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Attending MINECON

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141032

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.

Virtual Reality and Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141049

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Michael Benson: Trapped in a Volcano

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141056

Could you survive inside a volcano's crater? Michael Benson: Trapped in a Volcano in the True Survival series explores Benson's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.

Harrison Okene: Sixty Hours Underwater

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141063

Could you survive trapped underwater? Harrison Okene: Sixty Hours Underwater in the True Survival series explores Okene's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.

The Robertson Family: Attacked by Orcas

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141070

Could you survive being lost in the Pacific ocean for 38 days? The Robertson Family: Attacked by Orcas in the True Survival series explores the Robertsons' shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the reader's interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.

A Better App

Heather Newman (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140998

How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Alarm System

Peter Pasque (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141001

How could a smarter electronic alarm system make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to imagine an alarm system that might keep out a snooping sibling--and then design it themselves. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

MMORPGs in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141018

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about playing massive multiplayer online role playing games (MMORPGs) in Minecraft, including tips and tricks and safety information. Includes table of contents, glossary, and index--as well as sources for further reading.

Playing Minecraft: Story Mode

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141025

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will get an introduction to Minecraft Story Mode, the adventure game series that allows players to direct the course of a thrilling story set in the world of Minecraft. Includes table of contents, glossary, and index--as well as sources for further reading.

A Better Library Checkout

Amber Lovett (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140981

How could a smarter library checkout system make life easier for the kids and librarian in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their library's checkout system (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Backpack

Kristin Fontichiaro (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140936

How could a smarter backpack make life easier for the kids in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their backpack (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Hoodie

Kristin Fontichiaro (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140943

How could a smarter hoodie make life easier for your friends and family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their hoodie (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Grocery Cart

Jimmy McLaren (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140950

How could a smarter grocery cart make life easier for your parents? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at grocery carts at their local stores (the pros and cons of them) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Locker

Adrienne Matteson (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140967

How could a smarter locker make life easier for the kids in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their locker (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Lunch Line

Ben Rearick (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140974

How could a smarter lunch line make life easier for the kids and teachers in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their school lunch line (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

Building a Roller Coaster in Minecraft: Science

Adam Hellebuyck, Mike Medvinsky (authors)

Publisher: Cherry Lake Publishing ISBN: 9781534140882

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Building a Roller Coaster in Minecraft focuses: Science on science but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Using Tools and Building a City in Minecraft: Technology

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140899

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Moving Water in Minecraft: Engineering

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140905

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Sight and Sound in Minecraft: Art

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140912

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Patterns and Numbers in Minecraft: Math

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140929

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Community Websites

Tamra Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140837

Community Websites in the Global Citizens: Social Media series explores various aspects of virtual community websites through the lenses of History, Geography, Civics, and Economics. Using the new C3 Framework for Social Studies Standards, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.

Image Sharing

Tamra Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140844

Image Sharing in the Global Citizens: Social Media series explores various aspects of sharing images online through the lenses of History, Geography, Civics, and Economics. Using the new C3 Framework for Social Studies Standards, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.

Video Sharing

Tamra Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140851

Video Sharing in the Global Citizens: Social Media series explores various aspects of sharing video and clips online through the lenses of History, Geography, Civics, and Economics. Using the new C3 Framework for Social Studies Standards, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.

Crowdfunding

Tamra Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140868

Crowdfunding in the Global Citizens: Social Media series explores crowdfunding through the lenses of History, Geography, Civics, and Economics. Using the new C3 Framework for Social Studies Standards, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.

Sharing Economy

Tamra Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140875

Sharing Economy in the Global Citizens: Social Media series explores the sharing economy through the lenses of History, Geography, Civics, and Economics. Using the new C3 Framework for Social Studies Standards, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.