Ancient civilizations are a rich source of environmental wisdom. This unique series explores the past and brings out the green lessons hidden in ancient life. This volume explores the green practices of Ancient Rome.
Explore the green customs of ancient civilizations, reflected in different aspects of their life. Nonfiction text is paired with graphic novel style fiction insets--perfect for reluctant readers. This volume explores the green practices of the ancient civilizations found in the Indus Valley.
Explore the green customs of ancient civilizations, reflected in different aspects of their life. Nonfiction text is paired with graphic novel style fiction insets--perfect for reluctant readers. This volume focuses on the Mayan civilization and its green practices.
Explore the green customs of ancient civilizations, reflected in different aspects of their life. Nonfiction text is paired with graphic novel style fiction insets--perfect for reluctant readers. This volume focuses on Ancient China and its green practices.
Explore the green customs of ancient Egypt. This title is a part of a six-book series perfect for struggling readers. Features unique design of nonfiction text paired with graphic novel style insets. Engaging, humorous full-color illustrations. Green Lessons are at the end of the book.
Some scientists say there could be 200 million different types of living things in the world. Actually, nobody really knows. But there is a problem. Many of these different types of things are becoming extinct. Find out why. Find out which animals are in danger and what we can do to save them. Then read Where The Forest Ended. It's a story that shows that sometimes answers aren't easy.
Is fear always a bad thing? Learn about phobias, scary creatures, and more before reading "Just My Imagination?," poems about dreams that are real and horror you cannot describe.
What is a disaster? Is being ill a disaster? What about 75 million dying in the Black Death? Find out what makes disasters happen before reading The Eruption to learn who to trust when a volcano erupts.
Great Journeys looks at some of the greatest journeys ever made - starting with human beings' first great journey 150,000 years ago: leaving Africa. Find out who first discovered America, who reached the South Pole first (and who came second!). Then find out about the great journey to reach the Moon. The fiction story 'The Big Sleep' tells of a man who spends a hundred years asleep in space, on the greatest journey ever.
What goes on inside the Earth? What is the longest tunnel in the world? Do people really live in caves? Can you live, work, and shop - all underground? Could you really travel to the center of the Earth? Find out about fossils - and the bones of dragons! It's all in here. Then read The Railway Ghost, a story about what happens when the past meets the present - and you are facing death!
How fast can we go on land? On water? In the air? In space? Are there impossible speed barriers? In "All About Speed," a rally driving lesson suddenly becomes very exciting.
What do spies do? What do you need to be a good spy? Find out about some famous spies and how they sent their messages. Find out about secret codes, and some brilliant spying gadgets, from secret video cameras to night vision goggles.Then read The Secret Agent, a wicked story about a double agent: a spy working for one side but pretending for work for the other. What happens when he changes sides?
In the early 1900s, a skull was found in England that many believed to be the "missing link." The strange prehistoric human skull "discovered" in England in 1911 was ultimately proven to be a hoax. The perpetrator's identity and motives, however, remain mysteries, which this book examines.
Introduces cave geology and discusses spelunking, the sport of cave exploration through an adventure for survival in an underground cave.
Explains what early civilizations believed about natural disasters; highlights notable eruptions, earthquakes, fires, floods, droughts, famines, and diseases, as well as two noted military failures; and recounts the end of the ancient world.
This book tells the story behind the developments for people to communicate with one another from across the street to across the country.
Describes the deepest part of the ocean, called the abyss, and explains how, with new equipment and technology, humans are beginning to learn more about the abyss and the creatures who live there.
White-water adventure stories offer an introduction to the sport of kayaking.
Provides factual information about climbing Mt. McKinley based on the fictional story of a sixteen-year-old boy and his adventure climbing the tallest mountain in North America.
From scuba diving to submersibles, this book explains how humans explore ocean depths.
Provides a history of balls and ball games and offers instructions for playing different ball games and for making balls from cloth, felt, and rubber bands.
Provides a history of kites and kite making, and offers step-by-step instructions for making a wind sock and different types of two- and three-stick kites.
Provides factual information about the natural history of the Florida manatee through the fictional story of a young manatee named Dudley.
Through engaging text and dynamic infographics, charts, timelines, photos and levelling control this high interest title describes the history, features, and future of sportbikes.
Access to digital tools has made it easier than ever for individuals to be creative with media. This important book gives advice on choosing the appropriate platforms and tools to achieve your creative goal, how to use feedback to improve and grow as a digital creator, and how to make sure you get credit for your work, as well as give credit to others where it is due. Inspiring examples show creative young people contributing to the digital world in a positive way, not just taking from it.