Search Results: 50 books from 11 publishers. Learn more

How Toys Work

Lisa Greathouse (author)

Publisher: Teacher Created Materials ISBN: 9781433392924

Readers won't have to disassemble their favorite toys to discover what makes them work. This book explores electric, magnetic, and motion-powered toys from design to function. It introduces readers to six simple machines and explains how they use force and motion to do work. Not every toy is a technological marvel. Readers learn about time-honored favorites including the rocking horse, Slinky, and rattles.

Netflix

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681033839

Netflix has played a role in making binge-watching a thing. Seventy percent of its users watch television series episode after episode after episode in one sitting! This children’s book rewinds Netflix back to its beginning, when the focus was mailing DVDs, and then expands upon the company’s growth over a decade.

Hula Hoops

Jenny Fretland VanVoorst (author)

Publisher: Jump Library ISBN: 9781624963681

In Hula Hoops, early fluent readers explore the physics behind this popular spinning toy. Vibrant, full-color photos and carefully leveled text engage young readers as they explore how a hula hoop works. An infographic explores how a hoop's weight affects its spin, and an activity offers kids an opportunity to extend discovery. Children can learn more about hula hoops using our safe search engine that provides relevant, age-appropriate websites. Hula Hoops also features reading tips for teachers and parents, a table of contents, a glossary, and an index.

Toys

Jo Ann Early Macken (author)

Publisher: Amicus Publishing ISBN: 9781607533078

Simply describes the forces of friction and other physics concepts using common toys such as bicycles and yo-yos. Includes experiments.

Minecraft

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781626174108

Minecraft players have free reign of the spaces they build in, but they better stay alert during the night! Designed by Markus Persson, Minecraft has sold over 20 million computer games since 2009! Minecraft is the epitome of imagination and creativity. In this title for exploring minds, learn more about the making of Minecraft and how this game became a hit sensation.

Markus Persson - Notch - creator of Minecraft

Tamra Orr (author)

Publisher: Purple Toad Publishing ISBN: 9781624691201

Minecraft - it's a game that everyone knows. Either they play it now, used to play it, or know someone who plays it. It is the kind of game that inspires worlds. Markus Persson was a quiet kid in school. He didn't play sports or go on dates, but instead spent time learning how to write computer code. His talent created one of the most popular games in history. Find out why in this story about a young man who had a brand new idea.

Asking Questions about Video Games

Marie Powell (author)

Publisher: Cherry Lake Publishing ISBN: 9781633625235

The world of gaming has changed a lot since the days of Pong and PacMan. Asking Questions about Video Games gives young readers a look at the technology behind today's games, the messages they send, and what they say about our values as a culture. Case studies prompt inquiry, further thinking, and close examination of specific issues. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.

Building Snow Forts

Dana Meachen Rau (author), Kathleen Petelinsek (illustrator)

Publisher: Cherry Lake Publishing ISBN: 9781610805568

Learn how to build snow forts with these fun activities.

Video Game Designer

Kevin Cunningham (author)

Publisher: Cherry Lake Publishing ISBN: 9781633627475

Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.

Video Game Designer

Kevin Cunningham (author)

Publisher: Cherry Lake Publishing ISBN: 9781602794443

Introduces readers to the cool career of video game designer by giving a better understanding of this cool job.

Video Gaming

Trudi Strain Trueit (author)

Publisher: Cherry Lake Publishing ISBN: 9781602793675

Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.

Nintendo

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681031750

From the arcade to the home, Nintendo brings adventure and innovation to the gaming world. The plumber with overalls and a red hat is one of the brands most well-known characters. Eager readers can uncover the origins of Mario and all his friends in this title about Nintendo.

Think Like a Scientist at the Beach

Dana Meachen Rau (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801768

Complete a variety of fun science experiments while enjoying fun in the sun at the beach.

Think Like a Scientist in the Backyard

Matt Mullins (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801751

Complete a variety of fun science experiments in your own backyard.

Think Like a Scientist in the Car

Matt Mullins (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801720

Complete a variety of fun science experiments dealing with cars.

Think Like a Scientist in the Classroom

Susan Hindman (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801782

Complete a variety of fun science experiments using the items found in your classroom at school.

Think Like a Scientist in the Garden

Matt Mullins (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801744

Complete a variety of fun science experiments with the plants in your garden.

Think Like a Scientist in the Kitchen

Matt Mullins (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801737

Complete a variety of fun science experiments using common kitchen items.

Think Like a Scientist on the Playground

Dana Meachen Rau (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801775

Complete a variety of fun science experiments using the equipment at your favorite playground.

Paper Airplanes

Jenny Fretland VanVoorst (author)

Publisher: Jump Library ISBN: 9781624963698

In Paper Airplanes, early fluent readers explore the physics behind this popular make-it-yourself toy. Vibrant, full-color photos and carefully leveled text engage young readers as they explore how a paper airplane works. An infographic explores the aerodynamic differences between different folds, and an activity offers kids an opportunity to extend discovery. Children can learn more about paper airplanes using our safe search engine that provides relevant, age-appropriate websites. Paper Airplanes also features reading tips for teachers and parents, a table of contents, a glossary, and an index.

Think Like a Scientist in the Gym

Christine Taylor-Butler (author)

Publisher: Cherry Lake Publishing ISBN: 9781610801713

Complete a variety of fun science experiments using basic gym equipment.

What Animals Need a Wig?

Neil Wollman Abigail Fuller (author), Frances Baldwin (illustrator)

Publisher: Star Bright Books ISBN: 9781595725202

What Animal Needs a Wig? invites readers to the world of animals and riddles, the ultimate combination that children love. Riddles are based on the word play of animals names and zoological facts. Readers are encouraged to turn the pages to see the answers, which accompany fascinating facts about animals.

Swimming

Anne Wendorff

Publisher: Bellwether Media Inc. ISBN: 9781600143267

People swim for many different reasons—recreation, exercise, or competition. The goal of competitive swimming is to be the fastest in a variety of events featuring different strokes. Kids will learn the history, strokes, rules, and much more! Blastoff! Series

¿Caliente o frio?

Melinda Lilly (author)

Publisher: Rourke Publishing ISBN: 9781627174596

En el libro aprenderás por qué hay diferentes temperaturas y te enseñará a hacer experimentos.

Video Games

Jeanne Sturm (author)

Publisher: Rourke Publishing ISBN: 9781604723335

This book describes the most current and popular video games, the history of video games, how they work, and the impact they might have on our future.