Seven-year-old Christina desperately wants a dog. When she visits a kennel with her parents, she comes home with Prince, a greyhound recently retired from his champion racing career. Christina is thrilled and spends all her time with her new pal. They are like two peas in a pod. But one day, when Prince is left alone in the backyard, he escapes. Christina's mother searches everywhere for him only to find him at the schoolyard gate waiting for Christina. Promising never to leave him alone in the backyard again, her father brings home a little Chihuahua named Chancho. Now Prince will always have a companion to play with.
Bad weather, bugs and boredom -- DJ and the boys in Camp Lots-o-Fun's cabin six are starting to call it Camp Not-so-Fun. To make matters worse, one of the boys has it in for DJ. But DJ isn't about to let that bother him. His lively imagination and wit ensure there's never a dull moment. A bear in the woods, monsters in the lake and a hermit's ghost make for a week at summer camp that none of the boys in cabin six will soon forget.
Inventors invent inventions! That's what Ben and his best friend Jack like to say. So when Ben discovers that Jack's family is planning to move to another city, he decides they should put their inventions to work. The boys figure that if no one buys Jack's house, Jack won't have to move away, so all they need is a plan to scare off potential buyers! Inventors are good at coming up with plans. But when Plans A, B and C fail to bring the results the boys had hoped for, Ben discovers that not everything in life stays the same-and that while change can be hard, sometimes it isn't all bad.
Today, Maybe is a story about a little girl who is waiting for someone, a friend. She doesn't yet know who it will be. In a series of surprising and humorous encounters, several well-known characters of children's literature arrive at her door. But none of them are the one she is waiting for, and she graciously sends them all away. With her bird to keep her company and hope filling her heart, weeks and then months pass as she waits and waits. When there is a scratch at the door one night, certainty fills the little girl's heart, and she opens the door to discover true friendship is indeed worth waiting for.
Jake and his younger brother Tommy are visiting family at a beach house on the coast. Having already lost a race to his cousin Lexie, Jake can't resist a second chance at victory when she challenges him again. Only this time it's a boat race-to the legendary Smuggler's Cave and back. The ocean is deep and choppy, and the boat is harder to control than Jake thought it would be. When he and Tommy reach Smuggler's Cave, the unthinkable happens. The boat capsizes, and they are swept into the cave. Lexie comes to their rescue, but the rising tide prevents them from escaping, and the three of them soon realize they are trapped.
Shelley arrives at her aunt and uncle's cottage on Grey Rocks Lake and is excited to see her cousin Kyle. Her excitement quickly turns to disappointed when she discovers Kyle's friend Marcus is staying at the cottage too. Shelley feels left out of the boys' games. Then the fossil she found at the beach goes missing, and she thinks Marcus took it. But when Topper, Kyle's dog, loses her ball, Shelley and Marcus are given an opportunity to become friends.
Lawrence hates being teased about his dimples, but nothing he does seems to make any difference. Joe goes right on teasing him, and the teasing gets meaner and meaner. Finally, Lawrence notices something about his friend Stewart that may provide the tool he needs to tease-proof himself once and for all.
Kate and Jake have always been best friends; always, that is, until Jake's cousin, Lionel, moves nearby and Jake starts spending time with him instead. Kate struggles with his abandonment and her own loneliness as she seeks new friends that share her likes and dislikes. And, perhaps there is a place in her life for her old best friend after all.
Nell makes two wishes on her birthday, but the next day they show little sign of coming true. Everyone in her household is busy and wants her out from underfoot and no one is willing to help her find her lost cat. In the end she finds more than a cat and she makes her own wishes come true with the help of a row of tall, bright, smiling sunflowers.
Reg and Keely are twins. Keely loves painting and bugs. Reg loves rocks. Keely sings crazy rhymes. Reg plays softball. Shawna and Burt are their friends. In this series of linked stories, the children's deep involvement with their daily activities never falters, from a bug walk, through incidents flying a kite and dividing labor at clean up time, to a chance to swim in the river on a hot summer's day.
Kate is determined to win her spelling club's spelling bee, but the competition is fierce. She can almost put up with Violet's relentless claims of superior spelling ability, but when Kate and Jake begin to fight with each other, Kate is miserable. She wants to win the contest, but she doesn't want to lose her best friend.
The accurately-named Red Cat and Blue Cat share a house and mutual antagonism. But each also secretly wishes that they could have some of the other's signature traits--Blue Cat is a smartypuss who's good at opening cans and the fridge; Red Cat can bounce across rooftops and zoom up the drapes. After two attempts to change to the other's color don't pan out, each instructs the other in the art of being the cat that they are not. And though Blue Cat and Red Cat try very hard to be a different sort of cat, the real change happens when they become friends. Until they spot Yellow Cat...who sings...really, really well...and the friends consider whether a new hue might be the way to go!
Brave and smart and big at heart. Kylie Bell may be the smallest one in her first-grade class, but when it comes to standing up to mean ol' bully-boy Rusty Jacks, her courage is monumental. Life isn't easy when you can't reach the water fountain, but Kylie Bell's big heart and good manners prove that sometimes it takes the most courage to do what's right. Frank Dormer's playful art extends the funny animal metaphors and appeals to both girls and boys. This book is good for your brain because: Building character, Problem solving, Bullying
Everyone knows that sinking feeling in the pit of the stomach just before diving into a new situation. Sarah Jane Hartwell is scared and doesn't want to start over at a new school. She doesn't know anybody, and nobody knows her. It will be awful. She just knows it. With much prodding from Mr. Hartwell, Sarah Jane reluctantly pulls herself together and goes to school. She is quickly befriended by Mrs. Burton, who helps smooth her jittery transition. This charming and familiar story will delight readers with its surprise ending. Fun, energetic illustrations brighten page after page with the busy antics surrounding Sarah Jane. First Day Jitters is an enchanting story that is sure to be treasured by anyone who has every anticipated a first day of school.
Two worms who are best friends have fun together as they tunnel their way through a garden. Includes facts on how worms help plants grow.
Children who belong to healthy peer groups are generally happier and function at a higher level. Will You Be My Friend? helps young students learn the steps it takes to meet, make, and keep a friend.
Elephant, Alligator, and Stork share poolside hijinks as they mix up their towels, tussle over ice cream, and compare diving styles. Best-selling author/illustrator Ethan Long brings his energetic and engaging style to this delightful story of poolside fun and summertime friendship.
Patty the Platypus doesn't know WHAT she is. A duck? A beaver? Or something else? Her new friends want to find out, and so does Patty. Will testing her skills reveal what Patty is, or does the wise old turtle have the answer to this tale?
Opie is an opossum with a problem--he keeps fainting when he's frightened! And what is that awful smell every time he wakes up? The bunnies aren't sure what is wrong with Opie either, or whether they should be friends with such a strange, stinky creature. But when the wolf comes back, the bunnies might change their minds ...
Sally is a slippery, slimy salamander. She brags about how fast she is, and how no one can catch her. One day, though, she almost gets eaten. Sally escapes, but she loses her tail. How embarrassing if her friends find out! Will Sally ever tell a tale again with her tail gone?
Arnie is always sticking his nose where it doesn't belong. But he can't help it--he's a hungry anteater. The other animals aren't happy with Arnie. He pokes them while they're sleeping, knocks over their stuff, and even tickles them. But when another animal loses its baby, Arnie's nose comes in handy.
Sammy the Tree Sloth is very, very slow. The monkeys in the trees breeze right by him. Sammy doesn't mind--but when a big storm hits, will he be fast enough to save himself? Or will Sammy save someone else?
When Freddy moves to the new farm, he hopes the other goats will forgive his fainting falls. Freddy's in for a rude awakening--no one will be his friend. When the kids visit the farm, however, Falling Freddy's luck begins to change. Maybe it isn't so bad to be a fainting goat!
When the cast of characters decide to have a food fight in the school cafeteria it turns into a real mess. The lunch lady tries to stop them but they pay no attention to her. As the animals get up to leave they notice the sad look on the lunch lady's face and decide to miss recess that day to stay and clean up their mess.
Paul and Babe are summoned to help the people of Shadowtown move their house to the sunny side of the mountain, but Babe's strength kept hurling the houses too far. So a young boy named Ezra devises a plan to tempt Babe with a basket of apples that help her to slowly push the houses to the exact spot they wanted. All the houses were moved and they celebrated while Babe takes a nap.