Search Results: 143 books from 22 publishers. Learn more

Haciendo un muñeco de nieve (Building a Snowman)

 Carolyn Kisloski (author) Nina de Polonia (illustrator)

Publisher: Rourke Publishing ISBN: 9781641561372

How do you build a snowman? With some snow for a body and objects for a face, arms, and clothes.

Building a Snowman

 Carolyn Kisloski (author) Nina de Polonia (illustrator)

Publisher: Rourke Publishing ISBN: 9781683428367

How do you build a snowman? With some snow for a body and objects for a face, arms, and clothes. Paired to the nonfiction title What Is Snow?.

What is Sam Making?

Abby Walters (author) Isabella Grott (illustrator)

Publisher: Rourke Publishing ISBN: 9781683428503

Sam is making something. He puts more and more pieces together. Do you know what he is making? Paired to the nonfiction title Robots Can.

Escondite (Hide and Seek)

 Carolyn Kisloski (author) Nina de Polonia (illustrator)

Publisher: Rourke Publishing ISBN: 9781641561310

Time to play hide and seek in the playground. Find somewhere to hide before the count hits 10. Where is the best place to hide?

Tenemos una caja (We Have a Box)

 Carolyn Kisloski (author) Isabella Grott (illustrator)

Publisher: Rourke Publishing ISBN: 9781641561358

What can we do with a box? You can make a car, a house, and an airplane. We can make anything with a box. What do you want to make?

Hide and Seek

 Carolyn Kisloski (author) Nina de Polonia (illustrator)

Publisher: Rourke Publishing ISBN: 9781683428022

Time to play hide and seek in the playground. Find somewhere to hide before the count hits 10. Where is the best place to hide? Paired to the nonfiction title Favorite Games.

We Have a Box

 Carolyn Kisloski (author) Isabella Grott (illustrator)

Publisher: Rourke Publishing ISBN: 9781683428121

What can we do with a box? You can make a car, a house, and an airplane. We can make anything with a box. What do you want to make? Paired to the nonfiction title Building a House.

Coding in Video Games

Elizabeth Noll (author)

Publisher: Bellwether Media Inc. ISBN: 9781681035772

How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.

Street Hockey

Kara L. Laughlin (author)

Publisher: The Child's World ISBN: 9781503825710

A very simple introduction to the sport of street hockey, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

Capture the Flag

Kara L. Laughlin (author)

Publisher: The Child's World ISBN: 9781503825659

A very simple introduction to the game of capture the flag, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

Four Square

Kara L. Laughlin (author)

Publisher: The Child's World ISBN: 9781503825666

A very simple introduction to the game of four square, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

Kickball

Darice Bailer (author)

Publisher: The Child's World ISBN: 9781503825673

A very simple introduction to the sport of kickball, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

Parkour

Kara L. Laughlin (author)

Publisher: The Child's World ISBN: 9781503825680

A very simple introduction to the sport of parkour, the basic rules, the equipment used, and how it is done. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

Pick-up Basketball

Craig Ellenport (author)

Publisher: The Child's World ISBN: 9781503825697

A very simple introduction to the sport of handball, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

Street Football

Darice Bailer (author)

Publisher: The Child's World ISBN: 9781503825703

A very simple introduction to the sport of street football, the basic rules, the equipment used, and how it is played. Additional features to aid comprehension include fun facts, a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.

History of Video Games

David Paris (author)

Publisher: Teacher Created Materials ISBN: 9781480756984

Do you know when the first video game was made? Which games were the biggest hits? Which game company secretly created its own competitor? These facts, and many more, are part of the fascinating history of video games! Featuring TIME content, this high-interest nonfiction e-book builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students.

History of Comic Books

David Smith (author)

Publisher: Teacher Created Materials ISBN: 9781480756991

Bam! Pow! Zing! What do these words make you think of? If you answered "a comic," then you already know a bit about comics. But there is so much more to know! Featuring comic book heroes and villains from DC, Marvel, Dark Horse, and Image Comics, the History of Comic Books dives into the history and lasting popularity of comic books. Featuring TIME content, this high-interest nonfiction reader builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students.

How Many Toys?

Sharon Coan (author)

Publisher: Teacher Created Materials ISBN: 9781480754775

How many toys do you have? Have you ever taken the time to count all of your toys? Introduce young readers to counting and cardinality by having them count the different toys displayed throughout the pages of this e-book. Featuring vivid photographs of toy cars, dinosaurs, and more, readers will enjoy counting while also developing oral language skills by describing what is happening in each photograph.

I Can

Dona Herweck Rice (author)

Publisher: Teacher Created Materials ISBN: 9781433399527

Featuring basic concepts, this lovely book uses vivid images, engaging vocabulary, and informational text to inspire beginning readers to recognize activities such as playing, digging, reading, running, swinging, and writing. With this engaging nonfiction reader, children will be proud to share what they can do!

Tonight's Concert

Pam Dase (author)

Publisher: Teacher Created Materials ISBN: 9781433399466

Learn how to read and construct statistical graphs and prepare for a concert! This fun story will engage readers as they master bar graphs, circle graphs, line graphs, histograms, and line plots. This engaging title features eye-catching images, exciting practice problems, easy-to-read text, STEM themes, clear mathematical charts and diagrams, and an accessible glossary and index. This title shows how simple, useful, and fun statistical graphing can be! Students will feel encouraged to see how they can use graphs to plan events of their own!

Games Are Fun

Lisa Greathouse (author)

Publisher: Teacher Created Materials ISBN: 9781433399251

Discover patterns in everyday games! This charming title helps young readers recognize repeating patterns in common games like checkers, cards, board games, and jacks. Children will enhance their understanding of patterns and early STEM themes with engaging examples and featured "You Try It" problems.

¡Juguemos! (Let's Play)

Sara A. Johnson (author)

Publisher: Teacher Created Materials ISBN: 9781433393532

Did you know that you use subtraction when you play games? Everything from picking a winning team, jumping rope, and playing hopscotch uses subtraction. See subtraction in action as you read this book!

Let's Play!

Sara A. Johnson (author)

Publisher: Teacher Created Materials ISBN: 9781433393372

Make subtraction entertaining with this book about games! This fun title will engage readers as they discover how they can practice subtraction and early STEM concepts while playing their favorite games. Through practice problems, vivid images, and helpful mathematical charts, this book makes subtraction simple and encourages readers to practice their new mathematical skills while playing their favorite games.

How Toys Work

Lisa Greathouse (author)

Publisher: Teacher Created Materials ISBN: 9781433392924

Readers won't have to disassemble their favorite toys to discover what makes them work. This book explores electric, magnetic, and motion-powered toys from design to function. It introduces readers to six simple machines and explains how they use force and motion to do work. Not every toy is a technological marvel. Readers learn about time-honored favorites including the rocking horse, Slinky, and rattles.

Los juegos son divertidos (Games Are Fun)

Lisa Greathouse (author)

Publisher: Teacher Created Materials ISBN: 9781433380686

Discover patterns in everyday games! This charming, Spanish-translated title helps young readers recognize repeating patterns in common games like checkers, cards, board games, and jacks. Children will enhance their understanding of patterns and early STEM themes with engaging examples and featured "You Try It" problems.