Seventeen-year-old Mark "Shark" Hewitt is good at playing pool. Really good. When he, his mom and sister move to a new town, Mark immediately seeks out the local pool hall. He loves to play, but even more than that, he just loves hanging out with the regulars. It reminds him of good times with his dad, who is no longer in the picture. When one of the patrons notices Mark's natural gift for the game, he forces Mark to use his talent for profit. Now Mark has to find a way to get out from under this sleazeball's thumb and protect his family.
New Hope Academy, or, as seventeen-year-old Jane Learning likes to call it, No Hope, is a Baptist reform school where Jane is currently being held captive. Of course, smart, sarcastic Jane has no interest in reforming, failing to see any benefit to pretending to play well with others. But then Hannah shows up, a gorgeous bad girl with fiery hair and an even stormier disposition. She shows Jane how to live a full and fulfilling life even when the world tells you you're wrong, and how to believe in a future outside the "prison" walls. Jane soon learns, though, that Hannah is quietly battling some demons of her own.
Can Your Smartphone Change the World?is a twenty-first-century guide for anyone who has access to a smartphone. This how-to manual looks at specific ways you can create social change through the tap of a screen. Filled with examples of successful hashtag campaigns, viral videos and new socially conscious apps, the book provides practical advice for using your smartphone as a tool for social justice.
Trevor has known since he was ten years old that he has Huntington's disease, but at sixteen he is informed that he has one year to live. One day while he's trying to figure stuff out, an old man named Plank finds him standing at a cliff by the ocean. It's the beginning of an odd but intriguing relationship. Both Trevor and Plank decide to live by Plank's Law, which is "just live." This means Trevor has to act on the things on his bucket list, like hanging out with real penguins, star in a science fiction movie and actually talk to Sara--the girl at the hospital who smiles at him.
Since the sudden death of his younger sister, Evie, sixteen-year-old Munro Maddux has been having flashbacks and anger-management issues. He has a constant ache in his right hand. And there's a taunting, barking, biting voice he calls "the Coyote." Munro knows a six-month student exchange will not be the stuff of teenage dreams, but in Brisbane he intends to move beyond his troubled past. It is there, at an assisted living residence called Fair Go Community Village, that Munro discovers the Coyote can be silenced. Munro volunteers as a "Living Partner" and gets to know the team of residents he is assigned to. The burden Munro carries, however, is not so easily cast aside. When one of the team makes the decision to leave, the Coyote gets a new life. When a second resident is taken away, the specter of trauma and death looms larger than ever. Will Munro learn how to silence the voice? Or will the Coyote ultimately triumph?
On the last day of high school, Sophie's boyfriend breaks up with her. It turns out he thinks she is too predictable, too responsible, too mature...too boring. When Sophie turns to her best friend, Ella, for comfort and reassurance, Ella just confirms what her boyfriend has said. And that hurts even more. Then Ella comes up with a plan to help Sophie find her wilder side. In the ninety days between the end of high school and the start of university, she is going to arrange for Sophie to do amazing, new, different and sometimes scary things. The deal is Sophie has to agree to everything, no matter what. And she has to share her adventures through social media. Can ninety days of different create a different life? Can stepping outside your comfort zone help you find yourself?
Cookie is about to lose her job at the local bakery. She dreams of owning her own bakery but doesn't think she has the skills or money to do it. Most of all, she doesn't have the self-confidence. When she takes a course at the local college, she finds she has much more going for her than she imagined. With the help of her community, she figures out how to make sure no one has to go without her famous doily cookies for long!
Rob Maclean and his mom have moved to a small community in northern Ontario in order to be closer to Rob's imprisoned brother, Adam. One night after a rowdy party, Rob and some friends end up in a van speeding through a First Nations reserve. The driver of the van has a deep hatred for Indigenous people, and he lobs rotten fruit at a group of young men gathered in front of a community center. The young men chase them down, and Rob's friend Alan is injured and ends up in a coma. Now the police are pressuring Rob to identify their prime suspect. This is the second story featuring Rob and Adam Maclean after Coming Clean.
Fifteen-year-old Maxwell Stone has been surviving and thriving in the tough part of West Vancouver by being smart and fast. But when a drug deal goes wrong, Max suddenly finds himself on the run from both the bad guys and the cops. Desperate to escape, Max impulsively decides to hop on a moving freight train. His first attempt to climb aboard fails, but at the last second a hand reaches down and pulls him in. Joseph has been riding the rails for years, and his tales inspire Max to take a journey to the last place he ever expected to go.