novel recounts three historic land battles in Russia and Eastern Europe during World War I: Encirclement - The Battle of Tannenberg, August 23, 1914; Captured in the Brusilov Offensive, July 28, 1916; and The Bolsheviks Storm the Winter Palace, November 8, 1917.
This gripping graphic novel recounts three historic land battles in France during World War I: A Relief Platoon on the Somme, August 23, 1916; When Tank Fought Tank, April 23, 1918; and Thirteen Brave Americans, July 18, 1918.
Three gruesome stories from the first plague that swept medieval Europe are told in graphic novel format: An eyewitness describes how the city of Florence was devastated in 1348 as plague reaches Europe; In 1349, a group called flagellants travel around whipping themselves in public to show God they are sorry for their sins and to beg him to end the plague; A fruit seller takes on the job of doctor since regular doctors have either fled the Black Death or died.
Three historic battles, from the arrival of the Vikings in early Britain to the Norman invasion, are told in graphic novel format: In 793, the sacking of Lindisfarne is the first Viking raid on Britain; At Ediginton, Alfred the Great defends the kingdom of Wessex from Vikings in 878; In 1066, English forces, exhausted from fighting the Vikings, face a new invader French king, William the Conqueror.