Marta is an outsider at school. Partly because she chooses to be. With parents who were once farm workers, she was used to moving a lot. It was hard to make friends. Though now the family is settled, trouble seems to follow her. To escape, she draws. Her art teacher thinks she has a gift. He signs her up for a program in another city. As she leaves behind the drama back home, she encounters other places, people, and events that are just as dramatic and even dangerous. Her drawings seem to be responsible.
Since moving hundreds of miles to a new school, Daria has become increasingly dependent on her cell phone. Texts, Facebook and phone calls are her only connection to her friends in Calgary, and Daria needs to know everything that is going on at home to feel connected to her old life. Her cell phone habit looks a lot like addiction to her mother and to her new friend Cleo. Daria dismisses the idea of technology addiction as foolish until her habit puts a life in danger.
Seventeen-year-old Mark "Shark" Hewitt is good at playing pool. Really good. When he, his mom and sister move to a new town, Mark immediately seeks out the local pool hall. He loves to play, but even more than that, he just loves hanging out with the regulars. It reminds him of good times with his dad, who is no longer in the picture. When one of the patrons notices Mark's natural gift for the game, he forces Mark to use his talent for profit. Now Mark has to find a way to get out from under this sleazeball's thumb and protect his family.
Jackson knows how to get what he wants. Whether it's sweet-talking his friends into buying lunch or convincing teachers to give him extensions, he feels entitled to take whatever he wants - even a day off school or a new pair of shoes. Now he's set his sights on Abby, a troubled girl fresh out of juvie who only has eyes for Bryce, the go-to dealer of a dangerous new drug called kryptonite.
Fifteen-year-old Natalie is obsessed with ballet and plans to spend the entire summer in dance class with her two best friends. But when her mom gets a job out of town, Natalie gets shipped off to stay with cousins she barely knows. Natalie is thrilled when her cousins invite her to join them at the local dance studio. But it turns out it's not a ballet class; it's Irish dance. Skeptical at first, Natalie is surprised to learn she really enjoys the new dance style and agrees to take part in an upcoming competition. But this new passion could result in Natalie having to leave her ballet dreams behind.
Fourteen-year-old Ava is thrilled when she lands a part in a play based on the true story of orphans sent to Canada in the 1800s to work on farms. But is she good enough to hold her own in a professional production? As the rehearsal pressures crank up, Ava struggles with her character, with the vocal demands of outdoor theater and with the annoying ego of her castmate Kiefer. But as she learns more about the historical Lily on which her part is based, things begin to fall into place. Then one bad decision jeopardizes Ava's chances of being able to perform on opening night.
Recounts the struggles and triumphs of nine athletes who have battled illness, accidents, and other disasters on their way to success in their sports, including Lance Armstrong, Gail Devers, and Babe Didrikson Zaharias.
Describes some of the greatest moments in the history of the Olympic games, including record-breaking performances, unexpected victories, and inspirational performances by athletes struggling against difficult odds.
Go ahead, buy it. You know you want it.…How susceptible are you to tactics of subtle encouragement or even outright manipulation used by media and advertising? Power and Persuasion in Media and Advertising is a critical introduction to how marketing and advertising works to convince consumers to buy products or believe in certain ideas. Readers will learn about persuasion, credible marketing, and how their tastes and opinions are targeted and shaped from an early age.
Justin is fascinated with the aged guard dog at the corner store. He names it Smokey and sneaks the dog treats. Smokey belongs to a company that supplies working dogs to local businesses. Justin is thrilled to get a job working for Smokey's company, until he learns about the mistreatment of the animals. When Justin can't shake his suspicion that someone in the company is involved in a rash of thefts, he tries to quit. But Justin knows too much, and his boss won't let him go.
More than anything, twelve-year-old Max wants to play hockey like he used to. But since the death of his dad, his mom does more crying than mothering, and Max has to take his special-needs brother, Duncan, with him everywhere he goes. The team needs Max to win the upcoming game against the Red Eagles, but one practice with Duncan makes it evident that it's not safe to leave him unattended on the sidelines. With only a week to figure out how he can play in the big game, Max is feeling the pressure. Will he find a way to be a good teammate, a good brother and a good son, or is it too much for one kid?
When Renata is chosen to play the lead role in the school musical, students who used to ignore her start saying hello and congratulating her in the hall. She is happy until it becomes evident that Karin, a wealthy girl who expected to get the lead role, will go to great lengths to ruin Renata's reputation.
Provides 12 informative questions and answers about social media. Exciting, full-color spreads present related facts and tips and tricks you need to know to stay smart with technology.
Provides 12 informative questions and answers about the digital divide. Exciting, full-color spreads present related facts and tips and tricks you need to know to stay smart with technology.
Provides 12 informative questions and answers about online gaming. Exciting, full-color spreads present related facts and tips and tricks you need to know to stay smart with technology.
Provides 12 informative questions and answers about your digital footprint. Exciting, full-color spreads present related facts and tips and tricks you need to know to stay smart with technology.
Provides 12 informative questions and answers about online identity and privacy. Exciting, full-color spreads present related facts and tips and tricks you need to know to stay smart with technology.
Luc Waldon always figured he knew what his passion was: football. He lives it, he breathes it and he thinks he has what it takes to go all the way to the NFL. So when his football coach orders him to sign up for contemporary-dance classes to improve his game, Luc's less than thrilled. When he realizes that dance might actually be his true passion, he faces a tough decision. Is he willing to leave behind the field and a real shot at professional sports, and disappoint his parents, his coach and his teammates, in order to pursue a new dream?
Combining practical content with visual appeal, the 21st Century Lifeskills handbooks read more like a magazine than a book. Highly readable with full-color photographs, a smaller trim size and an eye-popping layout, these 120-page handbooks are great for teaching life skills to a twenty-first century population. The 10 handbooks in this series will provide readers a thorough and non-threatening introduction to the multi-dimensional competencies, concepts, and vocabulary they need to achieve independences--including community resources, job searching, money management, job etiquette, health, moving and more. Used along or in conjunction with the 21st Century Lifeskills worktexts, these handbooks offer students a unique and visual way to achieve real-world literacy.
When a young boy leaves his muffin beside a sleeping homeless man, a cycle of goodwill begins. Without a single written word, this book effectively teaches about helping, sharing, and caring.
Ever since he was small, Franklin has been soothed by fire. Staring into the flames helps Franklin forget his problems. And right now, he's got a lot to forget. Franklin's mother has left the family home to be with her hairdresser boyfriend. Franklin's father, the mayor of Montreal West, is too busy worrying about his public image to do anything about the family. As a rash of local fires competes with upcoming elections for media attention, Franklin's father has to work hard to keep the public happy. And Franklin has to reconsider his romance with fire.
Owen has a crush on Kamryn. Kamryn has a crush on Owen's brother Kyle. Owen knows extreme action is necessary to make sure Kamryn does not end up dating his brother, a jerk who manipulates every situation to get what he wants. So what does Owen do? He manipulates the situation. With the help of his friend Hannah, Owen sets up a blog called The Oracle that gives out relationship advice to local teens. Everything seems to be going great. Hannah and Owen are having fun, and Kamryn seems to be following The Oracle's advice and taking an interest in Owen. Owen thinks he's got it made, but he soon discovers that fraudulent tactics have their consequences.
At first Kaz intends to help the old lady who's fallen in the park. But then he starts thinking about how he never gets what he wants. The next thing he knows, he's running away with her purse. The purse contains only five dollars and a battered watch. When Kaz learns who the old woman is and where the watch came from, he begins to understand consequences in a new way.
At a Battle of the Bands event, Ace and his best friend Denny notice that girls like musicians, no matter how dorky the dudes might be. Having so far been severely challenged when it comes to meeting girls, they decide to start a band. Ace discovers that he loves playing guitar and electric bass. While Denny tweets their every move and their clean-freak drummer, Pig, polishes everything in sight, Ace tries to write a song that will win at the next local teen songwriting contest. It's more difficult than he thought it would be. When Denny brings a great tune to rehearsal, Ace is devastated that Denny, who rarely practices, is a better songwriter than he is. The contest is only days away when Ace discovers that Denny stole the song, and Ace has to decide if winning is worth the lie.
Jessica loves her yearly backpacking trip with her father, but this year everything has changed. This year Jessica has to share her vacation with her new stepmother and her spoiled new stepsister, Amy. Jessica tries to salvage her holiday by sneaking off for a day hike alone, but Amy follows. Jessica is certain that Amy will ruin the day. Amy rises to the challenge of the rigourous hike and Jessica learns that Amy is not as spoiled as she thought. When Amy is injured and night falls, Jessica must face the challenge of hiking through bear country in the dark.