Walk down the street of just about any city in the world and you will see someone listening to music on an MP3 player. This book will introduce readers to the history behind the development of MP3 Players and take them on a journey to companies around the world where they are manufactured.
From sound effects in video games and movies to surround-sound theatres, this fact-filled book explores the many ways audio engineers apply the science of sound. Readers will explore how sound travels and the characteristics of sound waves. Readers will also learn how to combine their understanding of sound science and the engineering design process to tackle a design challenge of their own.
From the impoverished inner-city streets of Milwaukee to her own nationally syndicated talk show in Chicago, Oprah has persevered to become one of the most recognized personalities in the world. Readers will learn how her courage, kindness, and perseverance have led her to found Oprah's Angel Network, a charity whose mission is to help the underprivileged of the world.
Readers will be introduced to Robert L. Johnson. They'll find out how his charisma, determination, and sharp business skills helped him earn a Master's degree from Princeton University, found one of the biggest television networks in the world, and become driving forces of the entertainment industry.
Yo-Yo Ma is a world-class cellist who has won numerous Grammy awards and is beloved by audiences worldwide. Readers will discover how hard work and talent helped Ma rise to the top and how he uses his gifts to promote unity by bringing together musicians from around the world in his Silk Road Project.
Bono and the band U2 have delighted audiences worldwide for more than 20 years. Readers will learn about Bono's rise to pop stardom and how he continues to use his talent and charisma to help third world countries fight diseases such as AIDS and Malaria.
Music, movies and television, sports all make use of sound engineers. This book describes the tasks and expectations of this cool job.
Architects are designing more and more amazing buildings every year. Many are "green buildings", friendly to the environment. Look inside to learn about the history of architecture, what architects do, and some unique examples of their work.
Photography is so much a part of life today that the average person my encounter more than 1,000 camera images a day. Cameras are now integrated with cell phones, digital images can be sent instantly to almost anywhere in the world. How is this possible? Innovation! This book helps students understand the role innovation has played in the development of the camera.
Radio has been commercially available since the late 1800's. But today's radio is has evolved greatly over the last 200 years. What factors drove this evolution? Using a product that kids are familiar with, radio, this book introduces kids to the concept of innovation and its impact on their everyday life.
Television has been commercially available since the late 1930's. But today's television is very different from the TV our grandparents knew. Using a product that kids are familiar with, television, this book introduces kids to the concept of innovation and its impact on their everyday life.
Somewhere along the way, something happened to give art that crucial kick that gave life to still images: motion. The art of animation, both hand-drawn and computer-animated, has a long and rich history spanning nearly a century of experimentation and innovation. This book helps students understand the role innovation has played in the development of animation industry.
Kids have always loved movies. But the way they make, access, buy, and listen to movies has changed radically over the years. What has driven this change? Innovation! This book uses Movies to get students to think critically about the impact of innovation.
Kids have always loved music. But the way they make, access, buy, and listen to music has changed radically over the years. What has driven this change? Innovation! This book uses music to get students to think critically about the impact of innovation.
Kidnapped from West Africa and sold as a slave in Boston in 1761, the young girl who became Phillis Wheatley grew up to become an icon during the period of the American Revolution. Given the last name of her owner, Wheatley lived as a household slave but was encouraged to read and write. Readers will get a close-up look at this young African woman who became a celebrated poet of her time, writing elegies, or tributes to people she admired, as well as poems that used the themes of America's struggle for independence.
Learn how the European Renaissance came to be! See those most notably involved in this fascinating era. Take a look inside a typical Renaissance home. Follow along as great strides were made in trade, exploration, religion, architecture, and the arts.
Great Ideas of the Renaissance surveys the major advances that were made in art, architecture, sculpture, science, medicine, transportation, and culture. Merchants, monarchs, and religious leaders all promoted and encouraged creativity, and artists, scientists, and great thinkers pushed back the frontiers of philosophy, the arts, mathematics, and technology.
Prepare to immerse yourself in the vibrant and breathtaking works of Michelangelo and other famous Renaissance artists. Painting in the Renaissance offers a telling look inside the art world of the Renaissance. Children will learn about the kinds of art and artists, patronage, and famous painters of the period.
The term "blog" was coined in 1997. Less than 10 years later there were over 150 million blogs. How did that happen? Who is responsible for their development? This book explores the role innovation and innovators had in the development of blogs.
An instructional guide created for youngsters tells them what they need to know to begin podcasting. It includes text and hands on activities designed to educate and entertain young readers.
This books helps students learn how to harness the power of video to inform and entertain. Includes background information and practical hands on activities.
An instructional guide created for youngsters tells them what they need to know to capture and share those special events digitally.
Part of the Career and Tech Education series, this book explains many aspects of the job of a Multimedia Artist and Animator, including training and skills needed.
Follow the step-by-step process of designing clothing and find out what it's like to work in the fashion industry.
Discover the many roles a professional music producer has to fill and learn about the music business.