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Weather

Tamra B. Orr (author)

Publisher: Cherry Lake Publishing ISBN: 9781602797239

Following the scientific process, this title provides instructions on how to conduct experiments that help students gain a better understanding of the earth's weather.

Smart Farming

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172487

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Farming, readers will learn the practical application, technological and future advancements, and innovation of IoT in agriculture. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Coding and Scripting in Roblox Studio

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173200

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Coding in the Cafeteria

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160453

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Grocery Store

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160446

The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

A Better Alarm System

Peter Pasque (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141001

How could a smarter electronic alarm system make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to imagine an alarm system that might keep out a snooping sibling--and then design it themselves. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better App

Heather Newman (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140998

How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

A Better Lunch Line

Ben Rearick (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140974

How could a smarter lunch line make life easier for the kids and teachers in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their school lunch line (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

Patterns and Numbers in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140929

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Moving Water in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140905

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Using Tools and Building a City in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140899

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Origins of Life

Virginia Loh-Hagan (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172784

Explore the dark side of space in Out of this World, a new and exciting series for struggling readers. Who were the first humans? What happened after the "Big Bang?" These and other fascinating questions are discussed in the Origins of Life title using considerate text that is written at a higher maturity level with a lower reading level to engage struggling readers. A table of contents, glossary with simplified pronunciations, and index all enhance reading comprehension. Sidebars include hands-on experiments, spotlight biographies on women in science, tech connections, and far out facts.

Smart Cities

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172470

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Cities, readers will learn the practical application, technological and future advancements, and innovation of IoT in cities around the world. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Healthcare

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172463

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Healthcare, readers will learn the practical application, technological and future advancements, and innovation of IoT in the medical industry. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Homes

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172449

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Homes, readers will learn the practical application, technological and future advancements, and innovation of IoT in today's homes. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Vehicles

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172456

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Vehicles, readers will learn the practical application, technological and future advancements, and innovation of IoT in self-driving cars. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

Smart Wearable Devices

Martin Gitlin (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172494

What makes something "smart?" In the Exploring the Internet of Things series, readers discover how inanimate objects, from watches to home speakers to even t-shirts, help people get things done better, faster, and smarter. In Smart Wearable Devices, readers will learn the practical application, technological and future advancements, and innovation of IoT in wearable devices. Includes informative sidebars, data-focused text, and 21st Century Skills backmatter content.

A Better Library Checkout

Amber Lovett (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140981

How could a smarter library checkout system make life easier for the kids and librarian in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their library's checkout system (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

How Minecraft Was Made

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131583

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will discover how Minecraft began as the hobby project of a single independent game designer and grew to become a worldwide phenomenon. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Building in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131545

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about construction in Minecraft, including which materials to use in different situations and how to choose building locations. Includes table of contents, glossary, and index--as well as sources for further reading.

Animals in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131538

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about dealing with animals in the world of Minecraft,including how to tame them and harvest valuable resources from them. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Discover Resurrection Bay

Leah Kaminski (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160767

Discover Resurrection Bay takes readers to the water's edge, where they will learn about the bay's atmosphere, geosphere, hydrosphere, and biosphere. Resurrection Bay is one of Alaska's top tourist destinations. Readers will experience its rugged shores and rocky islands, home to sea lions and harbor seals. They will explore the bay's deep coves, where humpback and killer whales thrive in the nutrient-rich waters. Colorful maps, diagrams, and photos provide a close-up view of Resurrection Bay. Book is aligned to curriculum standards and includes sidebar, activity, glossary, index, and additional resources.

Discover Monterey Bay

M. Weber (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160750

Discover Monterey Bay takes readers to the water's edge, where they will learn about the bay's atmosphere, geosphere, hydrosphere, and biosphere. Part of the Monterey Bay National Marine Sanctuary, Monterey Bay is teeming with a variety of plant and animal life. The bay is also home to an underwater canyon 11,800 feet deep, and the world-famous Monterey Bay Aquarium promotes protection and conservation of marine life. Colorful maps, diagrams, and photos provide a close-up view of Monterey Bay. Book is aligned to curriculum standards and includes sidebar, activity, glossary, index, and additional resources.

Discover Massachusetts Bay

Leah Kaminski (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160729

Discover Massachusetts Bay takes readers to the water's edge, where they will learn about the bay's atmosphere, geosphere, hydrosphere, and biosphere. Surrounded by some of America's oldest cities, Massachusetts Bay is home to shipping and fishing, and is a top tourist destination. Explore life in the bay's waters and along its shores, and gain a better understanding of how humans have impacted the bay since the first colonists arrived from England in 1620. Colorful maps, diagrams, and photos provide a close-up view of Massachusetts Bay. Book is aligned to curriculum standards and includes sidebar, activity, glossary, index, and additional resources.

Discover Grand Traverse Bay

Leah Kaminski (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160743

Discover Grand Traverse Bay takes readers to the water's edge, where they will learn about the bay's atmosphere, geosphere, hydrosphere, and biosphere. Lake Michigan's Grand Traverse Bay area is home to year-round fishing, fruit orchards, and many animal species. Readers can explore the bay's unique underwater bluffs and riverbeds, formed by fast-moving glaciers. Colorful maps, diagrams, and photos provide a close-up view of Grand Traverse Bay. Book is aligned to curriculum standards and includes sidebar, activity, glossary, index, and additional resources.