Thanks to whimsical illustrations and everyday examples, kids can finally discover the true meanings behind some of the world's strangest idioms, such as 'It's a long shot.'
Thanks to whimsical illustrations and everyday examples, kids can finally discover the true meanings behind some of the world's strangest idioms, such as 'I'm all thumbs.'
Thanks to whimsical illustrations and everyday examples, kids can finally discover the true meanings behind some of the world's strangest idioms, such as 'Hold your horses.'
Thanks to whimsical illustrations and everyday examples, kids can finally uncover the true meanings behind such odd idioms as 'Oh, go fly a kite.'
Thanks to whimsical illustrations and everyday examples, kids can finally discover the true meanings behind such weird idioms as 'Don't look a gift horse in the mouth!'
Thanks to whimsical illustrations and everyday examples, kids can finally discover the true meanings behind such odd idioms as 'Break a leg!'
Did you ever wonder what the difference is between a fish and a piano, or what you call a sleeping cow? Young readers will enjoy a clever and creative selection of riddles and jokes related to four-legged, feathered, and finned creatures.
Thanks to whimsical illustrations and everyday examples, kids can finally discover the true meanings behind some of the world's strangest idioms, such as 'Put a bug in one's ear.'
Beloved illustrator Wallace Edwards invites us into the world of Professor I.B. Doodling, a traveling artist who takes suggestions from schoolchildren in order to create fantastical hybrid animals. The result of these visits is Unnatural Selections, a collection of magnificent beasts, from the stately Whalephant to the talented Lizabouboon. Sure to inspire the imagination, Wallace Edwards’s intricate illustrations invite you to pore over them again and again. A supplementary index lists additional creatures to spot throughout the book’s pages, encouraging readers to go back for a second, and a third, look.
Josh Johnson's mother wants him to run for class president. Josh just wants to run and hide. If only there were a club to help downtrodden eleven-year-olds escape their parents' ambitions! But since no such club exists, Josh has to invent one -- he calls it Dunces Anonymous, and before he knows it, the membership is up to three. Magnolia and Wang help Josh lose the school presidential election, but that's just the beginning of the club's activities. Magnolia, pressured by her mom into trying out for the role of Juliet in the school's play, finds herself fending off the advances of an overly amorous Romeo. Wang's father has forced him to join the school chess club, but Wang desperately wants to take fencing lessons instead. As the three friends try to free Magnolia from the school play, liberate Wang from the chess club and get rid of horrible Stacey Hogarth, who has vowed to become the new president of Dunces Anonymous, they realize that they all have talents -- if only their parents could see them.
When eight-year-old Josh and his family adopt an energetic puppy with a big personality and a talent for escaping, everyone is sure that obedience school will teach him good manners. But Bagels turns out to be a bigger handful than anyone predicted. He gets into the laundry, the groceries and the neighbor’s koi pond. He even gets expelled from obedience school. Josh and his little sister, Becky, are worried that if Bagels doesn’t shape up, their parents will send him back to the shelter. Can Bagels redeem himself before it’s too late?
Meet Justine McKeen, the Queen of Green. She's trying to save the planet, one person at a time, and when she decides to get something done, it's a lot of fun. When a small bird is injured after flying into a school window, the students are shocked and upset. But they are even more shocked when school bully Jimmy Blatzo rescues the bird and nurses it back to health. Blatzo may have saved one bird, but the problem is much bigger and not confined to the school grounds. Birds are flying into the windows at the town hall too. With the help of Justine, green activist extraordinaire, Blatzo gets the courage he needs to approach town council. Getting over his fear of public speaking will be one challenge. Getting used to his new nickname, Bird Nerd, will be another matter entirely.
Eleven-year-old Edie Jasmine Snow has a "perfect" thirteen-year-old sister, two loving parents, and a cat named Dusty. She also has a grandmother she suspects is a witch and a grandfather who insists on calling her Albert. Framed by family summer vacations at the lake, All-Season Edie follows Edie through a tumultuous year in which her beloved grandfather becomes ill. In the face of family tragedy, Edie tries to practice witchcraft, learns to dance the flamenco, meets the Greek god Zeus doing his Christmas shopping at the mall, ruins the most important party of her sister's life and realizes that her family is both completely strange and absolutely normal.
With the help of his wild imagination and enthusiasm, DJ, the hero of Adventures at Camp Lots-o-Fun, deals with one disaster after another—Super Stackers, "weeding" his mom's garden, facing Tiger the Terrible and a misspelled sign. But when DJ mistakenly sells the wrong box of jewelry to his new friend Sam at his grandma's garage sale, those disasters seem minor. Riding his beloved skateboard, Speedwell, DJ sets out to search for Sam, which is a challenge in itself. When he finally finds Sam, DJ is not prepared for the enormous sacrifice he will have to make to get the jewelry box back.
Miranda has one messy desk. It's full of books, pencils, science projects and…other stuff. Too much stuff, says her teacher, Ms. Basil. On a family visit to her Uncle Aldo's one night, Miranda wonders if some of his magician's tools might offer a solution to her messy-desk problem. Sneaking off to the magic room, Miranda finds Uncle Aldo's impressive collection of top hats. Miranda knows that magic top hats can hold lots of things—why not the mess from her desk? At first, the hat seems to do the trick, but soon things start to go horribly wrong. As Uncle Aldo says, you have to be careful with magic.
Take one prankster, put her together with the editor of the world's most boring school newspaper, add one over-worked principal, and you've got a recipe for the most chaotic few weeks in the history of Upland Green Elementary. The unlikely duo of Martin Wettmore, editor and expert grammarian, and Trixi Wilder, prankster extraordinaire, is given the task of improving the pathetic sales of their school newspaper. Martin and Trixi clash over everything from journalistic integrity (Trixi has none) to imagination (Martin has none). But when the paper starts to wreak havoc at the school, Principal Baumgartner shuts it down and assigns Trixi to Saturday morning bus-washing duty. To redeem themselves, Martin and Trixi resolve to create one very special edition of the Upland Green Examiner.
TJ may not like cats, but that doesn't stop a taxi from showing up at his door bearing his grandmother's four felines. Killer, Cleo, Kink and Maximillian the Emperor, Max for short, invade TJ's life and replace dinosaurs as the topic for his school project. His friend and partner for the project, Seymour, is deeply disappointed; the cats in his drawings all come out looking prehistoric. The animals' presence in TJ's house leads to a series of adventures, one involving the police and another involving a mass escape.
In this sequel to TJ and the Cats, TJ and his best friend Seymour are back, joined by a classmate Amanda. TJ does not believe in ghosts. So when he agrees to create a haunted house in his own home as a fundraiser, he does not anticipate problems, at least not until it turns out that a ghost may inhabit the spare room in his century-old house. The ghost, real or imagined, leads TJ to some fascinating family history. TJ finds a way to bring that history alive for his family. The kittens, offspring of two of the cats from the first book, lead the way.
When master fact-gatherers TJ and Seymour are asked to join the school Quiz Kids team, TJ thinks Seymour should take the stage at the upcoming contest against the high-pressure Fairview School team. TJ is already more than occupied rescuing his cats and helping Gran get ready for her upcoming trip to Belize. When he goes with his dad to help with a renovation job on a huge house on Fairview Hill, he and T-Rex tangle with a rich girl and her giant dog, Frooie. Then Seymour develops stage fright, Alaska goes missing, and the girl from the big house shows up on the Fairview quiz team. TJ knows he has to sort things out - fast!
TJ overcame his fear of cats in TJ and the Cats and his fear of ghosts in TJ and the Haunted House. Now, he's not so keen on facing his fear of failure. His best friend Seymour is determined to come up with the latest greatest invention and TJ's gran expects TJ to build a rocket. The kittens, T-Rex and Alaska, are eager to get involved. When the first rocket that TJ builds plummets out of the sky, no parachute in sight, TJ is sure that his efforts are doomed. But are they?
TJ Barnes is back, playing with his crazy cats, T-Rex and Alaska, helping out in his parents' hardware store and goofing around with his best friend, Seymour. When Seymour announces that he has signed them both up for a football team, TJ fears the worst. Neither of them is huge or mean or able to tackle, catch, throw, run or kick a ball down a field, but Seymour is determined to be a star. With the help of a stack of library books, TJ starts to understand the game but it takes more than a few books to figure out what's wrong with his best friend.
Lucas has dinosaurs on the brain, but he's a little short on friends. When he gets a new book on how to make model dinosaurs, he's inspired to make one immediately. He's not so inspired by his new dinosaur-making kit: all the box contains is a test tube of clear liquid and a few instructions. But when he mixes the liquid into his papier-maché goop, he gets much more than he bargained for, including the most unlikely friend.
Teach early Physical Development concepts and foundational reading skills with this precisely leveled text.
Have you heard these common proverbs? Let sleeping dogs lie. Where there's smoke, there's fire. You can lead a horse to water, but you can't make him drink. Or what about these riddles? What is black and white and red (read) all over? Why did the chicken cross the road? Why is 6 afraid of 7? Proverbs and riddles are tiny, bite-size pieces of folklore. They make us think. They tease our brains. They may make us laugh. But most of all, they tell us something about who we are and how we see the world.
It can be difficult to find interesting materials for students who read below grade level, but these hilarious characters and goofy stories will get students reading! The small amount of text per page and strong visual cues make these stories very reader-friendly. Phonetic skills get a real workout through the repeated use of words with special vowel and letter combinations.