This interesting title unfolds the art and science of paper engineering. Readers interested in crafting and designing patterns and structures will be inspired to create "Maker" projects using paper - a medium readily accessible to any classroom or library. Kids will learn about popular trends and possibilities in paper engineering, and how great engineers in many different fields often visualize and create their most amazing projects in paper models first. Readers are encouraged to experiment with their own ideas and create products that are unique to their visions.
Develop your STEAM skills as you design and build your very own theater and movie set. This book contains step-by-step projects that give you clear instructions to make every element a model theater and movie set needs, including sets, trap doors, and special effects.
Develop your STEAM skills as you design and build your very own space center! This book contains step-by-step projects that give you clear instructions to make every element a model space center needs, including a rocket and launch pad, Mars rover, and satellite.
Develop your STEAM skills as you design and build your very own castle! This book contains step-by-step projects that give you clear instructions on how to make every element a model castle needs, including battlements, jousting grounds, and secret rooms, which are fun to build.
Develop your STEAM skills as you design and build your very own amusement park! This book contains step-by-step projects that give you clear instructions on how to make every element a model amusement park needs, including a merry-go-round, ferris wheel, and roller coaster.
Some of Hollywood’s biggest blockbusters are animated movies! From hand-drawn animation to computer-generated works, animation is a fascinating world of fantasy. But what goes into making these popular films? This high-interest title answers that question! Special features highlight famous animated works, and profiles of famous animators such as Walt Disney and Hayao Miyazaki introduce readers to animation pioneers. For readers interested in behind-the-scenes movie magic, this title is sure to deliver!
Many are familiar with Andy Serkis’s groundbreaking motion capture role as Gollum in the Lord of the Rings film series. But motion capture has come a long way since it first began! This title introduces the technology behind motion capture, using many of today’s most popular movies as examples. Special features highlight famous uses of motion capture, and pioneer profiles introduce some of the most influential mocap filmmakers in history. This high-interest title is sure to capture the attention of readers!
Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
From creating their own art tools to making a screen print unique to their personal style and vision, this title helps readers express their creativity through the various forms of printmaking. Using clear methods, engaging photographs, and non-toxic materials, readers will learn the techniques of printmaking and be inspired to experiment with their own designs and ideas.
Smartphones put a camera in just about everyone’s pocket, but it hasn’t always been so easy to take a snapshot. The 18th century brought a new innovation that allowed people to easily preserve a moment in time. That innovation carries on today! Through informative text, fun facts, and special features, this fascinating title explores how the camera was invented and how it continues to develop!
NASA Takes Photography into Space considers the work of NASA photographers as they began exploring space. Using many stunning, full-page photos, it examines the photography’s contributions to NASA’s overall mission, including how space exploration has pushed photography technology forward. Features include a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.
Careers in architecture and construction involve designing, planning, managing, building, and maintaining structures. This book highlights a variety of specialized jobs with promising growth potential. Find out what path you need to follow in education and training to reach your dream job.
Tom Cruise performed his own stunts for the film Mission Impossible: The Ghost Protocol, which included dangling 1,700 feet from the world’s tallest building! Students will explore the extreme amount of planning, equipment, training, and expertise that goes into the stunts performed in films as they dive into this action-packed title.
The action of the big screen--car crashes, torrential rainfall, ships sinking--is the work of special effects! Directors and crews use anything they can to create a real and captivating experience. Enormous models, airplane engines, controlled fires, and much more create the excitement we all crave! Young readers will marvel over this behind-the-scenes look at how movies are made.
Learn how to read and construct statistical graphs and prepare for a concert! This fun story will engage readers as they master bar graphs, circle graphs, line graphs, histograms, and line plots. This engaging title features eye-catching images, exciting practice problems, easy-to-read text, STEM themes, clear mathematical charts and diagrams, and an accessible glossary and index. This title shows how simple, useful, and fun statistical graphing can be! Students will feel encouraged to see how they can use graphs to plan events of their own!
Find three-dimensional shapes while learning about architecture and historic architects! A good understanding of geometry and three-dimensional shapes is essential for architects building houses because all houses have three-dimensional shapes like pentagons and prisms. Readers can follow the process of building a house from start to finish, mastering geometric concepts through practice problems. These problems, along with clear mathematical diagrams, easy-to-read text, and vibrant images will keep readers engaged and confident in their geometry skills and STEM skills.
Each Origins: Whodunnit: Heists eShort is a single chapter from the full Heists title, packaged as a mini eBook. Heists eShorts include Bank Heists, Art Heists, Heists and Hostages, and Cash and Jewel Heists.
Gaming is focused in this STEAM driven title for students addressing all the jobs and cutting edge techniques used in the development of video games.
This book gives insights into the processes involved in creating and braodcasting television shows, and explains how each STEAM field is involved.
Photography is the focus of this STEAM driven title in the world of photography by taking a look at the improvements in equipment.
Food advertising is seemingly everywhere. But what messages are advertisers sending when they try to get consumers to purchase their products? Asking Questions about Food Advertising looks at who pays for ads, their intended targets, and the tricks of the trade used to influence consumers' decisions. Case studies prompt inquiry, further thinking, and close examination of specific issues. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
In this book, students see the NextGen Science process at work in a real-world situation. Readers practice close reading as they look for clues that will lead to a deeper understanding of structures and engineering. The NextGen Science process pushes students to apply critical thinking as they learn new methods of exploration and build on concepts they may already know. Additional tools, including a glossary and index, help students learn new vocabulary and locate information.
Turn old fleece into something new and exciting with Hacking Fashion: Fleece. Students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Scratch helps children design computer games, animations, and interactive stories from the ground up and share them with people around the world. In this book, students explore Scratch through detailed explanations built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
With projects ranging from posters to clothing, this book helps readers explore the art of silk screening. Students learn through detailed descriptions built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.