Fresh from his adventures in Wild Ride, Marcus is back and helping his cousin, Bounce, learn to skate. Between learning how to ollie and do a 50-50 grind, Bounce and his friends also have to avoid the skate-park goons and take on the outlaw bikers who are terrorizing the small town. Excitement, action and some radical skating tips. Hang on for another wild ride!
Casey Finnegan is a talented skateboarder. He lives to skate. At the end of his final year of high school, Casey is wondering what to do with his life. He hasn't applied to any colleges, and other than skateboarding, he doesn't believe he's very good at much of anything. When a young movie star contacts Casey and offers him the job of stunt double in an upcoming skateboarding movie, Casey is stoked. It's his dream job, and Casey jumps at the opportunity to train the star. But when word gets out about Casey's new gig, a local skater has other ideas about who would make the best stunt double.
Sixteen-year-old Spencer loves his job at the local racing stable, but when he becomes convinced that someone is drugging the racehorse Lord of the Flies, no one believes him. In an effort to find out who is behind a dangerous race-fixing scheme, he takes on some of the most unsavory members of the track community. By refusing to turn a blind eye, Spencer risks losing those he cares most about, including Em, the stableowner's niece.
Jack Spencer has more to worry about than being kicked off his high school's basketball team. He uncovers suspicious circumstances surrounding the car crash that severely injured his mother and learns of his father's arrest for fraud. Jack's dad is tough on him, but he has learned to live with it. For the most part, he has it pretty good. Jack is a star player on his high school basketball team with everything going for him-scoring records, popularity and an easy path to a college scholarship. Almost as fast as the crash that put his mom in the hospital, everything Jack believes in starts to crumble. His only hope is to discover what's really going on, and quickly. If he doesn't, Jack may lose much more than a basketball career.
Ray Hockaday plays center for the Medicine Hat Tigers in the Western Hockey League. He's spent his hockey career hiding something from the world. When his new Russian room-mate shows up, Ray is assigned to help Vlad get used to life in Canada. What Ray doesn't know is that Vlad is also hiding something. And that secret could get both of them killed.
Hockey stars Mike "Crazy" Keats and his new friend, Dakota, are caught in a web of violence which makes winning a championship the least of their concerns. Dakota Smith is in trouble. But Mike "Crazy" Keats doesn't care. He is new to the Seattle Thunderbirds, and Dakota seems like a good guy to have for a friend. Unfortunately, not everyone accepts Dakota's Native North American heritage so easily.
Byron is psyched when his older brother Jesse invites him on a weekend caving trip—even if it means spending time with Cole, Jesse's obnoxious college roommate. With Jesse's girlfriend Michelle rounding out the group, Byron is sure the excursion will be a success. Things get tense when they near the cave, only to find that the way in is blocked. Byron stumbles on the entrance to a new cave, but the thrill of his discovery is overshadowed by Cole's increasingly strange behavior. Exploring a wild cave is always dangerous, but it becomes deadly as tempers fray and the water level inside the cave starts to rise. When an underground confrontation leaves his brother seriously injured, Byron has to make some life-or-death decisions—and every second counts.
Sixteen-year-old Salvador "Slam" Amaro thinks being the assistant coach of the Brookfield High School girls' basketball team will be an easy gig. Show up, run a few drills and pad his resumé so he can win a spot on the Ontario Provincial Under-17 team. But Slam's job suddenly gets a lot harder when the girls' coach and her daughter, the star point-guard, vanish after being threatened. Getting to the bottom of their disappearance puts Slam in confrontation with a mysterious stalker. But that's not his only problem. With the girls facing playoff elimination, Slam has to come up with some new coaching strategies while he battles some tough competitors for a place on the Ontario squad.
Trenton Hiser is trying to walk in the footsteps of his uncle, Mike Hiser, a successful Hollywood director. During Trenton's summer vacation, he goes with his uncle to film the inside story of Scarlet Thunder, a top-level stock-car racing team. As they film the action, too many things go wrong, deadly mistakes are made and Trenton finds out that much more than the race is at stake.
At 17, star defenseman Craig McElhaney likes his chances of making it as a pro hockey player. Yet, a string of recent "accidents" threatens to knock his team out of the playoffs and ruin his promising career. Craig has begun to question how many "accidents" can happen before they become more than a coincidence. But it's not a good time for questions. Not in the spotlight of high-pressure hockey. Not when the team needs him most. And not when he has some important lessons to learn about life. For Craig, however, there is no choice. Unless the questions are answered, the team's season and his promising career will surely end.
Travis and his best friends Ryan and Jasper live for the thrill of watching their horses race. When a thief starts hacking off the tails of Standardbred horses stabled at Blackdown Park, suddenly the track isn't such a great place to hang out. Things get even more unpleasant when a troubled girl comes between Travis and his friends. Travis has to make some tough choices, but how can he stand by his friends when he no longer trusts them?
Izzy and Julia have been on the same team for years. Izzy is frustrated that Julia spends too much time cherry-picking and getting all the credit when they score. But when someone starts threatening the team and their home field is sabotaged, the friends must work together to find the answers. Why would someone threaten their star player? And what is the connection to a century-old train robbery and the rumor of buried treasure? Trying to solve the mystery and keep the team in the playoff race, Izzy and Julia find themselves in deeper than they thought, and in more danger than they imagined.
Reese loves horses and longs to be a competitive show jumper. When the leased horse she rides is sold, she is left riding the orneriest horse in the stable. She decides she must find a horse of her own. Her parents can't afford a trained horse, so she decides to buy a wild horse at auction. Outbid, she discovers that many of the wild horses will be sold for slaughter. Determined to save the horses from a terrible fate, she finds herself in deeper than she expected—and fighting for her life.
After losing yet another tae kwon do tournament, Jinho gives in to his anger and breaks his opponent's fingers. While this gets him barred from competing at his dojang, it also gets him scouted by Austin, a trainer for an underground mixed martial arts club. At first the prospect of fighting without boundaries appeals to Jinho, but the more involved he gets, the more disturbing he finds it and the harder it is to find a way out. Unlike legal MMA, which has rules and regulations, underground MMA is a free-for-all: there are no weight classes and no referees to stop the fight should it go too far. When Jinho is set up to fight a boy known as The Ripper, he realizes that he doesn't belong in this world, but the only thing that can save him is the ancient code of tae kwon do.
After a member of her competitive cheerleading team is injured in practice, sixteen-year-old Marnie is asked to be a flyer-the most coveted role in cheerleading. The Soar Starlings team has a real shot at the provincial championship, and Marnie has only a few weeks to prepare. But as she scrambles to polish her lifts and throws, Marnie's personal life begins to unravel. First, her boyfriend of two years breaks up with her, and then her best friend Arielle, captain of the Starlings, disappears during a team trip to Toronto. As Marnie struggles to adjust to being both a flyer and the team's new captain, she realizes that, to be a leader, you have to let go of old alliances to make room in your life for new ones.
Fifteen-year-old Kyle Evans has been a jock for years—a triple threat basketball player who can dribble, pass or shoot with considerable skill. But once he decides to try out for the school musical production at Sainsbury High, Kyle finds there is much more to life than hightops and hookshots. Conflicting priorities cause problems between Kyle and his coaches, teachers, teammates and friends. And when his buddy Lukas becomes the target of homophobic hatred, Kyle is left with some difficult choices to make.
Lauren Cross is the first female player on a WHL team—goaltender Joseph Larken's team, the Spokane Chiefs. For Joseph, the prospect of a season in the publicity shadow of a new female goalie promises to be a nightmare. Hiding behind a carefully built wall of anger, Joseph is relieved when a scandal knocks Lauren off the team…until he begins to believe she was framed.
It's the summer of Connor Trent's sixteenth birthday, and the stakes for him have never been so high. Connor's summer job at the Bytowne Tennis Club allows him to train at a historic facility. It also throws him into confrontation with his rich-kid rival, Rex Hunter, whom he will battle for a berth in the National Junior Tournament. After a series of fundraisers is sabotaged, Connor suspects that someone wants to bankrupt the club and take over its valuable riverfront property. A fabled trophy, rumored to contain hidden cash, might solve all of Connor's problems—if he can win it.
When Josh Ellroy, left-winger for the Kamloops Blazers, and his dad find more than a dozen dead cattle on the family ranch, Josh has some serious decisions to make. On one hand, the Western Hockey League playoffs are ahead, plus a chance to play in the National Hockey League. On the other hand, there's a beautiful and interesting girl who believes more prize bulls will be killed. Josh is afraid of what will happen if he gets involved. As he learns more, he's afraid of what will happen if he doesn't.
DJ is David McLean's eldest grandson, so it stands to reason that he be the one to scatter his beloved grandfather's ashes. At least that's how DJ sees it. He's always been the best at everything—sports, school, looking after his fatherless family—so climbing Kilimanjaro is just another thing he'll accomplish almost effortlessly. Or so he thinks, until he arrives in Tanzania and everything starts to go wrong. He's detained at immigration, he gets robbed, his climbing group includes an old lady and he gets stuck with the first ever female porter. Forced to go polepole (slowly), DJ finds out the hard way that youth, fitness level and drive have nothing to do with success on the mountain—or in life. DJ's adventures start in Jungle Land, part of The Seven Prequels and continue in Sleeper, part of The Seven Sequels.
Del plays striker on his high school soccer team, the Cardinals, and they’ve gone almost three seasons undefeated. To Del, it’s just a game, but some of the players think winning is all that matters. When an ugly tackle results in a major loss for the Cardinals against their main rival, the Rebels, things get heated between the teams. That night, one of Del’s teammates has his ankle broken by an unknown assailant, leaving him unable to take part in the playoffs. As Del tries to figure out which of the Rebels’ players is responsible for the attack, his coach brings in a substitute player, and he’s actually really good. Is it just a coincidence, or did someone finally take the above all else mentality too far?
Sam Campbell's school team, the Laggan Lairds, always loses. When someone suggests that their name be the Laggan Lard Butts, Sam thinks the team should change its name. What is a Laird anyway? The basketball coach agrees, and soon the whole school is involved in an election for a new team name. Sam and his friends nominate the name Lard Butts. When the basketball team starts winning games after a warm-up cheer of "Go Lard Butts!" it seems the Lard Butt campaign might actually win the election.
For as long as he can remember, Matt has wanted to play basketball. Now, as he tries out for the team at his new middle school, he realizes that the easy days of elementary ball are over and that this is a much more serious game. Dealing with a hard-driving coach, competitive teammates and his own insecurities in a new school, Matt needs to call on all his skills, both on and off the court, to make the team and keep his head above water. When he is involved, albeit unwittingly, in tagging a store with racist graffiti, Matt finds himself in more trouble than he bargained for. And when he fights back against an aggressive teammate and is threatened with suspension from the team, he learns that it is not only game-time decisions that count, but also the choices made after the crowd has gone home and the gym is silent.
Nick and Kia get excited when their school gym teacher announces a "three-on-three" basketball tournament. The two most dedicated players in grade three, they know they'll be tough to beat. But when Nick finds out they'll be up against teams in grade four and five, he is ready to throw in the towel before they start. How can shrimps like them ever hope to beat the older kids? Kia, however, is undaunted. They need a third player for their team anyway, she reasons, so why not go after the best player in the school? Marcus is bigger, tougher and in grade five. But it's not as easy as Kia thinks to convince Marcus to join their team. And there's no guarantee the older boy won't change his mind before the tournament begins. Marcus is often uneasy around them, but worse, Kia and Nick find themselves making enemies of some of the kids in the upper grade. Nick realizes it's going to take more than skill at basketball to win this tournament and make friends with Marcus without becoming targets for the older kids off the court. Book 1 in the series.
Murphy and his three friends, Danny, Jeff and Albert, are making the transition from the tribal elementary school to the community middle school. They are all trying out for the middle school's soccer team, and they're pretty confident that The Formidable Four will all make the team. But once the tryouts begin, Albert, the tribal-school superstar, plays like a second stringer. Murphy's new friend, Molly, is determined to help the boys find out what's wrong with Albert, but when they discover the truth, they realize that Albert is playing a whole different game.