Search Results: 145 books from 1 publisher. Learn more

Coding on the Playground

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160385

The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding Onstage

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160439

The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Science Lab

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160422

The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the City

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160408

The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Zoo

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160392

The Coding at the Zoo book presents early learners with a zoo story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Water Park

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160415

The Coding at the Water Park book presents early learners with a water park story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Virtual Reality and Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141049

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Attending MINECON

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141032

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.

MMORPGs in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141018

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about playing massive multiplayer online role playing games (MMORPGs) in Minecraft, including tips and tricks and safety information. Includes table of contents, glossary, and index--as well as sources for further reading.

Sight and Sound in Minecraft

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140912

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Building a Roller Coaster in Minecraft

Adam Hellebuyck, Mike Medvinsky (authors)

Publisher: Cherry Lake Publishing ISBN: 9781534140882

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Building a Roller Coaster in Minecraft focuses: Science on science but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Starter Guide to Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131514

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how to get started in the world of Minecraft, from gathering resources to building their first structures. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Enchanting and Potions in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131521

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can create and use potions to provide a variety of useful effects in the world of Minecraft. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Redstone and Transportation in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131576

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how to use redstone to build advanced Minecraft structures such as automated doors and powered mine carts. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Mining and Farming in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131569

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn all about the many resources found in the world of Minecraft,from how they are gathered to what they are used for. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Playing Pokémon GO

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534183391

Every day, millions of players around the world get out their mobile phones, fire up Pokémon GO, and start scouring real-world locations for the elusive virtual creatures known as Pokémon. In this book, readers will learn everything they need to set off on the journey toward becoming an expert Pokémon trainer. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

How Pokémon GO Was Made

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534183407

Every day, millions of players around the world get out their mobile phones, fire up Pokémon GO, and start scouring real-world locations for the elusive virtual creatures known as Pokémon. In this book, readers will uncover the fascinating history behind this remarkable augmented reality game. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Battling in Pokémon GO

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534183414

Every day, millions of players around the world get out their mobile phones, fire up Pokémon GO, and start scouring real-world locations for the elusive virtual creatures known as Pokémon. In this book, readers will discover the tips and tricks they need to emerge victorious in head to head Pokémon battles. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Collecting and Trading in Pokémon GO

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534183421

Every day, millions of players around the world get out their mobile phones, fire up Pokémon GO, and start scouring real-world locations for the elusive virtual creatures known as Pokémon. In this book, readers will find out how to catch the game's hundreds of collectible creatures by discovering them in the wild or trading with other players. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Professional Esports Leagues

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172371

Esports competitions have become a world-wide phenomenon with millions of viewers and fans. Learn about the different facets of a professional esports league. Aligned with curriculum standards, these books also highlight key 21st Century content including information, media, and technology skills. Engaging content and hands-on activities encourage creative and design thinking. Book includes table of contents, glossary, index, author biography, and sidebars.

Influencers and Streaming

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534172364

Esports competitions have become a world-wide phenomenon with millions of viewers and fans. Learn about online streaming and what it takes to become an influencer. Aligned with curriculum standards, these books also highlight key 21st Century content including information, media, and technology skills. Engaging content and hands-on activities encourage creative and design thinking. Book includes table of contents, glossary, index, author biography, and sidebars.

The Making of Apex Legends

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160835

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers discover how this incredible game was created, from its top-secret early development to its record-breaking release. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

On a Sunny Day

Czeena Devera (author)

Publisher: Cherry Lake Publishing ISBN: 9781534159853

Learn about fun things you can do on a sunny day! The book utilizes curriculum-based text to get children comfortable with reading, and uses the Whole Language approach to literacy, a combination of sight words and repetition builds recognition and confidence. Bold, colorful photographs correlate directly to text to help guide readers through the book.

On a Rainy Day

Czeena Devera (author)

Publisher: Cherry Lake Publishing ISBN: 9781534159877

Learn about fun things to do outdoors on a rainy day! The book utilizes curriculum-based text to get children comfortable with reading, and uses the Whole Language approach to literacy, a combination of sight words and repetition builds recognition and confidence. Bold, colorful photographs correlate directly to text to help guide readers through the book.

On a Windy Day

Czeena Devera (author)

Publisher: Cherry Lake Publishing ISBN: 9781534159860

Learn about fun things you can play with on a windy day! The book utilizes curriculum-based text to get children comfortable with reading, and uses the Whole Language approach to literacy, a combination of sight words and repetition builds recognition and confidence. Bold, colorful photographs correlate directly to text to help guide readers through the book.