Video game technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of video games for elementary students. The saga of video games is rife with epic quests, thievery, and competition. It took Ralph Baer about 15 years to complete his quest to play video games on home TVs, finally selling the first gaming console. Then Atari stole his table tennis game and made Pong and arcade history. Shortly after, Atari would also ignite the console wars with its Atari 2600. From Spacewar! to Mario Bros. to Fortnite, gaming has gone from geek to mainstream, with top Esports winners taking home millions of dollars. With virtual reality, where will gaming go next?
The technology of taking pictures is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of photography for elementary students. So much science went into that selfie! First, people had to figure out how light even worked. Then, a French guy smeared sticky black stuff on a silver plate and the black stuff hardened in sunlight. And we had our first picture. (It was not a selfie.) People tried new chemicals and lenses and film to take better, faster pictures. Then came the digital revolution. Cameras got into cellphones and now there are SO many selfies. Will 3-D bring our photos right into reality?
Telephone technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of landlines and cell phones for elementary students. Once upon a time, no one carried a phone around. Phones plugged into a wall and you could only move as far as the cord let you. And it basically stayed that way for 100 years! When we finally got cordless phones, you still had to stay in your house to call. The first mobile phones weighed 80 pounds and had to be carried around in a car—hence the term car phone. The dawn of the cell phone was the 1980s with the Motorola Dynatec. Phones changed forever. Now we have smart phones in our pockets!
The history of movie technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource for elementary students. It took 50 years from the invention of photographs to the magical motion of movies. In the 1890s, Thomas Edison’s company decided to make a camera that could take a bunch of pictures really fast. Next came silent films, talkies, and Technicolor. New technology gave us widescreens, 3-D, IMAX, and, finally, the digital revolution. How will virtual reality change movie-going in the future?
Computer technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of computing for elementary students. Back in the 1950s, computers were only for employees of the government and universities. They were way too expensive for the average person. In 1975, the Altair 8800 kit made them affordable. It also inspired a guy named Steve Wozniak to start Apple Computers with his friend Steve Jobs. Then came mice, GUIs, MacIntosh versus PC, and the World Wide Web. In the 2000s, computers got into cell phones and now everyone carries a computer in their pocket. Where will artificial intelligence take computers in the future?
The technological history of airplanes is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource for elementary students. Bird envy drove aviation history. We studied bird wings to understand flight and made gliders. Then the Wright Brothers said, “Let’s add an engine!” and we left birds in the dust. Since then, we’ve flown faster, better, and bigger. What will happen next? Can Boeing or Airbus bring us hypersonic passenger jets? Would you ride in a self-flying taxi drone?
Describes the statues of Easter Island, including theories on how they were built, the people who built them, and what the statues are like today.
Describes the Great Wall of China, including how and why it was built, the dynasties behind its construction, what it was used for, and what it’s like today.
Describes the mystery of Machu Picchu, including how and why it was built, the emperor who lived there, why it was abandoned, and what the ruin is like today.
Describes the mysteries behind Stonehenge, including how and why it was built, the people who built it, and what the ruins are like today.
Describes the Taj Mahal, including how and why it was built, how it was ruined and has been restored, and what it is like today.
A North American Spanish translation of thisupdated book for elementary readers presents information about the history and rules of volleyball at the Olympics, including indoor and beach volleyball. Includes a table of contents, Q&A feature, glossary, books and websites, and index.
A North American Spanish translation of this updated book for elementary readers presents information about the track and field events featured at the Olympics, including running, jumping, and throwing events. Includes a table of contents, Q&A feature, glossary, books and websites, and index.
A North American Spanish translation of thisupdated book for elementary readers presents information about the rules and types of swimming and diving events featured at the Olympics, including swimming races, diving, and artistic swimming (formerly synchronized swimming). Includes a table of contents, Q&A feature, glossary, books and websites, and index.
A North American Spanish translation of thisupdated book for elementary readers presents information about the history and rules of gymnastics featured at the Olympics, including artistic, rhythmic, and trampoline. Includes a table of contents, Q&A feature, glossary, books and websites, and index.
A photo-illustrated book for elementary readers about Paralympic football, sitting volleyball, and goalball events. Includes descriptions of each of these men's and women's team sports. Readers will be introduced to some rules and how they may differ from their Olympic counterpart. Includes Q&A features, table of contents, photo captions, glossary, books and websites, and index.
A photo-illustrated book for elementary readers about Paralympic athletics, cycling, archery, and triathlon events. Includes descriptions of each of these men's and women's individual sports. Readers will be introduced to some rules and how they differ from their Olympic counterpart. Includes Q&A features, table of contents, photo captions, glossary, books and websites, and index.
A photo-illustrated book for elementary readers about Paralympic swimming, canoe, and rowing events. Includes descriptions of each of these men's and women's water sports. Readers will be introduced to some rules and how they differ from their Olympic counterpart. Includes Q&A features, table of contents, photo captions, glossary, books and websites, and index.
A photo-illustrated book for elementary readers about Paralympic basketball, tennis, rugby, and fencing events. Includes descriptions of each of these men's and women's wheelchair sports. Readers will be introduced to some rules and how they differ from their Olympic counterpart. Includes Q&A features, table of contents, photo captions, glossary, books and websites, and index.
This updated book for elementary readers presents information about the history and rules of volleyball at the Olympics, including indoor and beach volleyball. Includes a table of contents, Q&A feature, glossary, books and websites, and index.
This updated book for elementary readers presents information about the track and field events featured at the Olympics, including running, jumping, and throwing events. Includes a table of contents, Q&A feature, glossary, books and websites, and index.
This updated book for elementary readers presents information about the rules and types of swimming and diving events featured at the Olympics, including swimming races, diving, and artistic swimming (formerly synchronized swimming). Includes a table of contents, Q&A feature, glossary, books and websites, and index.
This updated book for elementary readers presents information about the history and rules of gymnastics featured at the Olympics, including artistic, rhythmic, and trampoline. Includes a table of contents, Q&A feature, glossary, books and websites, and index.
A young child adventures back in time to 70 million years ago to meet an Edmontosaurus, learning about this dinosaur's babies, its diet, and how it stayed warm in its cold habitat. This illustrated narrative nonfiction title includes a map of fossil findings, glossary, and further resources.
A young child adventures back in time to 125 million years ago to meet an Iguanodon, learning about what this dinosaur ate, its size, and how it traveled in a herd. This illustrated narrative nonfiction title includes a range map, glossary, and further resources.