Search Results: 99 books from 14 publishers. Learn more

Apex Legends: Combat

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160873

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers take a deep dive into the complex combat systems of Apex Legends and learn what it takes to win consistently. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Equipment

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160859

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn about the wide range of weapons and other equipment in Apex Legends and find out how to use this gear effectively. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Guide to Kings Canyon

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160897

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn their way around the sprawling world of Kings Canyon, where all Apex Legends matches take place. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Microtransactions

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160866

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn how to customize their characters' appearance through microtransactions in Apex Legends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Teamwork

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160880

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn how to work alongside their Apex Legends teammates to get the advantage over rival teams. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Clan Castles 3: Epic Fail

Evan Jacobs (author)

Publisher: Saddleback Educational Publishing ISBN: 9781645980643

Jake and Kyle have a few new friends to play Clan Castles with. Abby McQuade always has perfect timing. Game creator Erik van Syke is a good person to have on their side. Prince Robo and King Nojra don’t stand a chance. But when Jake and Kyle get in a fight, a strange new update makes the game—and reality—spin out of control. Can Jake and Kyle save their friendship while also saving the world?

Clan Castles 2: Upgrade Pack

Evan Jacobs (author)

Publisher: Saddleback Educational Publishing ISBN: 9781645980629

Jake and Kyle were sucked into their video game. Virtual reality became reality. They had to beat Level 99 or else they would be stuck in the game for good! And they did it! But then they realize something awful has happened ... They escaped the game, but now the game is being played in the real world. The stakes have never been higher.

Clan Castles

Evan Jacobs (author)

Publisher: Saddleback Educational Publishing ISBN: 9781645980636

Ninety-nine levels. That's how tough it is to win the video game Clan Castles. Jake and his best friend, Kyle, have been playing the game for months. Now they're at Level 99. The toughest and most challenging. With luck and skill, they clear it! What happens next is unbelievable. They get transported inside the game. And they're back at Level 1. Will they ever be able to get out?

Esports

M.G. Higgins (author)

Publisher: Saddleback Educational Publishing ISBN: 9781630789091

Esports is more than just professional gaming. There are hundreds of contests, serious cash prizes, and millions of fans. Pro gamers have been working hard since the 1970s to build their skills and win big. The Esports industry isn't perfect, but it's definitely on the rise.

Fortnite: Beginner's Guide

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149618

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn everything they need to know to get started in their first online Battle Royale matches. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Fortnite: Healing Items and Potions

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149595

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's huge variety of helpful items. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Building a Roller Coaster in Minecraft: Science

Adam Hellebuyck, Mike Medvinsky (authors)

Publisher: Cherry Lake Publishing ISBN: 9781534140882

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Building a Roller Coaster in Minecraft focuses: Science on science but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Using Tools and Building a City in Minecraft: Technology

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140899

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Moving Water in Minecraft: Engineering

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140905

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Sight and Sound in Minecraft: Art

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140912

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft: Art focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Patterns and Numbers in Minecraft: Math

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140929

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Violence in Pop Culture

Wil Mara (author)

Publisher: Cherry Lake Publishing ISBN: 9781534130982

Using the new C3 Framework for Social Studies Standards, Violence in Pop Culture in the Global Citizens: Modern Media series explores the topic through the lenses of History, Geography, Civics, and Economics. Text and photos look at the history, basic philosophies, and geography of the prevalence of violence in pop culture. As they read, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.

Streaming TV

Wil Mara (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131026

Using the new C3 Framework for Social Studies Standards, Streaming TV in the Global Citizens: Modern Media series explores the topic through the lenses of History, Geography, Civics, and Economics. Text and photos look at the history, basic philosophies, and geography of the growing popularity of streaming TV. As they read, students will develop questions about the text, and use evidence from a variety of sources in order to form conclusions. Data-focused backmatter is included, as well as a bibliography, glossary, and index.

MINECON

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131620

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: MMORPG

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131606

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how creative players have built a massively-multiplayer online version of Minecraft where huge groups of players can explore and create together. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: Story Mode

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131590

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will get an introduction to Minecraft Story Mode, the adventure game series that allows players to direct the course of a thrilling story set in the world of Minecraft. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: Virtual Reality

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534131613

With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Game Design

Greg Austic (author)

Publisher: Cherry Lake Publishing ISBN: 9781624312083

From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.

The Adventures of Spot: Puppy Games

Highlights for Children (author)

Publisher: Highlights ISBN: 9781684374557

Puppy games! Spot loves chasing and catching baseballs. Spot tries to play with a big branch but it is too heavy. Spot meets a beautiful butterfly. Spot explores the woods. Stories by Marileta Robinson and Highlights for Children.

The Adventures of Spot: Get Moving

Highlights for Children (author)

Publisher: Highlights ISBN: 9781684374564

Get Moving! Spot chases his shadow until they both stop for a rest. Spot knocks down a pail of paint on to himself and leaves, sticks, and a bird nest stick to his body when he runs. Spot chases hi ball around on a windy day. Spot helps a turtle on a journey. The sounds of the forest inspire spot to dance. Stories by Marileta Robinson and Highlights for Children.