Marlon has said something without thinking. Again. He is such a bigmouth. But this time he's in trouble. He dissed Kevin Detroit's mother. Who does that? It doesn't matter that Kevin does it first. The guys were just kidding around like they always do. But now the new kid wants to beat Marlon up after school. What can Marlon do? 1. Reason with Kevin. 2. Hide out in the nurse's office. 3. Get sent to the principal's office. 4. Pick a fake fight and get sent home. But none of those plans work out. Marlon is terrified. He is in no shape to fight. Fighting is wrong. Kevin is a big kid! What's going to happen? Marlon is resigned. He's ready for the after school fight when something strange happens.
Soon everyone on Earth will be frozen in time. Abby can't let that happen, and Amtrak Eddie, along with Grandma McQuade, know just what to do and it involves a wormhole in Largo Bay!
New seventh-grade student Carson Roberts learns the hard way not to cross the school bully, and it's only her first day. Book #1 in the series.
Jake and Kyle have a few new friends to play Clan Castles with. Abby McQuade always has perfect timing. Game creator Erik van Syke is a good person to have on their side. Prince Robo and King Nojra don’t stand a chance. But when Jake and Kyle get in a fight, a strange new update makes the game—and reality—spin out of control. Can Jake and Kyle save their friendship while also saving the world?
A mellow sleepover is too dull for Abby. She convinces Clara to check out the nightlife. Nobody is shocked when the early morning takes an unexpected turn.
Jake and Kyle were sucked into their video game. Virtual reality became reality. They had to beat Level 99 or else they would be stuck in the game for good! And they did it! But then they realize something awful has happened ... They escaped the game, but now the game is being played in the real world. The stakes have never been higher.
Ninety-nine levels. That's how tough it is to win the video game Clan Castles. Jake and his best friend, Kyle, have been playing the game for months. Now they're at Level 99. The toughest and most challenging. With luck and skill, they clear it! What happens next is unbelievable. They get transported inside the game. And they're back at Level 1. Will they ever be able to get out?
Clara and her swim team feel refreshed after their retreat. Upon their return, weird things happen. Clara confesses that they tried to summon a spirit.
School's almost over, and best friends Ava and Sammi are heading to summer camp as volunteer camp counselors.
Party in Mazey Pines! Abby can only go if her responsible bestie comes too. But the party is a bust, and the girls bail...then find themselves stuck in a mystical maze.
One day Abby and Clara find a time portal and are swept into the future. No test! No school dance! But then they decide to abuse the portal's power. Some would call Largo Bay quirky. Others would call it downright strange. To Abby McQuade it's just home. Abby has a big imagination. And her curiosity always leads to trouble. Every adventurer has a sidekick. Holmes had Watson. Batman had Robin. Abby has her bestie, Clara Erickson. Clara is regimented, hyper-scheduled, and disciplined. Abby is … not. Abby is yin to Clara's yang. Would her bestie be bored without Abby's curious mind? Totally.
It's time for Crazy-Con again. Sweet! The convention is pure pop culture. Abby and Clara can't wait. They want to watch the sequel to their fave movie, Scream Night.
Students across America have mysterious rashes. Deadly? No. Contagious? Hmm … Maybe? Parents don't seem to get it. Abby wants to know why.
Abby sees a strange blue-green light. Aliens? Electrical storm? Fog warning? She drags bestie Clara out to investigate after bizarre things start happening.
Marlon Moore is part of Walden Lane Middle School’s buddy program. The popular program helps new kids adapt to the school by pairing them up with a buddy. The buddy’s job is to help new students by introducing them to friends and showing them around the campus. Marlon takes his job seriously. New kid Robert seems like a cool guy and fits in well with Marlon’s crew. But Marlon learns quickly that Robert is a thief. First he steals some food from the local 7-Eleven. The boys think it’s a fluke. But then Robert steals from WowTech, a gaming and electronics store. He puts an old PSP into Marlon’s backpack, and he steals a high-tech smartphone for himself. Marlon wants to ghost his new buddy, but his sister, Ashley, convinces him that Robert is worth saving. Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Marlon and Steve are going camping with their dads in the rural mountain town of Dry Oak. To Marlon's disappointment, there is no cell service at the campsite. What will he do without his phone? Marlon and Steve are playing a new video game from the creator of Clan Castles, and it's rad. Now the online players will be ahead of him. Whatever! The trip is only for three days. Marlon helps with the tent. He goes fishing. The camp food is actually good. But he wants more adventure and excitement, so he convinces Steve to go on a night hike. There are no lights on their trail, and it's darn cold. The boys get more than they expect when they get lost. When they spy a house in the woods, all Marlon can think of is a horror movie. And he takes off when he hears a terrifying sound, thinking his buddy is right behind him. But Steve has gone into the house! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
The eighth graders at Walden Lange Middle School are super excited. They are going to outdoor education camp. Five days in the mountains with their friends. No siblings. No parents. No homework. Sure, it's school. But the kids will be studying nature. Marlon and his friends can't wait. On the way to camp, Marlon streams the news on his phone. He learns that there has been a prison break in a nearby town. But who cares? Arrow Pines is large. The chance of anything happening in the middle of nowhere is remote. Once they arrive at camp, everyone stows their gear and preps for a hike. But Marlon is a slowpoke. He and Steve miss the hike. While searching for their group, they come across an old cabin. It's a wreck. And who are those two bearded and dirty men hiding out inside? Oh no! The escaped prisoners! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Someone has tagged the science building at Walden Lane High School. Ashley Moore is upset. School is supposed to be a safe place, and now she no longer feels safe. Students from the Key Club decide an act of community service is in order. The students organize and repaint the tagged wall during their lunch break and after school. They plan a fundraiser to pay for new glass for the painted windows. Kayla Flores agrees to paint after senior class president Alex Torres says he'll give her a signed program from Wicked. When Ashley gets the program from Alex's trunk, she finds cans of spray paint in the same color used to tag the school. Why would a star student on a full ride to USC wreck the school? Ashley is stunned and angry. After her confrontation with Alex, she questions her compassion and rigidity. Will Alex do the right thing? What, exactly, is the right thing to do? Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Austin has taken up rock hunting ever since a terrible spill on his mountain bike put him in the hospital. No way will he ride again. Ever. He still has nightmares. Worse, Austin knows the accident was deliberate. His rival, Slice, wanted to win. Slice made sure Austin would lose. But now its Slice who's badly hurt. Will Austin get on a bike to save his enemy?
Dez and Jax are both in the sixth grade. Now they can be Sky Watchers, kids who patrol the sky path to school on their sky bikes. The Sky Watchers protect their schoolmates from spinners, little flat disks that have been programmed to steal bike packs and take them to the ground below. Nobody but the gang kids go below the tree line. It's polluted down there.
Zeke's parents have split up. His dad is hurt and angry when Zeke sides with his mother. But Zeke's emotions go on a crazy roller coaster ride when he's visited by a mysterious kid that only he can see ... until he finds out his grandpa can also see the ghost. Zeke's world is rocked in new ways when he finds out that he can see and talk to the dead.
Kemba feels like the lamest kid in school. If only he could be cool like the computer game superhero Underdog. But he can't even save himself from the biggest bully in the sixth grade, let alone protect the weakest of the weak like Underdog does. He has zero friends. Or so he thinks. Kemba hasn't even had the courage to try until one act of cruelty pushes him over the edge.
Chris always does the right thing. But when he knows who messed with Sam in the school yard, he can't speak up. His friends can't either. There's the silent Code that every kid follows. Chris decides he can't live with himself if he doesn't say something, so he makes a stand and is shocked at the outcome. Mean bully Phil is actually ... cool. But then Phil asks him to do something so wrong.
No way will Tiggs and Jess be able to raise $700 for soccer camp. Time is running out. Tiggs may be replaced as keeper on her team, something she does not want to happen. At the last minute, the girls are asked to clean an old and possibly haunted house. The job will pay exactly what they need. But what they find inside may keep them trapped there forever.
"Leo the Liar" is in big trouble now. He's promised the toughest kid in school a photo of a real zombie. And he has to deliver. Now Leo knows there are no such things as zombies. But he wants to prove a point. Plus, he doesn't like being called a liar. So he sneaks out late at night and finds more than he ever bargained for. Can he save himself and his family from a zombie swarm?