Search Results: 385 books from 1 publisher. Learn more

How's the Weather in Fall?

Rebecca Felix (author)

Publisher: Cherry Lake Publishing ISBN: 9781610809528

Level 1 guided reader that explores the concept of seasonal changes in weather. Students will develop reading skills while learning about the change in weather during fall.

We Harvest Pumpkins in Fall

Rebecca Felix (author)

Publisher: Cherry Lake Publishing ISBN: 9781610809566

Level 1 guided reader that explores harvesting pumpkins in the fall. Students will develop reading skills while learning about pumpkins being grown, picked, eaten and carved.

What Do Animals Do in Fall?

Rebecca Felix (author)

Publisher: Cherry Lake Publishing ISBN: 9781610809573

Level 1 guided reader that examines seasonal animal behaviors. Students will develop reading skills while learning about how animals prepare for winter during fall, including migration and hibernation.

Pie Graphs

Sherra G. Edgar (author)

Publisher: Cherry Lake Publishing ISBN: 9781624314322

This Level 2 guided reader teaches how to interpret and create pie graphs. Students will develop word recognition and reading skills while learning how to partition shares, describe parts of a whole, and represent a data set using a pie graph.

Coding and Scripting in Roblox Studio

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534173200

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Coding in the Cafeteria

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160453

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Grocery Store

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160446

The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Sound Waves

Katie Marsico (author) Jeff Bane (illustrator)

Publisher: Cherry Lake Publishing ISBN: 9781534130647

Using the new Next Generation Science Standards (NGSS), the My World of Science series provides the earliest readers with background on key STEM concepts. Sound Waves explores the creation and motion of sound waves in a simple, engaging way that will help readers develop word recognition and reading skills. Includes a glossary and index. Simple sentence structure and word usage help readers develop word recognition and reading skills. Includes a glossary and index.

Simple Machines

Katie Marsico (author) Jeff Bane (illustrator)

Publisher: Cherry Lake Publishing ISBN: 9781534130623

Using the new Next Generation Science Standards (NGSS), the My World of Science series provides the earliest readers with background on key STEM concepts. Simple Machines explores the concepts and uses of simple machines in an engaging way that will help readers develop word recognition and reading skills. Includes a glossary and index. Simple sentence structure and word usage help readers develop word recognition and reading skills. Includes a glossary and index.

Knuckleboom Loader

Samantha Bell (author)

Publisher: Cherry Lake Publishing ISBN: 9781534130937

This Level 1 guided reader series explores how knuckleboom loaders are used on construction sites. Students will develop word recognition and reading skills while learning about exciting construction machinery. Includes table of contents, glossary, and index--as well as sources for further reading.

Earth's Path

Katie Marsico (author) Jeff Bane (illustrator)

Publisher: Cherry Lake Publishing ISBN: 9781534130630

Using the new Next Generation Science Standards (NGSS), the My World of Science series provides the earliest readers with background on key STEM concepts. Earth's Path explores Earth's journey around the Sun in a simple, engaging way that will help readers develop word recognition and reading skills. Includes a glossary and index. Simple sentence structure and word usage help readers develop word recognition and reading skills. Includes a glossary and index.

Blasthole Drill

Samantha Bell (author)

Publisher: Cherry Lake Publishing ISBN: 9781534130944

This Level 1 guided reader series explores how blasthole drills are used on construction sites. Students will develop word recognition and reading skills while learning about exciting construction machinery. Includes table of contents, glossary, and index--as well as sources for further reading.

How Minecraft Was Made

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131583

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will discover how Minecraft began as the hobby project of a single independent game designer and grew to become a worldwide phenomenon. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Combat in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131552

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about dealing with enemies in the world of Minecraft, including which weapons work best and how to avoid dangerous situations. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Building in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131545

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about construction in Minecraft, including which materials to use in different situations and how to choose building locations. Includes table of contents, glossary, and index--as well as sources for further reading.

Animals in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131538

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about dealing with animals in the world of Minecraft,including how to tame them and harvest valuable resources from them. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Writing a Lab Report

Cecilia Minden (author) Carol Herring (illustrator)

Publisher: Cherry Lake Publishing ISBN: 9781534160187

Writing is an important skill that kids use almost every day. The goal of the Write it Right series is to make kids writing experts. Writing a Lab Report is full of tips and tricks to help kids craft a technical report, from forming a hypothesis to writing a conclusion. This book includes a table of contents, glossary, index, author biography, activities, and instructions.

Coding on the Playground

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160385

The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding Onstage

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160439

The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Science Lab

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160422

The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the City

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160408

The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Zoo

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160392

The Coding at the Zoo book presents early learners with a zoo story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Water Park

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160415

The Coding at the Water Park book presents early learners with a water park story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Virtual Reality and Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141049

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Attending MINECON

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141032

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.