Step into the thrilling world of martial arts and reading with an action-packed chapter book that blends the excitement of gaming with the power of storytelling. Join Jack as he embarks on an extraordinary gaming adventure. When he discovers a button labeled "Story Mode" in his new martial arts game, he's transported into a vibrant dojo. Suddenly, he's not just playing the game—he's living it. Experience the adrenaline rush as Jack dons a white karate uniform and faces off against formidable opponents.
Jack's in the middle of a roaring stadium, not in his living room, leading his team in a high-stakes game. He's not just playing; he's living the game. From the heart-pounding snaps to the adrenaline-filled passes and the critical touchdown runs, Jack experiences it all. Despite being initially scared and lost, Jack's determination shines through as he learns to strategize, adapts to the dynamic plays, and becomes an integral part of his team.
Our hero, Jack, once finds himself trapped in an unexpected adventure. When Jack stumbles upon a new button labeled "Story Mode" during his usual video game play, he's transported into an exhilarating car racing game. Suddenly, he isn't just playing a game; he's living it. From feeling the grip of the steering wheel in his hands to the rush of cars zooming past him, Jack is no longer at his desk. He's in the driver's seat of a roaring race car on a real track. This isn't a game he can pause or reset. It's a race he must win.
Eager to try a summer sport, Lucy and her friends meet at the soccer field for their first game of three-on-three! Thanks to Coach Nick, Lucy and the rest of Team Blue learn a few basic skills as they prepare to face Team Red. In Lucy Tries Soccer, Lucy discovers how much fun it is to play on a team and learns why soccer is the world’s most popular game.
"This is intro to hockey, and it's time to begin!" Lucy and her family are skating on an outdoor rink when she sees a game of hockey going on. It looks like fun, but maybe too challenging. Supported by her parents, Lucy enrolls in an introductory hockey clinic, and thanks to an encouraging instructor, she and her friends learn basic hockey skills, have fun on the ice and decide to add hockey to their list of favorite sports!
Clint and Spot are off for a run. But what's that? Find out in this hi-lo decodable chapter book for early readers. This book uses sequenced phonics skills and sight words to help developing readers. Original illustrations guide readers through the story.
If you enjoy clambering around on rocks, you might enjoy bouldering. Find out all about this sport and how boulderers keep safe. The graphemes /y/ou/ are featured in this title. Bouldering is part of Decodables by Jump!, a comprehensive library of decodable leveled readers that follow a sequenced approach to phonics instruction.
What does it mean to be the best in the world at something? From soccer to tennis, meet the legends of the game. The grapheme /g/ is featured in this title. Legends of the Game is part of Decodables by Jump!, a comprehensive library of decodable leveled readers that follow a sequenced approach to phonics instruction.
Come along on a deep dive under the sea. The phonemes /i_e/ie/ are featured in this title. Deep Dive is part of Decodables by Jump!, a comprehensive library of decodable leveled readers that follow a sequenced approach to phonics instruction.
Have you ever gone fishing? You need the correct tools and a bit of luck. The phonemes /er/ar/ are featured in this title. Catch a Fish is part of Decodables by Jump!, a comprehensive library of decodable leveled readers that follow a sequenced approach to phonics instruction.
Mr. South is a baseball scout. Join him at a tryout for new players as you practice reading words with "ou." This book uses the Dyslexie font to make reading easier for people with dyslexia. Includes a support page of teaching tips for caregivers and teachers. Downloadable Teacher's Notes available.
There are lots of things to do in the city, but Boo chooses to play hoops. Join the action as you practice reading words in which "oo" makes a long vowel sound. This book uses the Dyslexie font to make reading easier for people with dyslexia. Includes a support page of teaching tips for caregivers and teachers. Downloadable Teacher's Notes available.
The 1980 Winter Olympics were overshadowed by Cold War tensions running high between the United States and the Soviet Union. The young, underdog hockey team from America wasn't poised to win against the seemingly undefeatable USSR--until they did. Follow the exciting true story of one of the most amazing moments in sports in this thrilling graphic adventure. Then, learn more about the biggest game in world hockey and other amazing Olympic moments.
Elements of magical realism turn a grandmother/grandson day of fishing into an extraordinary experience. When this duo casts out their lines, they catch some fish and a snapping turtle. But with a little time and patience, they catch all sorts of unexpected things in Magic Lake--rollerblades, fuzzy slippers, a fire-breathing dragon, and a ferry that takes them to faraway places. The young boy learns that life is an adventure filled with the magic of possibility.
Bailey first met Jaxon at his birthday party. Together they plan to join a pick-up basketball game in their neighborhood. But will the older kids let them play? Are they even good enough?
Everyone in the neighborhood knows Allen is the fastest kid around. As soon as school lets out, he's racing through the park, past the library, and down the sidewalks. They call him A-Train because he's practically faster than the subway. ZOOM! But where is Allen off to every afternoon? "Got somewhere to be! Got somewhere to be!" he calls. Race through the city with A-Train and discover what finally gets him to slow down. An Own Voices, Own Stories Grand Prize winner.
Deen is going to the coral reef. Practice reading words with "ee" as you join him on his adventure! This book uses the Dyslexie font to make reading easier for people with dyslexia. Includes a support page of teaching tips for caregivers and teachers. Downloadable Teacher's Notes available.
Emma, Dot, and Kim are pals. They like to play basketball and have a game today. Will they win? Find out in this A-level decodable chapter book for early readers. This book uses a combination of short-vowel words and sight words in repetition to build recognition. Original illustrations help guide readers through the text.
Jack likes to play baseball and his team has a game. Will they win? Find out in this A-level decodable chapter book for early readers. This book uses a combination of short-vowel words and sight words in repetition to build recognition. Original illustrations help guide readers through the text.
The three pigs are just finishing up a hockey practice session when the Big Bad Wolf drops by and declares them Canadian bacon--and lunch. When north country bad boys Bear and Moose join the fray, the pigs invite the gang to settle their disputes The Canadian Way--with a rousing game of hockey. Will the big guys overtake the pigs with brute force? Or will the pigs skate circles around the lumbering baddies? One thing is certain, the trial is likely to end with a meal (poutine, please!). But will the piggies be on the menu?
Teams of pirates and cowboys, including such figures as Blackbeard and Wild Bill, inject rowdy adventure into America’s pastime in this story about baseball and the imagination of youth.
Keith Evans is a talented player on Peabody's basketball team. His father was a great player too. When Keith stops applying himself on the court, his father scolds him. Is Mr. Evans pushing Keith to achieve just to relive his glory days? Or is it something else? Includes discussion prompts, a basketball quiz, and fun facts about basketball. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Artie Lieberman tries out for Peabody's lacrosse team. He is excited to make the team. But when he is bullied by a group of bigger boy, he's not sure he wants to keep playing. Can he stand up to the bullies? Is it even worth it? Includes discussion prompts, a lacrosse quiz, and fun facts about lacrosse. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Katie Flanagan was a star striker on her old school's soccer team. But at Peabody, there is no girls' soccer team. The school district allows Katie to try out for the boys' team. Having a girl play on the boys' team causes some conflict. Can Katie overcome these barriers? Includes discussion prompts, a soccer quiz, and fun facts about soccer. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Tony Andia is the Peabody football team's starting quarterback. After he hits the ground hard during a game he just isn't himself. His friend Artie thinks Tony might have a concussion. Artie thinks he should tell Coach Joh. But should he get involved? Includes discussion prompts, a football quiz, and fun facts about football. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.