Brand new pop star Cadence Hudson is on the hottest tour of the summer. When another singer writes a revenge song about her, she turns to her best friends, Maisey Lopez and Kenya Jackson. They’re along for the ride, helping her stay grounded as her whole world changes. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Maisey Lopez loves fashion. When her best friend, pop star Cadence Hudson, faces a fashion emergency Maisey steps up to help. But the real Cadence may get lost beneath the makeover! Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Kenya Jackson is a dancer. She can’t help but groove to the beat of her best friend Cadence Hudson’s summer concert tour sounds. But only offstage. That is, until the day Cadence needs her more than ever. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
With the concert tour coming to an end, Cadence Hudson, Maisey Lopez, and Kenya Jackson are heading in opposite directions. They’re hoping they can grow up, without growing apart. Because when something ends, doesn’t that mean something new is beginning? Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
At the end of The Pirate Captain's Daughter, Catherine and cabin boy William are marooned on Pox Island by the murderous crew of the pirate ship Reprisal. The young lovers see no hope of escape. In Voyage of the Sea Wolf, the continuing saga of Catherine's sea adventures, she and William are rescured from their island prison by the Sea Wolf, a pirate ship pursuing the Reprisal. Catherine worries that these new pirates will send her back to the island once they discover she's a girl. But then, she meets the captain of the Sea Wolf. A Woman! Surely, Catherine thinks, the bloodshed and brutality she and William experienced aboard the Reprisal can't happen again, especially under the leadership of a female captian. But just as things seem to be going their way, the captain takes a liking to William. Catherine is forbidden to see him. If Catherine and William want to stay together, they must find a way to now escape from the Sea Wolf.
The students of Carter High return for their senior year. These books continue the stories from Carter High Chronicles and introduce new characters. Topics are involving and pertinent to young adult readers: romance, sports, friendships, exams, work, family. In just 48-pages, struggling readers can easily complete each novel. Starting your senior year at a new school is tough. Harder still when you can't hear some of what is said to you. Rick wanted the Carter High students to like him. He thought if they knew he wore a hearing aid, they wouldn't want to be his friends.
Sawdust in his locker and weird music on his MP3 player—someone is messing with Grady Hopkins. Determined to put an end to the pranks, Grady enlists friends Marco and Ava to help him decode anagrams left by the culprit. Will he solve the mystery before the trickster strikes again?
When weird noises in the school’s media center have students spooked, Marco Martinez is on the case. Marco writes up a code to alert him of any ghost-like activity. But does he have more than ghosts to be afraid of?
When a mysterious lunch thief leaves behind a card with a website address, Ava Rhodes can’t help but check it out. After the site leads her to a really boring online video game, she’s even more determined. Can GPS tracking help Ava and her friends find the thief? Or will more lunches go missing?
When his little brother loses the class hamster, Marco Martinez comes to the rescue with a robot and some coding tricks. But will a robot rescue mission be enough to catch this speedy rodent?
When Ava Rhodes’s brand new tablet computer goes missing, she’s desperate to solve the mystery. Can her fellow coding club members Marco and Grady and some quick coding help her? Or is everyone a suspect?
Small-town reporter Claire Abbott wakes from a nightmare, convinced a bomb will go off in the local school. And then, strangely enough, there really is a bomb scare. After the school is cleared by police and their sniffer dog, Claire is certain the threat isn't over. People are behaving strangely. Claire believes a bomber will attack the school. But when? And who is the bomber? Claire must track down the culprit and stop him before the bomb goes off. Race Against Time is the third novel in a series of mysteries featuring journalist and sleuth Claire Abbott.
"I always knew my father was a pirate and I always knew I wanted to be one, too." At age fifteen, Catherine's life is about to change. Her mother has just died and Catherine can't stand the thought of being sent to live with her aunt in Boston. She longs for a life of adventure. After she discovers her father's secret life as captain of the pirate ship Reprisal, her only thoughts are to join him on the high seas. Catherine imagines a life of sailing the blue waters of the Caribbean, the wind whipping at her back. She's heard tales of bloodshed and brutality but her father's ship would never be like that. Catherine convinces her father to let her join him, disguised as a boy. But once the Reprisal sets sail, she finds life aboard a pirate ship is not for the faint of heart. If her secret is uncovered, punishment will be swift and brutal.
Thirteen-year-old Quest (Q) isn't sure he's ready for a new family. For a long time it's just been him and his mom, Blaze. But everything changes when Blaze falls in love with Roger and they start a new rock band called Match. Now they're married, have a hit record, and Match is going out on a year-long driving tour across the country. Q, along with new stepsister Angela, will take a year off from school and travel with the band. For now, home will be a luxury motor coach and homework will be a Web site diary of their travels. Perfect-Q can practice his magic tricks and Angela can read her spy novels. What can go wrong? As Q and Angela settle into their new life and new relationship as siblings, they start to notice that certain coincidences don't seem coincidental. For example, how does a band roadie named Boone find them in the middle of a desert where their coach just happens to break down? Why does a man from their parents' wedding keep showing up in the same cities they stop at? When they reach Philadelphia, Q and Angela realize this tour is definitely not the trip their parents had planned and that the "City of Brotherly Love" is full of mysteries and secrets that could threaten their new life together. Book 1 in the series.
In Book One: Independence Hall, we met Q and his stepsister, Angela. We met their rocker parents, Blaze and Roger; we met the Secret Service team protecting the family; and we met the main players of the Mossad team that is following them. Book Two takes us on another thrilling caper, this time to the White House where Q and Angela continue their quest to uncover the truth behind the supposed death of Angela's real mother--a former Secret Service agent--while trying to differentiate the "good guys" from the "bad guys." Book 2 in the series.
The president's daughter has been kidnapped by the elusive and lethal Ghost Cell. Quest (Q) and Angela are in hot pursuit with vicious winds and blinding rain thwarting them at every turn. It's a desperate high stakes chase. But who is chasing whom? Are Q and Angela the hunters or the hunted? Book 3 in the series.
Fresh off a "too close" encounter with the terrorist group, the Ghost Cell, in Kitty Hawk, North Carolina, Q and Angela head to San Antonio, Texas. As their parents' band, Match, prepares for a concert at the Alamo, the two discover that the Ghost Cell has its tentacles everywhere, including the Lone Star State. With each passing hour, Q and Angela uncover more clues and discover more leads. And the mysterious Boone and his SOS group leave them with more questions than answers, for there is much more to Boone than meets the eye. With time running out to stop another Ghost Cell attack, Angela and Q and the others begin to wonder. Are they following the Ghost Cell or is the Ghost Cell following them? Book 4 in the series.
Life is full of challenges for thirteen-year-old Liza. She is already having trouble coping with the death of a local homeless man when she learns that her family's apple tree will need to be chopped down. If that wasn't enough, the new principal at school keeps blocking her attempts for a positive outlet by refusing permission for every project that GRRR! (Girls for Renewable Resources, Really!) and BRRR! (Boys for Renewable Resources, Really!) proposes. Liza starts to feel like she needs to create change in her world without seeking permission. When she chooses the school grounds as the site for her latest endeavor, she may have gone too far.
While volunteering at the local zoo, Robyn, Nick and Trevor learn that grizzly bears are being poached and their gall bladders removed for use in alternative medicine. Always ready to solve a mystery, the kids set out to find the poachers. Bear is not only big game, they learn, but big money to poachers. The stakes are high and the suspects many, as the kids head into their most dangerous adventure yet.
Would-be detectives Trevor, Nick and Robyn are hot on the trail of a sandwich thief when they learn that more than food has been going missing at school. A valuable hockey book has been stolen from the library, and the kids worry that the librarian might lose her job if it isn't found. Who would steal a hockey book? Could it be Robyn's arch-nemesis and hockey enthusiast Cray? Or could it be Ms. Thorson, the Oiler fan teacher? The kids are determined to solve these mysteries even though their sleuthing efforts land them into trouble at every turn.
When Trevor, Nick and Robyn visit the Royal Tyrrell Museum, Robyn is inspired to raise funds for a dinosaur dig that will close soon if it doesn't find funding. The kids are caught up in another mystery when a chain of suspicious events, including the disappearance of important fossils and a fraudulent discovery at the dig, leads them to wonder what's going on. Is the new visiting scientist behind the fraud, or did Robyn's enthusiasm to save the dig lead her astray?
Fourteen-year-old Matt has only one goal in life: to become a hermit. He has no use for school, but he loves the solitude of the forest. When he hikes up to the cabin he built for himself, he discovers a mysterious stranger named Forrest has moved in. At first Matt doesn't connect Forrest's appearance with the rash of local robberies. Forrest seems to be the perfect hermit, and he teaches Matt the skills he needs to achieve his goal, including how to hunt with a crossbow. But when Forrest tries to kill an endangered Roosevelt elk, Matt questions the ethics of his new friend. When Matt discovers a stolen rifle in his cabin, he finds himself trapped in a dangerous situation.
Turk needs cash, but he's allergic to his own sweat so getting a job is out of the question. Then he makes a discovery: Girls love dogs. Turk's friends will do anything to meet girls. Turk starts a dog walking business. His friends walk the dogs and Turk collects half the money. In an attempt to impress dog-loving Carly, Turk brags about his business in front of the school tough guy, Chuck. When Chuck learns the true nature of Turk's business and wants in on the action, Turk worries that he will lose his business and Carly's respect.
Trevor, Nick and Robyn are ready to solve another mystery. When bobsledder Josh Gantz is accused of deliberately injuring a fellow competitor, he runs the risk of being thrown out of the sport -- right before the World Cup. Courtney Gantz asks Trevor, Nick and Robyn to help clear her brother's name. Can they find out who framed Josh? What is the meaning of the strange coded messages they keep finding around Olympic Park? Who eats orange bananas, anyway? The kids must unearth the clues in a race against time, before Josh's championship dreams end up on ice.
Wilf is convinced his parents want nothing to do with him. When he isn't in school, he is left to his own devices or shipped away to camp. But at fifteen, Wilf is adamant that he is too old for summer camp. When his parents ignore his protests and ship him off anyway, he knows how he will get their attention: He will escape from camp by canoe and spend the rest of his vacation alone in the woods, proving to his parents he deserves his independence. His plan begins to unravel when his cabin mate forces Wilf to take him along. Things go from bad to worse when a younger camper follows them and they all end up in a fight for their lives against the unforgiving river.