Search Results: 712 books from 14 publishers. Learn more

Crystals

Patrick Perish (author)

Publisher: Bellwether Media Inc. ISBN: 9781618916440

Snowflakes float gently through the air. Aged cheeses add the perfect flavor to an afternoon snack. Gas stoves boil water for pasta. Each of these everyday objects contains crystals! They are in nature, in food, and in many of the appliances and electronics we use every day. This title explores the ins and outs of crystals, from how they are structured and how they form to how we use them. Special features such as a crystal profile, an activity, and several formation diagrams help readers understand the complex world of crystals!

Zombie Apocalypse Hacks

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149229

Could you survive a zombie apocalypse? This book could save your life. With five survivalist hacks from everyday objects, zombies don't stand a chance! Hacks are paired with a STEM connection that explains the science behind how the hack works. Written at a lower reading level with considerate text, these super engaging, high maturity books are sure to grab struggling readers. Also includes a table of contents, glossary, index, author biography, sidebars, educational matter, and activities.

Witching Hour Hacks

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149274

Could you survive the witching hour? This book could save your life. With five survivalist hacks from everyday objects, ghosts and ghouls don't stand a chance! Hacks are paired with a STEM connection that explains the science behind how the hack works. Written at a lower reading level with considerate text, these super engaging, high maturity books are sure to grab struggling readers. Also includes a table of contents, glossary, index, author biography, sidebars, educational matter, and activities.

Smartphones

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149038

Phones have come a long way thanks to technology, from landlines that required an operator to connect a call to smartphones that come with as many features as a laptop! In Smartphones in the Disruptors in Tech series, readers will discover how smartphones and technology has and continues to disrupt many businesses, including the taxi and marketing industries. Series includes a table of contents, tech-forward sidebars, a timeline, glossary, index, and author biography.

Virtual Learning

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149021

Education has come a long way thanks to technology, from learning in a classroom at a set schedule to learning virtually anywhere at anytime. In Virtual Learning in the Disruptors in Tech series, readers will discover how technology has and continues to disrupt how, where, and when students learn. Series includes a table of contents, tech-forward sidebars, a timeline, glossary, index, and author biography.

Nuclear Explosion Hacks

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149281

Could you survive in a world after a nuclear explosion? This book could save your life. With five survivalist hacks from everyday objects, you could start a new world of your own! Hacks are paired with a STEM connection that explains the science behind how the hack works. Written at a lower reading level with considerate text, these super engaging, high maturity books are sure to grab struggling readers. Also includes a table of contents, glossary, index, author biography, sidebars, educational matter, and activities.

Movies and Music

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534148994

Movies and music have come a long way thanks to technology, from watching movies on the big screen at a theater and listening to big vinyl records on a bulky record player to streaming hundreds of movies and music wirelessly with just a click of a button. In Movies and Music in the Disruptors in Tech series, readers will discover how technology has and continues to disrupt the movie and music industries. Series includes a table of contents, tech-forward sidebars, a timeline, glossary, index, and author biography.

Girl Scientists

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149366

Who were history's smartest scientists? Who was voted "Most Likely to Have the Best Garden?" In the History's Yearbook series, readers will learn about the amazing and diverse women in history. In Girl Scientists, readers will discover and rediscover their favorite heroines and learn about top women scientists who have made an impact. Each book in this series is written at a higher maturity level using considerate text at a lower reading level in order to engage struggling readers. Backmatter material includes writing prompts that encourage readers to think creatively and critically. Series includes, a table of contents, educational sidebars, bibliography, glossary, index, and author biography.

Girl Innovators

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149335

Who were history's best problem solvers? Who was voted "Most Techie?" In the History's Yearbook series, readers will learn about the amazing and diverse women in history. In Girl Innovators, readers will discover and rediscover their favorite heroines and learn about top women innovators who have made an impact. Each book in this series is written at a higher maturity level using considerate text at a lower reading level in order to engage struggling readers. Backmatter material includes writing prompts that encourage readers to think creatively and critically. Series includes, a table of contents, educational sidebars, bibliography, glossary, index, and author biography.

Fortnite: Beginner's Guide

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149618

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn everything they need to know to get started in their first online Battle Royale matches. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Fortnite: Healing Items and Potions

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149595

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's huge variety of helpful items. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Droughts

Vicky Franchino (author)

Publisher: Cherry Lake Publishing ISBN: 9781610803311

What happens to the environment when a drought occurs? What are some of the causes of droughts? What can people do about the problems caused by droughts? How can you use your math skills to learn more about droughts? Read this book to find the answers to these questions and learn more about droughts.

Electrical Engineering and the Science of Circuits

James Aloian (author)

Publisher: Crabtree Publishing Company ISBN: 9781427191069

Electrical engineering employs the largest number of engineers. This field of engineering covers everything related to electrical devices, systems, and the uses of electricity. This innovative book gives readers insight into this exciting profession and includes information on pioneers in the world of electricity, new technologies, and innovations. Budding engineers are introduced to the basic concepts of electronic circuitry and learn to build their own electric circuits.

Using Tools and Building a City in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140899

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Moving Water in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140905

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Building a Roller Coaster in Minecraft

Adam Hellebuyck, Mike Medvinsky (authors)

Publisher: Cherry Lake Publishing ISBN: 9781534140882

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Building a Roller Coaster in Minecraft focuses: Science on science but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Patterns and Numbers in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140929

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Sight and Sound in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140912

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Changing Shorelines

Traci Steckel Pedersen (author)

Publisher: Perfection Learning ISBN: 9781622992010

This book contains photographs, diagrams, and text describing the various types of shorelines, including sandy and rocky shores, barrier islands, and coral reefs. Reading Essentials in Science.

Water, Water, Everywhere

Traci Steckel Pedersen (author)

Publisher: Perfection Learning ISBN: 9781622993444

This book discusses the major roles water plays in all living things, including how it affects the weather, shapes the land, and nourishes plants and animals. Reading Essentials in Science.

Minecraft: MMORPG

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131606

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how creative players have built a massively-multiplayer online version of Minecraft where huge groups of players can explore and create together. Includes table of contents, glossary, and index--as well as sources for further reading.

MINECON

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131620

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: Story Mode

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131590

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will get an introduction to Minecraft Story Mode, the adventure game series that allows players to direct the course of a thrilling story set in the world of Minecraft. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: Virtual Reality

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131613

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Game Design

Greg Austic (author)

Publisher: Cherry Lake Publishing ISBN: 9781624312083

From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.