Television has been commercially available since the late 1930's. But today's television is very different from the TV our grandparents knew. Using a product that kids are familiar with, television, this book introduces kids to the concept of innovation and its impact on their everyday life.
Photography is so much a part of life today that the average person my encounter more than 1,000 camera images a day. Cameras are now integrated with cell phones, digital images can be sent instantly to almost anywhere in the world. How is this possible? Innovation! This book helps students understand the role innovation has played in the development of the camera.
Kids have always loved movies. But the way they make, access, buy, and listen to movies has changed radically over the years. What has driven this change? Innovation! This book uses Movies to get students to think critically about the impact of innovation.
Kids have always loved music. But the way they make, access, buy, and listen to music has changed radically over the years. What has driven this change? Innovation! This book uses music to get students to think critically about the impact of innovation.
Somewhere along the way, something happened to give art that crucial kick that gave life to still images: motion. The art of animation, both hand-drawn and computer-animated, has a long and rich history spanning nearly a century of experimentation and innovation. This book helps students understand the role innovation has played in the development of animation industry.
Kidnapped from West Africa and sold as a slave in Boston in 1761, the young girl who became Phillis Wheatley grew up to become an icon during the period of the American Revolution. Given the last name of her owner, Wheatley lived as a household slave but was encouraged to read and write. Readers will get a close-up look at this young African woman who became a celebrated poet of her time, writing elegies, or tributes to people she admired, as well as poems that used the themes of America's struggle for independence.
Learn how the European Renaissance came to be! See those most notably involved in this fascinating era. Take a look inside a typical Renaissance home. Follow along as great strides were made in trade, exploration, religion, architecture, and the arts.
Great Ideas of the Renaissance surveys the major advances that were made in art, architecture, sculpture, science, medicine, transportation, and culture. Merchants, monarchs, and religious leaders all promoted and encouraged creativity, and artists, scientists, and great thinkers pushed back the frontiers of philosophy, the arts, mathematics, and technology.
Prepare to immerse yourself in the vibrant and breathtaking works of Michelangelo and other famous Renaissance artists. Painting in the Renaissance offers a telling look inside the art world of the Renaissance. Children will learn about the kinds of art and artists, patronage, and famous painters of the period.
The term "blog" was coined in 1997. Less than 10 years later there were over 150 million blogs. How did that happen? Who is responsible for their development? This book explores the role innovation and innovators had in the development of blogs.
An instructional guide created for youngsters tells them what they need to know to capture and share those special events digitally.
An instructional guide created for youngsters tells them what they need to know to begin podcasting. It includes text and hands on activities designed to educate and entertain young readers.
This books helps students learn how to harness the power of video to inform and entertain. Includes background information and practical hands on activities.
Part of the Career and Tech Education series, this book explains many aspects of the job of a Multimedia Artist and Animator, including training and skills needed.
Learn about the many different paths to becoming a professional musician and find out if it's the right career for you.
Follow the step-by-step process of designing clothing and find out what it's like to work in the fashion industry.
Discover the many roles a professional music producer has to fill and learn about the music business.
Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program SketchUp. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Learn how to think critically about the design of things you want to make. Readers will learn to analyze the efficiency of their plans, while still feeling encouraged to push forward with new ideas. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Learn how to recycle old clothes into brand-new fashions with these fun do-it-yourself activities. Readers can practice basic sewing skills to make their t-shirts more stylish and unique. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Thirteen-year-old Quest (Q) isn't sure he's ready for a new family. For a long time it's just been him and his mom, Blaze. But everything changes when Blaze falls in love with Roger and they start a new rock band called Match. Now they're married, have a hit record, and Match is going out on a year-long driving tour across the country. Q, along with new stepsister Angela, will take a year off from school and travel with the band. For now, home will be a luxury motor coach and homework will be a Web site diary of their travels. Perfect-Q can practice his magic tricks and Angela can read her spy novels. What can go wrong? As Q and Angela settle into their new life and new relationship as siblings, they start to notice that certain coincidences don't seem coincidental. For example, how does a band roadie named Boone find them in the middle of a desert where their coach just happens to break down? Why does a man from their parents' wedding keep showing up in the same cities they stop at? When they reach Philadelphia, Q and Angela realize this tour is definitely not the trip their parents had planned and that the "City of Brotherly Love" is full of mysteries and secrets that could threaten their new life together. Book 1 in the series.
Discover how technicians create the stunning special effects in your favorite movies.
Find out what life is like for a professional screenwriter and decide if it is the right career for you.
Marian Anderson broke through discrimination and racism to become one of the greatest classical singers of all time. Her exceptional talent allowed her to travel to many countries to perform, showing the world firsthand that the color of one's skin does not determine one's talent or inner strength.
Jonah Robinson wanted to entice people to South Dakota, so he proposed building a monument out of a mountain. Robinson found Gutzon Borglum, a talented sculptor who took on the incredible task. Reading Essentials in Social Studies.