Search Results: 47 books from 1 publisher. Learn more

Scavenging in Fortnite

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173101

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how to scavenge for useful supplies in the game's sprawling island environment. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Playing Roblox

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173255

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn everything they need to get started with Roblox, try their first games, and share experiences with friends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Playing Fortnite: Creative Mode

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173163

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how to use the game's powerful Creative Mode, which allows players to build their own Fortnite worlds for others to enjoy. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Playing Fortnite

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173125

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn everything they need to know to get started with the game and win their first Fortnite match. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

How Fortnite Was Made

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173132

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how this amazing game was created and find out how its developers are continuing to make changes and improvements today. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Healing Items and Potions in Fortnite

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173149

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how to seek out the game's many healing items and use them strategically. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Games and Genres in Roblox

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173224

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will discover which kinds of games they can play in Roblox and learn about some of today's most popular examples. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Fortnite's Island

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173156

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will tour the vast and varied island where the game's matches take place. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Coding and Scripting in Roblox Studio

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173200

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Building in Fortnite

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173118

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how the game's construction system works and how they can use it to get the high ground against their opponents. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Coding in the Cafeteria

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160453

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Grocery Store

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160446

The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

How Roblox Was Made

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173248

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how Roblox created and how it has changed and grown over the years. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Using Robux in Roblox

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173231

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn about Robux, the system of in-game currency that drives Roblox creations. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Online Safety in Roblox

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173217

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will find out why it is important to stay safe online and avoid sharing personal information as they enjoy Roblox. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Characters in Roblox

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173194

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how they can use their creativity to customize the looks of their in-game characters. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Building in Roblox Studio

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173187

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn about Roblox Studio, the powerful game-creation tool that is freely available to all Roblox players. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Skins in Fortnite

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173170

With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will find out how to customize the appearance of their in-game characters using skins and other unlockable items. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

How Minecraft Was Made

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131583

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will discover how Minecraft began as the hobby project of a single independent game designer and grew to become a worldwide phenomenon. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Building in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131545

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about construction in Minecraft, including which materials to use in different situations and how to choose building locations. Includes table of contents, glossary, and index--as well as sources for further reading.

Animals in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131538

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about dealing with animals in the world of Minecraft,including how to tame them and harvest valuable resources from them. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Coding on the Playground

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160385

The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding Onstage

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160439

The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Science Lab

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160422

The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the City

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160408

The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.