With the help of his wild imagination and enthusiasm, DJ, the hero of Adventures at Camp Lots-o-Fun, deals with one disaster after another—Super Stackers, "weeding" his mom's garden, facing Tiger the Terrible and a misspelled sign. But when DJ mistakenly sells the wrong box of jewelry to his new friend Sam at his grandma's garage sale, those disasters seem minor. Riding his beloved skateboard, Speedwell, DJ sets out to search for Sam, which is a challenge in itself. When he finally finds Sam, DJ is not prepared for the enormous sacrifice he will have to make to get the jewelry box back.
Kate has decided on a pirate theme for her party. She thinks that seven is going to be the best age to be. Her friend Jake is going to teach her to ride a two-wheeler. And her party is going to be fabulous. That is, until Violet starts spreading stories. Kate goes right on with her planning, but she is worried. When Violet is the only one to show up on the big day, Kate thinks that her worst fears have come true.
George is hardly bigger than a child's middle finger. His knees and his elbows don't bend and his legs are fused together. When Katie and Mackenzie find him at the edge of the ocean, they are unimpressed, but George keeps turning up in their lives. And what may seem ordinary to a girl and a boy can be an awesome adventure if you are six centimeters tall.
Reg and Keely are twins. Keely loves painting and bugs. Reg loves rocks. Keely sings crazy rhymes. Reg plays softball. Shawna and Burt are their friends. In this series of linked stories, the children's deep involvement with their daily activities never falters, from a bug walk, through incidents flying a kite and dividing labor at clean up time, to a chance to swim in the river on a hot summer's day.