Search Results: 157 books from 17 publishers. Learn more

Fortnite: Guide to the Island

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160811

Learn more about Fortnite Chapter 2! Explore the 13 new locations, and learn the ins and outs of the updated map for your next Battle Royale match. With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Fortnite: Save the World

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160798

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's story-based Save the World mode, which focuses on teamwork and cooperation between players. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Fortnite: World Cup

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160804

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the Fortnite World Cup, an official global tournament that awards millions of dollars in prizes to the game's top players. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Coding at the Grocery Store

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160446

The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Water Park

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160415

The Coding at the Water Park book presents early learners with a water park story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Zoo

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160392

The Coding at the Zoo book presents early learners with a zoo story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Cafeteria

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160453

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the City

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160408

The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Science Lab

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160422

The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Apex Legends: Beginner's Guide

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160828

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will find out everything they need to know to get started and outdo their competitors in Apex Legends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Characters

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160842

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn about the different playable characters in Apex Legends and find out how to win with all of them. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Combat

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160873

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers take a deep dive into the complex combat systems of Apex Legends and learn what it takes to win consistently. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Equipment

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160859

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn about the wide range of weapons and other equipment in Apex Legends and find out how to use this gear effectively. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Guide to Kings Canyon

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160897

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn their way around the sprawling world of Kings Canyon, where all Apex Legends matches take place. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Microtransactions

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160866

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn how to customize their characters' appearance through microtransactions in Apex Legends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Apex Legends: Teamwork

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160880

In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn how to work alongside their Apex Legends teammates to get the advantage over rival teams. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Clan Castles 3: Epic Fail

Evan Jacobs (author)

Publisher: Saddleback Educational Publishing ISBN: 9781645980643

Jake and Kyle have a few new friends to play Clan Castles with. Abby McQuade always has perfect timing. Game creator Erik van Syke is a good person to have on their side. Prince Robo and King Nojra don’t stand a chance. But when Jake and Kyle get in a fight, a strange new update makes the game—and reality—spin out of control. Can Jake and Kyle save their friendship while also saving the world?

Clan Castles 2: Upgrade Pack

Evan Jacobs (author)

Publisher: Saddleback Educational Publishing ISBN: 9781645980629

Jake and Kyle were sucked into their video game. Virtual reality became reality. They had to beat Level 99 or else they would be stuck in the game for good! And they did it! But then they realize something awful has happened ... They escaped the game, but now the game is being played in the real world. The stakes have never been higher.

Clan Castles

Evan Jacobs (author)

Publisher: Saddleback Educational Publishing ISBN: 9781645980636

Ninety-nine levels. That's how tough it is to win the video game Clan Castles. Jake and his best friend, Kyle, have been playing the game for months. Now they're at Level 99. The toughest and most challenging. With luck and skill, they clear it! What happens next is unbelievable. They get transported inside the game. And they're back at Level 1. Will they ever be able to get out?

Pinball to Gaming Systems

Jennifer Colby (author)

Publisher: Cherry Lake Publishing ISBN: 9781534148697

Tech is constantly progressing and changing. But have you ever stopped and wondered how it all started? In Pinball to Gaming Systems, discover how the pinball machine evolved into the massively multiplayer online gaming systems we have today. Engaging inquiry-based sidebars encourage young readers to think, create, guess, and ask questions about this technology. Book includes table of contents, glossary, index, author biographies, and sidebars.

Fortnite: Beginner's Guide

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149618

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn everything they need to know to get started in their first online Battle Royale matches. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Fortnite: Healing Items and Potions

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534149595

With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's huge variety of helpful items. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Building a Roller Coaster in Minecraft: Science

Adam Hellebuyck, Mike Medvinsky (authors)

Publisher: Cherry Lake Publishing ISBN: 9781534140882

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Building a Roller Coaster in Minecraft focuses: Science on science but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Using Tools and Building a City in Minecraft: Technology

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140899

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.

Moving Water in Minecraft: Engineering

Adam Hellebuyck, Mike Medvinsky (author)

Publisher: Cherry Lake Publishing ISBN: 9781534140905

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on engineering but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.