Dan is not sure he'll survive the boring field trip to a remote heritage farm. How could a place with no running water, telephone or electricity be anything but dull? The farmer knows nothing about farming and is angry about having to conduct the tour. And what's with his tattoo? The teacher requests a private word with the farmer and then mysteriously disappears. After a messy attack of allergies, Dan is excused to find a tissue. He sneaks back to the school bus and discovers the driver and teacher have been bound and gagged. The farmer is really an escaped convict with nasty plans. Will Dan be able to find help in time?
When Gravelmuck Elementary's cleaning slimes escape and destroy the schoolyard with their acidic ooze, all claws and tails point to Mr. Snag, the school's caretaker, as the culprit. Determined to clear Mr. Snag's name, Tank and Fizz dive into the case, only to discover that the goop under Rockfall Mountain runs deep. The detective duo must outwit their eight-legged principal and survive an ancient war between high-tech janitors and spell-slinging wizards. Can Tank and Fizz find the real monsters behind the slime stampede in time to clear Mr. Snag's name?
Junior Canadian Ranger Tommy Toner has a terrible secret. During the annual JCR summer camp in Whitehorse, Yukon Territory, he plays a prank which has unexpected and destructive results. Ashamed and afraid of what people will think, he keeps quiet, even though the guilt eats away at him. Tommy and his old friends Colly and Jaz team up to take part in a JCR competition at camp. They decide to search on horseback for the legendary Bushman, a Sasquatch-like creature who has been sighted near Whitehorse. But is the Bushman real or is he simply a terrifying creature of myth and legend? What Tommy and his friends discover puts all their lives in danger, and only the truth can save them.
Twelve-year-old Luke "Spin" Spinelli is sick of fake running, fake laughing and fake pointing. Sure, he once made the cover of Baby Show magazine, but now his secret modeling career is making him miserable. He dreams of using nonwhitening toothpaste. He can't wait to stop styling his hair. And he really wants to stop worrying that the school bully will discover he was once the face of Dribbleez Diapers. After all, Spin's just a normal boy looking for a hockey game and some pizza with extra cheese.
Something very peculiar is going on at Baskerville Hall. The local people claim that the moor is haunted. But Sir Henry isn't satisfied with that explanation. So he calls on the great detective Sherlock Holmes. For a while, Holmes and his faithful sidekick Dr. Watson are stumped. But only for a while.
More than anything, twelve-year-old Max wants to play hockey like he used to. But since the death of his dad, his mom does more crying than mothering, and Max has to take his special-needs brother, Duncan, with him everywhere he goes. The team needs Max to win the upcoming game against the Red Eagles, but one practice with Duncan makes it evident that it's not safe to leave him unattended on the sidelines. With only a week to figure out how he can play in the big game, Max is feeling the pressure. Will he find a way to be a good teammate, a good brother and a good son, or is it too much for one kid?
When Renata is chosen to play the lead role in the school musical, students who used to ignore her start saying hello and congratulating her in the hall. She is happy until it becomes evident that Karin, a wealthy girl who expected to get the lead role, will go to great lengths to ruin Renata's reputation.
As the goalie for the girls’ hockey team, Annie Roger’s keen eyesight is crucial to snagging a speeding slap shot out of the air. On a visit to the eye doctor, she learns that she needs prescription glasses, and her confidence is shattered. But she then she receives a gift from Sal's Used Sporting Goods, a helmet once worn by Canadian double-gold medalist goalie Shannon Szabados. Will it help Annie see things differently?
Ben Mason has always been the star player on East Grover Lake boys’ basketball team. But when a new transfer student takes away the spotlight, Ben is frustrated with his role on the team. After a visit from Sal, owner of Sal’s Used Sporting Goods, he learns about John Stockton, the NBA’s all-time assist leader. Will Ben learn the true meaning of leadership?
On a class ski trip, Gabe Santiago learns that he is a natural on the slopes. When Eliza, a girl he has a crush on, asks Gabe to join the Grover Lake ski team with her, he quickly says yes. One problem: he’s never skied slalom before. Then Sal, owner of Sal’s Used Sporting Goods, hands him a pair of goggles once worn by Olympic gold medalist Bode Miller. Will they prove to be Gabe's lucky charm?
Logan Parrish has a great fastball. Unfortunately, it’s the only pitch in his arsenal, and hitters are starting to figure him out. After a devastating loss, Logan visits Sal’s Used Sporting Goods, and its friendly owner introduces him to an ex-minor league pitcher who might be able to teach Logan a few tricks. But will they be enough to help Logan in the big game?
To prove she’s still the tech expert at Blue Lake Junior High, Bridget agrees to write a review of a secret cutting-edge tablet that her dad’s company is developing. When Bridget’s post goes viral, however, the secret’s out, and the trouble begins.
Bridget and her friends, Eric and Emma, get a chance to use a research drone for a project at school. When Eric and Emma start acting weird around her, Bridget decides to use the drone for a different reason, and the secret she discovers isn’t what she was expecting.
After a bad first soccer practice, Bridget feels pressured to get in better shape. She hopes a new fitness gadget will help her reach her fitness goals. Instead, it leads to a fierce competition, and it affects a friendship. Is Bridget’s latest tech passion pushing her too far?
Bridget and her friend Emma are surprised by the attention they receive at school after the launch of their e-zine, Cyber Hills Holler. So when a classmate starts up a competing site with edited photos of their classmates, they decide to fight back to retain their newfound popularity. Not everyone is happy with the results.
In the shadows lurking between midnight and morning, the imagination reigns. Real and imagined become simply words with shifting boundaries and slippery definitions.
For as far back as Kyle can remember, he spent summers at Gram's cottage on the lake--fishing all day, and hanging out with the whole family. But this year is different. His father has moved out, his grandmother has died, and his mother is selling the cottage because they can't afford the upkeep. Sally Derby takes readers to a small lake in 1970s Michigan, where thirteen-year-old Kyle comes to understand that loss isn't forever, and that people are more complicated than they seem.
Bunny is on a camping trip with his brother and his grandpa. How much trouble can he get into? As it turns out, a lot. For one thing, there are soldiers all over the place. Canada is about to go to war with the United States, and the battle starts tomorrow. Bunny is worried. A hockey rivalry is one thing, but this is serious. And why is everybody so happy? Things get personal when an American soldier steals his brother Spencer's cell phone. Bunny decides to track down the phone himself. Maybe they can get out of there before the war starts. That’s when things get confusing... In this zany prequel to Ink Me and The Wolf and Me, the hockey-loving, indomitable Bunny goes camping with his brother and his grandpa.
Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world.
Brielle and Tawni have played cello side by side in orchestras since they were nine years old. Brielle has always played second chair to Tawni's first, and she's been happy with that arrangement. When Tawni is injured, Brielle suddenly finds herself principal cellist. Not only does that mean she'll be thrust into the spotlight, but it also means she is now leader of the cello section. Brielle is terrified. Is she good enough? Will the other musicians accept her? What if she screws up? Despite her fears, Brielle rises to the occasion. Her cello skills, and her leadership skills, improve as she grows into her new role. But just as Brielle is beginning to feel confident, Tawni returns. And she wants her job back. If Brielle steps down now, she'll lose her place in the spotlight. If she doesn't, her friendship could be in jeopardy.
After budget cuts force the Southside Saints football team to disband, Jamal and his friends have to settle for playing pickup on the hardscrabble field behind their high school. Then the president of a sporting-goods company offers to donate $20,000 worth of equipment to the team. There's only one catch: he wants to be the coach. Thrilled to have a real team together, the players turn a blind eye to Coach Fort's racism, bullying and discrimination. Until he takes it too far. Now its up to Jamal and his teammates to take back their team and show what they're made of.
Juggling soccer, school, friends and family leaves John with little time for anything else. But one day at the local community center, following the sound of drums, he stumbles into an Indigenous dance class. Before he knows what's happening, John finds himself stumbling through beginner classes with a bunch of little girls, skipping soccer practice and letting his other responsibilities slide. When he attends a powwow and witnesses a powerful performance, he realizes that he wants to be a dancer more than anything. But the nearest class for boys is at the Native Cultural Center in the city, and he still hasn't told his family or friends about his new passion. If he wants to dance, he will have to stop hiding. Between the mocking of his teammates and the hostility of the boys in his dance class, John must find a way to balance and embrace both the Irish and Cree sides of his heritage.
DJ is always thrilled to spend time with his grandfather, a person he idolizes. When his grandfather announces that he's going to take all of his grandsons on individual adventures, it seems only fair that DJ, as the oldest grandchild, will get his adventure first - an adventure that sees his grandfather at the controls of a small plane as the two fly to Central America for a week. But when someone tries to kidnap him, DJ must flee through the jungle and down a crocodile-infested river, pursued by armed gunmen. When he isn't busy trying to stay alive, DJ discovers things about himself he never suspected and uncovers information that leads him to believe his beloved grandfather is living a secret life. In this exciting prequel to Between Heaven and Earth and Sleeper, the responsible and athletically gifted DJ flies to Central America.
As the eve of the great Wizards' Summit approaches, wizards from all over Rockfall Mountain descend on the school at Shadow Tower to refine their craft. When professors start disappearing, it's up to magic-fearing monster sleuths Tank and Fizz to solve this spell-packed mystery and find the missing mages. Aleetha, their detective partner and a wizard-in-training, has dragged Tank and Fizz into the heart of the Shadow Tower, where libraries fly, spells fill the air, and an ancient army of darkness stirs, when she receives a mysterious message from her missing teacher. Using their detective skills, a pinch of magic and a trickle of technology, the friends stumble into a battle that's been brewing for decades. And what starts as a simple missing-persons case turns into a clash of light versus dark magic. Can Tank and Fizz overcome their fears and track down the missing mages before the black magic makes them disappear for good? The Case of the Missing Mage is the third book in the Tank & Fizz series about two crime-solving monsters living under a mountain, following The Case of the Slime Stampede and The Case of the Battling Bots.
Thirteen-year-old Nate needs a break from looking after his newly disabled mom. One day when his mom thinks he's at a cross-country meet, he goes to the mall with a friend he's forbidden to have contact with. At the skate shop he sees a new board he can't afford but has to have, and Nate gets talked into running a scam. It turns out Nate looks a lot like a teen TV star filming in the area. So he and his buddy get girls to pay cash to be extras on set. It's all fine until Nate meets a girl he really likes. Nate knows he has to tell her the truth, but he's not sure he has what it takes to come clean.