It’s game on, Super Smash Bros. fans! This title explores the inception and evolution of Super Smash Bros., highlighting the game’s key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index. Full-color photos and action-packed screenshots will transport readers to the heart the Super Smash Bros. empire! Aligned to Common Core Standards and correlated to state standards.
Each Flash Points: Power On! eShort is a single chapter from the full Flash Points: Power On! title, packaged as a mini eBook. Flash Points: Power On! eShorts include The Telephone, The First Fireside Chat, Video Game Advancement, and The Future of Smartphones.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how to scavenge for useful supplies in the game's sprawling island environment. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn everything they need to get started with Roblox, try their first games, and share experiences with friends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how to use the game's powerful Creative Mode, which allows players to build their own Fortnite worlds for others to enjoy. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn everything they need to know to get started with the game and win their first Fortnite match. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how this amazing game was created and find out how its developers are continuing to make changes and improvements today. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how to seek out the game's many healing items and use them strategically. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will discover which kinds of games they can play in Roblox and learn about some of today's most popular examples. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will tour the vast and varied island where the game's matches take place. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Esports competitions have become a world-wide phenomenon with millions of viewers and fans. Learn about different games and genres that make the best esports, from first-person shooters to RTS and MOBAs. Aligned with curriculum standards, these books also highlight key 21st Century content including information, media, and technology skills. Engaging content and hands-on activities encourage creative and design thinking. Book includes table of contents, glossary, index, author biography, and sidebars.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how the game's construction system works and how they can use it to get the high ground against their opponents. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how Roblox created and how it has changed and grown over the years. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn about Robux, the system of in-game currency that drives Roblox creations. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will find out why it is important to stay safe online and avoid sharing personal information as they enjoy Roblox. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how they can use their creativity to customize the looks of their in-game characters. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn about Roblox Studio, the powerful game-creation tool that is freely available to all Roblox players. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will find out how to customize the appearance of their in-game characters using skins and other unlockable items. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
Esports competitions have become a world-wide phenomenon with millions of viewers and fans. Learn about different careers in esports from a pro player, to an artist, to a developer! Aligned with curriculum standards, these books also highlight key 21st Century content including information, media, and technology skills. Engaging content and hands-on activities encourage creative and design thinking. Book includes table of contents, glossary, index, author biography, and sidebars.