Katie Flanagan was a star striker on her old school's soccer team. But at Peabody, there is no girls' soccer team. The school district allows Katie to try out for the boys' team. Having a girl play on the boys' team causes some conflict. Can Katie overcome these barriers? Includes discussion prompts, a soccer quiz, and fun facts about soccer. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Tony Andia is the Peabody football team's starting quarterback. After he hits the ground hard during a game he just isn't himself. His friend Artie thinks Tony might have a concussion. Artie thinks he should tell Coach Joh. But should he get involved? Includes discussion prompts, a football quiz, and fun facts about football. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Lucy Andia is an award-winning volleyball player. She tries out for the Peabody team sure she'll be the star. But when other girls have greater talent, Lucy has to change positions. Can Lucy embrace her new role on the team? Includes discussion prompts, a volleyball quiz, and fun facts about volleyball. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Artie Lieberman tries out for Peabody's lacrosse team. He is excited to make the team. But when he is bullied by a group of bigger boy, he's not sure he wants to keep playing. Can he stand up to the bullies? Is it even worth it? Includes discussion prompts, a lacrosse quiz, and fun facts about lacrosse. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Henrietta Achilles, the heir of a legendary wizard, has a serious plumbing problem. When flooding from the wizard's house threatens to destroy everything around it, Henrietta must rally a group of unlikely allies to stop the deluge. Alongside Captain Booner's soldiers and Nate Flemming's motley bandits, Henrietta travels into the house's depths, a journey that brings danger...and discovery. Soon Henrietta encounters one of her uncle's lost creations—and he's a little suspicious about Henrietta winding up in charge. Meanwhile, secrets from Flemming and Booner's shared past explode into view, and the house's volatile magic threatens to sink the rescue mission...Book 2 in the series.
The story of a girl and her dog—in space. Sienna Barlow loves nothing more than riding around New Kansas on top of her mega-dog, Gus. He's one of the massive pooches protecting the human settlers of a strange planet. In fact, Sienna connects better with Gus than with other kids. So when a visiting official threatens to shut down the mega-dog program, Sienna sneaks off with her best friend. After she, Gus, and a stowaway crash their escape ship, they discover a danger to every human in their community—and launch a wild plan to save New Kansas.
Cassandra's life keeps changing, and she's learning that her unusual gift can't fix everything. Her first dates with her maybe-boyfriend Tristan weren't exactly what she dreamed they would be. She and Juliet are basically stepsisters, but Juliet still hasn't warmed up to her. And Cassandra's trying to find a new home for a dog that's saying good-bye to its owner. But that takes more than talking to animals—it means finding the perfect person. No one said being an animal psychic was easy . . .Book 2 in the series
Seventh grader Derrick's "Dead Max Comix" are such a hit in the school paper that he and Max start an advice column. Derrick and Doug should have asked for advice before they started a band without inviting Kim and Keisha to join. To get even, Kim challenges the guys to come up with awesome costumes for Comic-Con and enter the upcoming Battle of the Bands. Will the Battle of the Bands mean the end of Derrick and Kim? More importantly, who will win? Book 2 in the series
Derrick Hollis is a 7th grader at Zachary Taylor Middle School and an aspiring cartoonist, too shy to show his work to anybody but his best friend Doug. When his dog Max dies, Derrick is left devastated. But then Max returns from the other side and starts to give Derrick advice. Derrick could use it, especially when it comes to affairs of the heart and standing up to bullies. When Derrick is too scared to ask his crush Kim to the Spring Fling, Max tells Derrick to "dog up!" and shake his tail on the dance floor. Will Dead Max be good for Derrick or lead him astray? Book 1 in the series
Explore the haunted history of the Winchester Mystery House in this engaging graphic novel. Was this house built to appease angry ghosts? Turn the pages to find out . . . if you dare.
Dracula opens the door to the unknown. Do all superstitions have a basis in reality, or are they just folklore? Bram Stoker's Dracula is one of the most feared and most loved tales in literature. From Transylvania to London, the reader explores the dark side of mystery and intrigue riding on the coattails of Dracula's cape, changing from wolf to bat, and living on in the nighttime. Do vampires really exist? Read Dracula and decide for yourself.
Mark Twain allows the reader to live life through the eyes of the mischievous Tom Sawyer- the fear of being in the cemetary at the wrong time, the anxiety of being chased by Injun Joe, the excitement of finding buried treasure, the joy of being carefree, and the guilt of hurting Aunt Polly. Join Tom, Huck, Injun Joe, Aunt Polly, and the others on a roller coaster of emotions and excitement without ever leaving your favorite reading chair!
When young Henry Fleming joins the Union army, he dreams of becoming a great hero. But after running in terror from battle, he must face his cowardice and fight bravely to win back his self-respect. Filled with vivid battle scenese, The Red Badge of Courage is considered a masterpiece of literature about war.
A Christmas Carol is without question one of Charles Dickens' greatest works. This extremely popular story introduces some of the most timeless, internationally known characters such as Scrooge, the unforgettable miser; Bob Cratchit, the underpaid clerk; and Tiny Tim, Cratchit's frail, loving son.
Fresh from his adventures in Wild Ride, Marcus is back and helping his cousin, Bounce, learn to skate. Between learning how to ollie and do a 50-50 grind, Bounce and his friends also have to avoid the skate-park goons and take on the outlaw bikers who are terrorizing the small town. Excitement, action and some radical skating tips. Hang on for another wild ride!
Billy Stuart, the young raccoon leader of the Zintrepids Scout troop, aspires to be just like his grandfather, a globe-trotting adventurer who knows no fear. After accidentally traveling through time in pursuit of Grandpa, Billy and friends find themselves on the island of Crete, snout to snout with King Minos's Minotaur. It's a formidable challenge; Billy and his buddies have to escape the Minotaur, the labyrinth and King Minos's wrath and maybe, just maybe, find their way home! Brightly illustrated and enhanced with games and puzzles, this sequel to Billy Stuart and the Zintrepids is sure to amuse readers of all ages.
The first installment in the new Graphic Guide Adventure Series. Devin, Nadia and Marcus are on their way to visit their environmentalist parents who are working to stop a logging company from clear-cutting a remote valley. When their plane crashes and the pilot is killed, the kids are left to survive in the wild with Wiley, a government bureaucrat, who is the only other passenger on the plane. Learning to build a shelter and make a fire in the woods, they discover that Wiley is working with the logging company and will do anything to stop the secret getting out. On the run and in mortal danger, the three must outrun Wiley, escape a raging forest fire and outwit a hungry grizzly bear to make it to safety.
Pema, Bounce and Jagroop are battling a greedy developer for control of the airwaves. When Karl Reed, Owner of Oasis Developments, tries to force the sale of a local fruit farm ”through whatever means necessary” Pema, Bounce and Jagroop decide to expose him through the media. Little do they realize that when it comes to the news and the advertisers who make it possible, the truth is not always part of the story and nothing can be taken at face value. While learning about media consolidation and the power of money over truth, Bounce, Pema and Jagroop decide to take on the developers and the media.
While Devin and Nadia spend summer vacation at a university camp for little kids—Nadia as a counselor and Devin as an unwilling participant—their mother's research project is vandalized and her motives are questioned. Devin, Nadia and Simon stumble upon shady characters, corporate conspiracy and a plot to take over the nation's food supply with genetically modified fertilizer. Mixing action and suspense with information on the agricultural system and the intricacies of the food supply, Food Fight is another gripping installment in the Graphic Guide Adventure series.
Moby Dick is an exciting story about Captain Ahab's compelling obsession to get his revenge and defeat the Great White Whale. The story truly portrays the tragedy of hatred. This timeless epic is considered one of the strangest yet most powerful stories ever written.
Modo, who first made his appearance in The Hunchback Assignments, is a young, disfigured spy trained to be the ultimate secret agent. Not only is Modo brilliant and strong, but he also has a special ability: he can temporarily take on the appearance of other people. While on holiday, Modo and fellow spy Octavia Milkweed find themselves in Ember's End. Created by the slightly mad scientific genius Dr. Ebenezer Ember, this is no ordinary wild-west town. It is surrounded by an energy field that prevents gunpowder from firing, and messages are sent via pneumatic tubes. There are also rumors that before Dr. Ember died, he built a weapon so powerful it could end all wars. With the local sheriff recently deceased, the two travelers are suddenly put in charge of Ember's End law enforcement.
You'll be kept in suspense with these four Edgar Allan Poe short stories! The Pit and the Pendulum, The Fall of the House of Usher, The Cask of Amontillado, The Murders in the Rue Morgue.
Many people think that Charlotte Brontë loosely based Jane Eyre on her own life and experiences. See how Brontë tells her story through the eyes of Jane Eyre. Even though Jane was orphaned at an early age and forced to live with her evil aunt, Mrs. Reed, she still managed to be happy. Read along as Jane travels to Lowood School and eventually to Thornfield Hall where she meets Mr. Rochester, the only true love she ever knows.
Have you ever wondered what it would be like to go back in time, knowing what you know now? That is the story of a Connecticut Yankee who is magically transported back to King Arthur's time. But with the knowledge of modern technology. Will modern technology win out over the magic of Merline, the court magician?
With seconds to the finish line, Dalen and Gole lead the distant world of Budap's annual Junior-Jet Race. Suddenly they are overtaken. Left behind in a cloud of mysterious purple exhaust, they realize something doesn't add up. Looking for clues, the two friends uncover a tunnel that leads them to Earth. They arrive in Port Angus, once a lively west coast fishing community. The fishing industry is dying, and Dalen and Gole find themselves embroiled in a sinister plot to steal fish and send them to Budap. Pursued by government agents and angry aliens, Dalen and Gole are in a race against time to save both their own distant world and the fishing community of Port Angus.