David travels back in time to 1906 San Francisco to try to save the lives of Antonio Giovanni and his family who were victims of the devastating earthquake.
While studying migrant farm workers of the 1960's, Kenneth and Aleesa travel back in time and meet Cesar Chavez during the farmworkers' strike for fair treatment and better pay. Can they protect Chavez and his dream for his people from sabotage?
David and his family meet William Henry Lewis, an African American football hero who travels to the future with them when he's injured.
David and his family use his grandfather's time travel machine to go back in time to the Chicago where David is teaching four boys to speak English as he experiences the Chicago World's Fair. .
Judd dreams of becoming a firefighter, but his dad wants him to work on the family ranch. When a city kid with a know-it-all attitude and a motorcycle comes to his valley for the summer, a forest fire breaks out. How will Judd prove himself?
David and his family travel back in time to California in 1849 to experience the ups and downs of prospecting for gold.
Introduces cave geology and discusses spelunking, the sport of cave exploration through an adventure for survival in an underground cave.
Provides factual information about climbing Mt. McKinley based on the fictional story of a sixteen-year-old boy and his adventure climbing the tallest mountain in North America.
Calvin panics when he is caught in the 1924 Lorain, Ohio, tornado and races to find his family and make sure they survived.
Cade's dad thinks triathlons are for wimps. He doesn't think it's a real sport and wishes Cade would play football instead, like his older brother, Trent. So Cade trains in secret and qualifies to compete in the provincial championship in Sylvan Lake. The night before the event, Cade's coach suddenly can't go, and Cade is forced to ask his dad for a ride there. He only agrees because Trent has a football game nearby. The road trip takes a nasty turn when his dad swerves to avoid a deer and their car hurtles into an ice-cold river. It's up to Cade to use his skills to save his entire family.
Dylan O'Connor is in trouble again. While riding his bike home after dark, he has a run-in with a truck but doesn't give it a second thought until police show up at his door the next day. CCTV cameras put Dylan at the scene of a crime, and when the police question him, Dylan realizes he was an inadvertent witness. But he doesn't tell them the driver of the truck was Jeff Walker, a nasty piece of work. Dylan knows it's in his best interests to keep his mouth shut. Then he starts getting stalked by Jeff's weirdo sidekick, Eliot Barnes, a classmate of Dylan's. Is Eliot trying to protect Dylan, or is he making sure he stays silent?
Medusa's Scream is a thrill-ride that hurtles a train through an out-of-service gold mine in the Fraser Valley. Chase can't believe his luck when he lands a summer job in the food truck outside the ride's entrance. But then he notices strange things happening at the old mine. Chase starts to piece things together, and soon his life is threatened by a villain even scarier than the snake-headed Medusa of myth.
Sam and Annabel are on vacation with Annabel's parents in Italy. While visiting the small hilltop town of Civita, they hear rumors of looted gold from World War II buried somewhere in the town's network of underground tunnels and caves. Once again the two friends cross paths with their old nemesis, Humphrey Battleford, but he is not the only one in pursuit of the gold. An intimidating man named Kurt, the grandson of a ruthless Nazi, is also snooping around. After Annabel is kidnapped, Sam must solve the mystery of the hidden treasure to save his friend. This is the fourth mystery featuring Sam and Annabel, after Stolen, Bones and Lost.
Braden Green, Gabriel Lopez, and Misty Everest identify the saboteur who damaged the spaceship. But the ship has drifted way off course and there’s no pilot to correct the situation. The three teens must find a way to get the ship back on course and bring it in for a landing on Mars. Third book in the series.
Braden Green, Gabriel Lopez, and Misty Everest think that their problems are over when they finally get to Mars. But it turns out the problems are only beginning when the wants to refuse them entrance. With little fuel and food, the three teens must figure out how to convince the colony to let them in. Fourth book in the series.
Braden Green, Gabriel Lopez, and Misty Everest, three teenagers bound for Mars, discover that the damage to the spaceship is the result of sabotage. With all of the crew dead the three teens must figure out who is responsible for the sabotage before something else goes wrong. Second book in the series.
Braden Green, Gabriel Lopez, and Misty Everest are three teenagers heading to the largest colony on Mars. But when a malfunction kills nearly everyone on board, the three teens must take control and figure out how to get the remaining passengers safely to Mars. First book in the series.
Junior Canadian Ranger Tommy Toner has a terrible secret. During the annual JCR summer camp in Whitehorse, Yukon Territory, he plays a prank which has unexpected and destructive results. Ashamed and afraid of what people will think, he keeps quiet, even though the guilt eats away at him. Tommy and his old friends Colly and Jaz team up to take part in a JCR competition at camp. They decide to search on horseback for the legendary Bushman, a Sasquatch-like creature who has been sighted near Whitehorse. But is the Bushman real or is he simply a terrifying creature of myth and legend? What Tommy and his friends discover puts all their lives in danger, and only the truth can save them.
Filming a sprint car race on the local track, Dylan Clarke captures racer Carlee Martin’s fiery accident. The more Dylan replays the video, the more he believes that there’s something suspicious about the crash. As he investigates, Dylan discovers that some of Carlee’s fellow racers might have wanted to hurt her. And, now, they’re after him too.
Ever since the car accident that killed his father, Ben Kirby’s life has been a mess. Then, one day Ben stumbles across Second Chance Delivery, a service that will send an object and a letter to his past self. Now, Ben has one chance to stop the accident and change his future before fate takes its course.
Bunny is on a camping trip with his brother and his grandpa. How much trouble can he get into? As it turns out, a lot. For one thing, there are soldiers all over the place. Canada is about to go to war with the United States, and the battle starts tomorrow. Bunny is worried. A hockey rivalry is one thing, but this is serious. And why is everybody so happy? Things get personal when an American soldier steals his brother Spencer's cell phone. Bunny decides to track down the phone himself. Maybe they can get out of there before the war starts. That’s when things get confusing... In this zany prequel to Ink Me and The Wolf and Me, the hockey-loving, indomitable Bunny goes camping with his brother and his grandpa.
Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world.
DJ is always thrilled to spend time with his grandfather, a person he idolizes. When his grandfather announces that he's going to take all of his grandsons on individual adventures, it seems only fair that DJ, as the oldest grandchild, will get his adventure first - an adventure that sees his grandfather at the controls of a small plane as the two fly to Central America for a week. But when someone tries to kidnap him, DJ must flee through the jungle and down a crocodile-infested river, pursued by armed gunmen. When he isn't busy trying to stay alive, DJ discovers things about himself he never suspected and uncovers information that leads him to believe his beloved grandfather is living a secret life. In this exciting prequel to Between Heaven and Earth and Sleeper, the responsible and athletically gifted DJ flies to Central America.
How can you liven up a boring camping trip with your grandpa and your younger brother? Spencer has the answer: lose the new cell phone you weren't supposed to bring with you. Add a War of 1812 reenactment, a student film crew, an old flame of Grandpa's, Laura Secord's cowbell and a larcenous hardcore history buff, and you get a weekend that gives Spencer his first taste of independence and maybe a glimpse of his future, by way of the past. In this funny prequel to Jump Cut and Coda, the goofy and creative Spencer gets caught up in a War of 1812 reenactment.
When Adam's grandfather first suggests taking him on a quick trip to Sweden to celebrate his upcoming thirteenth birthday, visions of being in one of the coolest places on earth—and he's not thinking of the temperature—dance in Adam's mind. But on his way there he reads that Swedes have a darker past, and present, than he ever imagined. Then he finds himself alone and separated from his grandfather in busy Stockholm. He is followed by unsmiling strangers, chased by ghosts down alleyways and constantly watched by the strangest girl he's ever seen. And then another terror, perhaps bigger than the terror of being lost, begins to overwhelm him. In this fast-paced prequel to Last Message and Double You, the outwardly confident but often secretly anxious Adam wanders the streets of Stockholm.