This fun, hands-on title makes STEM fields of study approachable and memorable! Informative text explores tools, methods, discoveries, and careers in the Biology field. Accompanying the main text are activities from paper flower seeds to a microbe garden. These step-by-step crafts encourage readers to artistically engage with what they learned, helping solidify their new knowledge. Aligned to Common Core Standards and correlated to state standards.
This fun, hands-on title makes STEM fields of study approachable and memorable! Informative text explores tools, methods, discoveries, and careers in the Engineering field. Accompanying the main text are activities from a mini flashlight to a test-and-fly glider. These step-by-step crafts encourage readers to artistically engage with what they learned, helping solidify their new knowledge. Aligned to Common Core Standards and correlated to state standards.
In Planters, early fluent readers will learn how planters work to plant crops, including different parts of the machine, how they've changed agriculture, and new technology being implemented. Beautiful, crisp, full-color photographs complement the text.
In Greenhouses, early fluent readers will learn how greenhouses are used to grow crops, how they've have changed agriculture, and new and future innovations, such as hydroponics and vertical farming. Beautiful, crisp, full-color photographs complement the text.
In Milkers, early fluent readers will learn how milkers are used for milking livestock, including different parts of the machine, how milkers have changed agriculture, and new technology being implemented. Beautiful, crisp, full-color photographs complement the text.
In Combines, early fluent readers will learn how combines work to harvest crops, including different parts of the machine, how they've changed agriculture, and new technology being implemented. Beautiful, crisp, full-color photographs complement the text.
Most things that you own were invented by someone. From bicycles to computers, they all started as just a tiny idea in someone else’s mind. Learn about how many everyday objects were invented and who created them. It’s time to dive into the world of inventors and inventions!
A screw is a simple machine that can be used to fix lots of things. Let's find out how screws are used every day. The phoneme /ew/ is featured in this title.
Introduces readers to significant developments in movie technology and explores how those inventions and discoveries led to further advancements. Additional features include a table of contents, infographics to help readers learn more about the topic, Fast Facts, critical thinking questions, a phonetic glossary, an index, a selected bibliography, and sources for further research.
Introduces readers to significant developments in computer technology and explores how those inventions and discoveries led to further advancements. Additional features include a table of contents, infographics to help readers learn more about the topic, Fast Facts, critical thinking questions, a phonetic glossary, an index, a selected bibliography, and sources for further research.
Introduces readers to significant developments in military technology and explores how those inventions and discoveries led to further advancements. Additional features include a table of contents, infographics to help readers learn more about the topic, Fast Facts, critical thinking questions, a phonetic glossary, an index, a selected bibliography, and sources for further research.
From the wheel to trampolines, these crazy inventions have changed our world. Learn about the ideas behind some of the most incredible inventions. This engaging hi-lo book draws in 4th and 5th grade readers with wild content while a 1st to 2nd grade reading level makes the information accessible. It's a roaring good time!
Engineering can be tasty! Fun, hands-on projects bring STEAM learning to life. Simple, step-by-step instructions paired with colorful photos makes baking fun. Follow along with four edible engineering recipes. Then, learn how engineers design and build just like you!
Let's get a little silly! Fun, hands-on projects bring STEAM learning to life. Simple, step-by-step instructions paired with colorful photos makes exploring fun. Follow along with five silly science experiments. Then, learn how scientists everywhere are learning just like you!
It's totally about tech. Fun, hands-on projects bring STEAM learning to life. Simple, step-by-step instructions paired with colorful photos makes making fun. Follow along with four terrific tech projects. Then, learn how people are using technology to make the world easier and a little more fun--just like you!
For thousands of years, people have wished they could fly. Thanks to a few trailblazers, people soar through the air every day. Fun illustrations pair with bright photos to help readers learn all about our greatest adventures.
What do spending a year in bed, making fake memories, and suggesting a giant eruption for the good of the planet have in common? They are all done in the name of silly and strange science! Dive into the wacky world of science. Fun illustrations pair with bright photos to bring some of the craziest science to life!
When Dr. Sue Savage-Rumbaugh started her research, she was trying to teach a mother ape 10 symbols. Instead, her baby, Kanzi, picked up the few symbols as language--and now he knows over 450 words. Explore the exciting true story of a supersmart animal in this graphic nonfiction adventure. Then, learn more about these brilliant bonobos and read other stories of ape masterminds!
Who would ever think milk could become a shirt? Or that we'd consider making umbrellas for our pets? Inventions can be incredible, intense, and inexplicable! Dive into the wacky world of inventions. Fun illustrations pair with bright photos to bring some of the craziest inventions to life!
Do you wonder about all of Earth's living things? Do you know the difference between a mammal and an amphibian? In this book, learn how scientists classify animals into groups based on the physical features they have in common. After Reading Questions. Includes a support page of teaching tips for caregivers and teachers. Downloadable Teacher's Notes available.
Why do some things float while others sink? Readers learn about buoyancy and density, guess what type of objects will float or sink, and conduct a floating experiment of their own! Great for STEM and content literacy.
Squares, rectangles, triangles, circles--these shapes help us build things. Look around! Shapes are everywhere! Great for STEM and content literacy.
The perfect, low-level book for introducing magnets and how they work. Kids will be able to identify many magnetic objects after reading this book, as well as what materials are NOT magnetic.
Young readers will learn what electricity is, where it comes from, and how it is produced and used in our homes and businesses. Words like energy, circuit, and conductor, are clearly explained.
Learn about light in this easy-to-read book. Simple text, colorful photos, and diagrams explain how light comes from a source, how it moves, and what is happening when you see reflection or refraction. Light waves and frequency also featured. Fun facts about light scattered throughout. Word matching game, comprehension questions, glossary, and index included. Contains the science concepts and vocabulary students need to know in grades 3 to 5. Correlates to NSTA's Science Standards.