Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
From the arcade to the home, Nintendo brings adventure and innovation to the gaming world. The plumber with overalls and a red hat is one of the brands most well-known characters. Eager readers can uncover the origins of Mario and all his friends in this title about Nintendo.
Nearly fifty years ago, Reyn Guyer created the original Nerf ball. The lightweight toy appealed to many because it couldn't cause any damage! Since then, Nerf has blasted its way to becoming one of Hasbros top brands. Learn more about the evolution of Nerf in this fun book for active minds.
Complete a variety of fun science experiments while enjoying fun in the sun at the beach.
Complete a variety of fun science experiments in your own backyard.
Complete a variety of fun science experiments dealing with cars.
Complete a variety of fun science experiments using the items found in your classroom at school.
Complete a variety of fun science experiments with the plants in your garden.
Complete a variety of fun science experiments using common kitchen items.
Complete a variety of fun science experiments using the equipment at your favorite playground.
In Paper Airplanes, early fluent readers explore the physics behind this popular make-it-yourself toy. Vibrant, full-color photos and carefully leveled text engage young readers as they explore how a paper airplane works. An infographic explores the aerodynamic differences between different folds, and an activity offers kids an opportunity to extend discovery. Children can learn more about paper airplanes using our safe search engine that provides relevant, age-appropriate websites. Paper Airplanes also features reading tips for teachers and parents, a table of contents, a glossary, and an index.
This book teaches readers how to plan and write comic books. They will discover ways of brainstorming ideas for a comic book story, how to outline a plot using a three-act organizational structure, how to incorporate dialogue and descriptions, and how to write clear and detailed instructions for an artist to draw the accompanying illustrations. A variety of activities provide hints and tips along the way to support the process of planning, organizing, and writing the narrative of a comic book story.
Around the world, makers come together to share their ideas and inventions at Maker Faires. Readers will integrate visual information with text and learn technical word meanings as they read what it is like to visit these incredible events and see some of the world's most innovative new projects. They will also find out how to volunteer at Maker Faires or event plan their own maker events.
Makers often come together to form communities where they can exchange ideas and equipment. Readers will set foot in some of the world's most interesting makerspaces and see what kinds of tools makers use to create their projects. They will also learn how to find makerspaces of their own.
Complete a variety of fun science experiments using basic gym equipment.
Have you ever played cards on a rainy afternoon? Do you and your friends play jump rope, play hide-and-go-seek, or play Red Rover? If you did, then you were enjoying a folk game. Learn more about these games, including the long history behind: face cards; tag; hide-and-go-seek; some board games; and baseball. Games help us deal with life. They give us physical exercise. They challenge our minds . . . and most of all they fill our lives with fun.
Kids learn to safely bake and decorate cupcakes, cookies, and cakes for special occastions using the illustrated step-by-step directions.
Almost any game you play needs math. From poker to computer games, from video games to board games, math has a role to play. Game Math will help you understand your favorite games better. You may even find you're a better player when you understand the math behind the rules!
This book describes the most current and popular video games, the history of video games, how they work, and the impact they might have on our future.