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Action! Travel

Gerry Bailey, Felicia Law (author), Iralu (illustrator)

Publisher: BrambleKids Ltd ISBN: 9781910828403

The book examines the ways we move across our planet on land, on and in the water, in the air, and in space. And it looks at the science that lets us! A combination of action photography and both factual and cartoon illustrations, bring this STEM-based project alive.

Building a Highway

Karen Latchana Kenney (author)

Publisher: Amicus Publishing ISBN: 9781681518749

Elementary readers will follow the sequence of the process taken to build a highway from the proposal, planning, and actual construction. A progressive visual timeline builds throughout the book. A table of contents, glossary, books and websites, and an index are included.

Building a Subway

Annie C. Holdren (author)

Publisher: Amicus Publishing ISBN: 9781681518725

Elementary readers will follow the sequence of the process taken to build an extension of a subway system, from the proposal, planning, tunnel digging, and construction of the train and tracks. A progressive visual timeline builds throughout the book. A table of contents, glossary, books and websites, and an index are included.

Discovering Triceratops

Laura Hamilton Waxman (author)

Publisher: Amicus Publishing ISBN: 9781681515199

This book for elementary readers outlines key dates and people that have influenced the information known today about this prehistoric dinosaur species, all tracked throughout the book on a timeline. It explores the history of the triceratops' discovery, how it was a herbivore who used its frill for protection and to communicate with other dinosaurs.

Making a TV Show

Nadia Higgins (author)

Publisher: Amicus Publishing ISBN: 9781681515250

This book for elementary readers highlights the sequence of events from idea to a finished TV program. Full-color photographs and a timeline support each step of the project's process, from writing the script and hiring actors, to filming, editing, and finally the episode's premiere. A glossary, further resources, and an index are included.

Making a Video Game

Nadia Higgins (author)

Publisher: Amicus Publishing ISBN: 9781681515267

This book for elementary readers highlights the sequence of events from idea to a finished video game. Full-color photographs and a timeline support each step of the project's process, from planning gameplay and coding the prototype to designing and publishing the finished game. A glossary, further resources, and an index are included.

Making a Book

Nadia Higgins (author)

Publisher: Amicus Publishing ISBN: 9781681515229

This book for elementary readers highlights the sequence of events from idea to a finished book. Full-color photographs and a timeline support each step of the project's process, from the author's first draft through budgeting, layout, and printing. A glossary, further resources, and an index are included.

Discovering Pterosaurs

Kathy Frost (author)

Publisher: Amicus Publishing ISBN: 9781681515175

This book for elementary readers outlines key dates and people that have influenced the information known today about this prehistoric species that lived during the time of dinosaurs, all tracked throughout the book on a timeline. It explores the history of the pterosaurs' discovery and how scientists found out it was a flying reptile.

Building a Stadium

Angie Smibert (author)

Publisher: Amicus Publishing ISBN: 9781681515144

This book for elementary readers highlights the sequence of events from idea to a finished stadium. Full-color photographs and a timeline support each step of the project's process, from the design and preparations to the construction and finishing details. A glossary, further resources, author's note, and an index are included.

Making an App

Nadia Higgins (author)

Publisher: Amicus Publishing ISBN: 9781681515274

This book for elementary readers highlights the sequence of events from idea to a finished software application. Full-color photographs and a timeline support each step of the project's process, from the idea and coding a prototype to designing the app and uploading it to app stores like iTunes and Google Play. A glossary, further resources, and an index are included.

Making a Podcast

Nadia Higgins (author)

Publisher: Amicus Publishing ISBN: 9781681515243

This book for elementary readers highlights the sequence of events from idea to a finished podcast Full-color photographs and a timeline support each step of the project's process, from writing the script and recording segments to finding a platform and uploading the finished episode. A glossary, further resources, and an index are included.

Discovering Velociraptor

Rachel Grack (author)

Publisher: Amicus Publishing ISBN: 9781681515212

This book for elementary readers outlines key dates and people that have influenced the information known today about this prehistoric dinosaur species, all tracked throughout the book on a timeline. It explores the history of the Velociraptor's discovery and how fossils have helped scientists discover more about its hunting and eating habits.

Discovering Stegosaurus

Laura Hamilton Waxman (author)

Publisher: Amicus Publishing ISBN: 9781681515182

This book for elementary readers outlines key dates and people that have influenced the information known today about this prehistoric dinosaur species, all tracked throughout the book on a timeline. It explores the history of the stegosaurus' discovery and how fossils have helped scientists learn that its plates were used to communicate.

Discovering Apatosaurus

Kathy Frost (author)

Publisher: Amicus Publishing ISBN: 9781681515168

This book for elementary readers outlines key dates and people that have influenced the information known today about this prehistoric dinosaur species, all tracked throughout the book on a timeline. It explores the history of the apatosaurus' discovery, how its fossils were once mistaken for the brontosaurus, and how it belongs to the sauropod group.

Building a Bridge

Angie Smibert (author)

Publisher: Amicus Publishing ISBN: 9781681515106

This book for elementary readers highlights the sequence of events from idea to a finished bridge. Full-color photographs and a timeline support each step of the project's process, from the design and preparations to the construction and finishing details. A glossary, further resources, author's note, and an index are included.

Building a Skyscraper

Karen Latchana Kenney (author)

Publisher: Amicus Publishing ISBN: 9781681515137

This book for elementary readers highlights the sequence of events from idea to a finished skyscraper. Full-color photographs and a timeline support each step of the project's process, from the design and preparations to the construction and finishing details. A glossary, further resources, author's note, and an index are included.

I'll Be a Librarian

Connie Colwell Miller (author) Silvia Baroncelli (illustrator)

Publisher: Amicus Publishing ISBN: 9781681514796

Readers follow along on a day in the life of a librarian as a young girl pretends that the family den is a public library. Includes a glossary of library terms and a library scavenger hunt activity.

I'll Be a Carpenter

Connie Colwell Miller (author) Silvia Baroncelli (illustrator)

Publisher: Amicus Publishing ISBN: 9781681514789

Readers follow along on a day in the life of a carpenter as a young girl pretends to be a carpenter while building a cardboard-box fort in the backyard with her brother. Includes a glossary of construction terms and an activity that lets readers practice building skills.

Pickup Trucks

Wendy Strobel Dieker (author)

Publisher: Amicus Publishing ISBN: 9781681514574

This search-and-find book invites early readers to look for new vocabulary words and pictures while giving simple facts about the role of pickup trucks in helping people haul large items.

Mechanics

Emma Less (author)

Publisher: Amicus Publishing ISBN: 9781681513621

Keep our cars and trucks running smooth! In this book, readers will meet the mechanics who work on vehicles, from cars and trucks to airplanes and big machines. Aimed at emergent readers, the text also includes vocabulary specific to this community helper's job, along with colorful action images.

Video Games from Then to Now

Angie Smibert (author)

Publisher: Amicus Publishing ISBN: 9781645490494

Video game technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of video games for elementary students. The saga of video games is rife with epic quests, thievery, and competition. It took Ralph Baer about 15 years to complete his quest to play video games on home TVs, finally selling the first gaming console. Then Atari stole his table tennis game and made Pong and arcade history. Shortly after, Atari would also ignite the console wars with its Atari 2600. From Spacewar! to Mario Bros. to Fortnite, gaming has gone from geek to mainstream, with top Esports winners taking home millions of dollars. With virtual reality, where will gaming go next?

Photography from Then to Now

Rachel Grack (author)

Publisher: Amicus Publishing ISBN: 9781645490487

The technology of taking pictures is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of photography for elementary students. So much science went into that selfie! First, people had to figure out how light even worked. Then, a French guy smeared sticky black stuff on a silver plate and the black stuff hardened in sunlight. And we had our first picture. (It was not a selfie.) People tried new chemicals and lenses and film to take better, faster pictures. Then came the digital revolution. Cameras got into cellphones and now there are SO many selfies. Will 3-D bring our photos right into reality?

Phones from Then to Now

Angie Smibert (author)

Publisher: Amicus Publishing ISBN: 9781645490470

Telephone technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of landlines and cell phones for elementary students. Once upon a time, no one carried a phone around. Phones plugged into a wall and you could only move as far as the cord let you. And it basically stayed that way for 100 years! When we finally got cordless phones, you still had to stay in your house to call. The first mobile phones weighed 80 pounds and had to be carried around in a car—hence the term car phone. The dawn of the cell phone was the 1980s with the Motorola Dynatec. Phones changed forever. Now we have smart phones in our pockets!

Movies from Then to Now

Rachel Grack (author)

Publisher: Amicus Publishing ISBN: 9781645490463

The history of movie technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource for elementary students. It took 50 years from the invention of photographs to the magical motion of movies. In the 1890s, Thomas Edison’s company decided to make a camera that could take a bunch of pictures really fast. Next came silent films, talkies, and Technicolor. New technology gave us widescreens, 3-D, IMAX, and, finally, the digital revolution. How will virtual reality change movie-going in the future?

Computers from Then to Now

Angie Smibert (author)

Publisher: Amicus Publishing ISBN: 9781645490456

Computer technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of computing for elementary students. Back in the 1950s, computers were only for employees of the government and universities. They were way too expensive for the average person. In 1975, the Altair 8800 kit made them affordable. It also inspired a guy named Steve Wozniak to start Apple Computers with his friend Steve Jobs. Then came mice, GUIs, MacIntosh versus PC, and the World Wide Web. In the 2000s, computers got into cell phones and now everyone carries a computer in their pocket. Where will artificial intelligence take computers in the future?