Search Results: 125 books from 19 publishers. Learn more

Get into Minecraft

Vic Kovacs (author)

Publisher: Crabtree Publishing Company ISBN: 9781427117939

One of the most popular video games in the world, Minecraft is all about using creativity, collaboration, and skill to create and protect exciting digital worlds. Readers will delight in this engaging title, which reveals tips and tricks for using the digital version of the video game as well as creative offline projects. With clear instructions and exciting ideas, this book will motivate readers to “get into” the exciting world of Minecraft!

Get into Chess

Rachel Stuckey (author)

Publisher: Crabtree Publishing Company ISBN: 9781427117908

Chess is one of the most popular and challenging strategy games of all time! This engaging title covers the rules, pieces, moves, and strategies. Step-by-step photos bring matches to life and connect readers to the instructions. Fact boxes highlight fascinating facts and records including the longest match, extreme chess games, and more.

Around the World in Jokes, Riddles, and Games

Marguerite Rodger (author)

Publisher: Crabtree Publishing Company ISBN: 9781427117458

Laughter is a universal language. Using jokes, puns, riddles, fantastic images, rhymes, and more, this book examines humor around the world. Readers will learn how humor is shaped by language and culture and how being a "cultural insider" can help you understand humor in another language or country.

A Math Journey Through Computer Games

Hilary Koll, Steve Mills (author)

Publisher: Crabtree Publishing Company ISBN: 9781427177162

Fun pictograms and infographics about computer games make learning about math topics such as ratios, speed, distance, time, volume, percentages, and equations easy and fun. In this book, readers are presented with several computer game scenarios and must use their mathematical skills to solve equations to up their scores. Math puzzles and exercises help children build confidence in their math skills.

Hop, Throw, and Play: Build Your Skills Every Day!

Rebecca Sjonger (author)

Publisher: Crabtree Publishing Company ISBN: 9781427117540

Research suggests that children who develop locomotor, balance, and manipulative skills at a young age are more likely to participate in physical activities throughout their lives. This action-packed title introduces these fundamental movement skills and provides readers with fun ways to incorporate them into their everyday activities.

Games and Entertainment/Juegos y ocio

Sabrina Crewe (author)

Publisher: Crabtree Publishing Company ISBN: 9781427124418

This Spanish and English bilingual book looks at how children have fun in other countries. Travel the world to see the activities that people enjoy, from sports and games to art and music.

All About Online Gaming

Jill Sherman (author)

Publisher: North Star Editions ISBN: 9781635171747

Explores the fascinating world of online gaming. With colorful spreads featuring fun facts, sidebars, and a "How It Works" feature, the book provides an inspiring look at this exciting technology.

Kids Cook

Tamia Sheldon (author, illustrator)

Publisher: Xist Publishing ISBN: 9781532413452

Kids get cooking in this interactive cookbook. Step-by-step photos guide beginning chefs to make international snacks, meals and treats. Children of all ethnicities show off their creations and encourage readers to join them in getting creative in the kitchen.

Leadership on the Playground

James Hancock (author)

Publisher: Jump Library ISBN: 9781645272373

In this book, readers will learn about leadership, traits of a good leader, and how to show leadership on the playground. Social and emotional learning (SEL) concepts support growth mindset throughout, while Try This! and Grow with Goals activities at the end of the book further reinforce the content. Vibrant, full-color photos and carefully leveled text engage young readers as they learn more about leadership. Includes sidebars, a table of contents, glossary, index, and tips for educators and caregivers.

Coding Onstage

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160439

The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding on the Playground

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160385

The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Grocery Store

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160446

The Coding at the Grocery Store book presents early learners with a grocery story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Water Park

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160415

The Coding at the Water Park book presents early learners with a water park story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding at the Zoo

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160392

The Coding at the Zoo book presents early learners with a zoo story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Cafeteria

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160453

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the City

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160408

The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Coding in the Science Lab

Kristin Fontichiaro, Colleen Van Lent (author)

Publisher: Cherry Lake Publishing ISBN: 9781534160422

The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Still Good for Something

Cheryl Fusco Johnson (author) Cathy Beylon (illustrator)

Publisher: Highlights ISBN: 9781682385074

Adrian transforms an old blanket into a cave, a waterfall, and a magic carpet.

Moose Munch

Sue Gallion (author) John Bendall-Brunello (illustrator)

Publisher: Highlights ISBN: 9781682385746

This poem describes what might happen if moose go walking "barefoot" in the mud.

What to Make?

Kim Ellis (author)

Publisher: Highlights ISBN: 9781643038582

A ten-line poem about playing with play dough.

Pinball to Gaming Systems

Jennifer Colby (author)

Publisher: Cherry Lake Publishing ISBN: 9781534148697

Tech is constantly progressing and changing. But have you ever stopped and wondered how it all started? In Pinball to Gaming Systems, discover how the pinball machine evolved into the massively multiplayer online gaming systems we have today. Engaging inquiry-based sidebars encourage young readers to think, create, guess, and ask questions about this technology. Book includes table of contents, glossary, index, author biographies, and sidebars.

Attending MINECON

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141032

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.

Virtual Reality and Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141049

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

MMORPGs in Minecraft

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141018

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about playing massive multiplayer online role playing games (MMORPGs) in Minecraft, including tips and tricks and safety information. Includes table of contents, glossary, and index--as well as sources for further reading.

Playing Minecraft: Story Mode

Josh Gregory (author)

Publisher: Cherry Lake Publishing ISBN: 9781534141025

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will get an introduction to Minecraft Story Mode, the adventure game series that allows players to direct the course of a thrilling story set in the world of Minecraft. Includes table of contents, glossary, and index--as well as sources for further reading.