Thirteen-year-old Robbie leads a double life. It's just Robbie and his dad, but no one knows that his dad isn't like most parents. Sometimes he wakes Robbie up in the middle of the night to talk about dying. Sometimes he just leaves without telling Robbie where he’s going. Once when Robbie was younger, he was gone for more than a week. Robbie was terrified of being left alone but even more scared of telling anyone in case he was put into foster care. No one can know. Until one day when Robbie has to show the tough new girl, Harmony, around school. Their first meeting ends horribly and she punches Robbie in the face. But eventually they come to realize that they have a lot more in common than they thought. Can Robbie's new friend be trusted to keep his secret?
Fourteen-year-old Dylan is sent to live with his estranged grandfather, Angus. Basically strangers, the two avoid each other as best they can. One day Dylan discovers a young orca stranded high up on the rocky beach. Dylan runs to tell his grandfather. There’s nothing that can be done, says Angus. The sun is coming up, and soon the orca will die of exposure. But Dylan knows he has to try to save the whale. He collects towels to cover the delicate skin of the orca and begins transporting buckets of water from the ocean below to keep it hydrated. It’s grueling work, and it will be hours before the tide comes back in and the water is high enough for the orca to swim free. Angus is moved by his grandson’s determination and helps as best he can. They both desperately hope that soon the orca will be able to join its family, who have been calling out to it just offshore.
Moving to a new city and a new school is never easy. So Lauren is relieved when Callie, Treena and Maddy welcome her into their group. But then Lauren witnesses their reaction to a first grader in a wheelchair. That boy is her little brother, Will. But she’s afraid that if she tells them, they may not want to be friends with her. Soon Lauren finds herself living a double life as she struggles with the challenges of building new friendships and trying to make it up to Will for not acknowledging him at school. At some point Lauren will have to make a decision. What is more important? Friends or family?
Thirteen-year-old Chloë left her whole life back in Montreal, including her mom and her best friend. Now she's stuck in Victoria with her dad and her estranged grandfather, Uli, who recently had a stroke. When Chloë agrees to help Uli look after his garden, she's determined to find out why he and her dad didn't speak to each other for years. For decades Uli has collected seeds from people in the community, distinct varieties that have been handed down through generations. The result is a garden full of unusual and endangered produce, from pink broccoli to blue kale to purple potatoes. But Chloë learns that the garden will soon be destroyed to make way for a new apartment complex. And the seed collection is missing! Chloë must somehow find a way to save her grandfather's legacy.
When ten-year-old Cyrus sees a For Sale sign plunged into his front lawn, it’s a complete and utter disaster. Usually, his younger brother, Rudy, is the scaredy-cat, but for the first time in his life, Cyrus is terrified. He’s lived at 637 Petunia Boulevard since he came to live with his adoptive mom and dad at two months old. Won’t he go hurtling into outer space without these four familiar walls to hold him in? Luckily, Cyrus has a few sneaky tricks up his sleeve to stop this moving business before it even gets started.
Better Together explores how people gather in groups of all kinds to fulfill the basic human need for companionship. From the smallest units of parents, siblings and friends to global organizations that try to build on a foundation of common human experience to meet their goals, people working together are a powerful force for change. Too often, we look at someone and see all the ways we are different. People all around the world come together to build things, teach and entertain each other, and provide everything from better health care to good food to security and education. Better Together examines the many ways we are the same, no matter where we live.
Cade's dad thinks triathlons are for wimps. He doesn't think it's a real sport and wishes Cade would play football instead, like his older brother, Trent. So Cade trains in secret and qualifies to compete in the provincial championship in Sylvan Lake. The night before the event, Cade's coach suddenly can't go, and Cade is forced to ask his dad for a ride there. He only agrees because Trent has a football game nearby. The road trip takes a nasty turn when his dad swerves to avoid a deer and their car hurtles into an ice-cold river. It's up to Cade to use his skills to save his entire family.
More than anything, twelve-year-old Max wants to play hockey like he used to. But since the death of his dad, his mom does more crying than mothering, and Max has to take his special-needs brother, Duncan, with him everywhere he goes. The team needs Max to win the upcoming game against the Red Eagles, but one practice with Duncan makes it evident that it's not safe to leave him unattended on the sidelines. With only a week to figure out how he can play in the big game, Max is feeling the pressure. Will he find a way to be a good teammate, a good brother and a good son, or is it too much for one kid?
Bunny is on a camping trip with his brother and his grandpa. How much trouble can he get into? As it turns out, a lot. For one thing, there are soldiers all over the place. Canada is about to go to war with the United States, and the battle starts tomorrow. Bunny is worried. A hockey rivalry is one thing, but this is serious. And why is everybody so happy? Things get personal when an American soldier steals his brother Spencer's cell phone. Bunny decides to track down the phone himself. Maybe they can get out of there before the war starts. That’s when things get confusing... In this zany prequel to Ink Me and The Wolf and Me, the hockey-loving, indomitable Bunny goes camping with his brother and his grandpa.
Inspired by memories of fantastic family birthday parties, mother-and-daughter team Nikki Tate and Dani Tate-Stratton researched the history of birthdays in order to answer such questions as, How much does where you grow up influence the way you celebrate getting a year older? Have people always celebrated birthdays? The more they investigated, the more they realized that there's a lot more to birthdays than cake, presents, a few games and perhaps a goody bag. They discovered there are as many ways to observe birthdays as there are places in which to do it.
Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world.
DJ is always thrilled to spend time with his grandfather, a person he idolizes. When his grandfather announces that he's going to take all of his grandsons on individual adventures, it seems only fair that DJ, as the oldest grandchild, will get his adventure first - an adventure that sees his grandfather at the controls of a small plane as the two fly to Central America for a week. But when someone tries to kidnap him, DJ must flee through the jungle and down a crocodile-infested river, pursued by armed gunmen. When he isn't busy trying to stay alive, DJ discovers things about himself he never suspected and uncovers information that leads him to believe his beloved grandfather is living a secret life. In this exciting prequel to Between Heaven and Earth and Sleeper, the responsible and athletically gifted DJ flies to Central America.
How can you liven up a boring camping trip with your grandpa and your younger brother? Spencer has the answer: lose the new cell phone you weren't supposed to bring with you. Add a War of 1812 reenactment, a student film crew, an old flame of Grandpa's, Laura Secord's cowbell and a larcenous hardcore history buff, and you get a weekend that gives Spencer his first taste of independence and maybe a glimpse of his future, by way of the past. In this funny prequel to Jump Cut and Coda, the goofy and creative Spencer gets caught up in a War of 1812 reenactment.
It really seems like Dani's dad has gone around the bend. Ever since Dani's mother died of cancer, all her dad does is stand around on street corners with his crazy signs, proclaiming that processed foods mean the end of the world. The Food Freak, as he is known, has already scared away all of Dani's friends at her old school. But it's a new year, and Dani is at a new school in a different part of town. Maybe things will be better now. Dani just needs to keep her head down and avoid making any friends. That way, nobody will find out about her dad and his insane protests. The plan seems to be working fine until one day Dani meets a boy who helps her see things in a different light.
When Charlie Sykes wakes up in hospital in St. John's, he learns that he and his father have been in a car accident and that his father is dying. Charlie inherits little more than the brass key that his father pressed into his hand before he passed away. As far as Charlie knows, he has no family in Newfoundland. But then Uncle Nick shows up and is keen to meet his nephew-not because of who Charlie is, but rather because of what Charlie has: the key. That key will unlock a treasure Uncle Nick began searching for more than thirty years earlier. And he would have found it all those years ago if he hadn't been arrested and sent away for murder. But Charlie isn't convinced he should give up the key. He leads Uncle Nick on a wild chase through old St. John's, across Signal Hill and out to the coast. There, high above the rugged Atlantic, Charlie finally comes face-to-face with Uncle Nick, the treasure, and a family history that will leave him with a new understanding of where he comes from and where he's going.
Callie's mother has chained herself to the neighbor's tree and is living inside the treehouse. She refuses to come down until the neighbor, Mr. Wilson, agrees to leave the tree standing. Soon reporters arrive to interview Callie about her mother's protest. Callie doesn't want to talk to anyone. More chaos ensues when Callie's grandmother invites the "singing grannies" to help save the tree, the neighbor's biker friends come to her aid, and Callie's friends show up to try to get themselves on TV. Callie needs to figure out how to get her mother to come down from the tree so that her life can return to normal.
After a lifetime of New Age “adventures” with her weirdo hippie mom, fifteen-year-old Maddie is realizing a lifelong dream and visiting New York City. Armed with her 130-item to-do list, Maddie hits the streets of New York with her friend Anna and Anna’s brother, Thomas. Maddie drags her friends around on an epic quest for the ultimate art-show outfit, oblivious to the fact that they don’t share her passion for vintage clothing. Three days into the trip, a most unwelcome surprise--the arrival of Maddie’s mother--threatens to derail the entire adventure. As her mother’s obsession with dietary trends and fortune-tellers takes center stage, and everyone’s tempers get thin, Maddie has to face some ugly facts about how she’s been treating her friends.
Eleven-year-old Edie Jasmine Snow has a "perfect" thirteen-year-old sister, two loving parents, and a cat named Dusty. She also has a grandmother she suspects is a witch and a grandfather who insists on calling her Albert. Framed by family summer vacations at the lake, All-Season Edie follows Edie through a tumultuous year in which her beloved grandfather becomes ill. In the face of family tragedy, Edie tries to practice witchcraft, learns to dance the flamenco, meets the Greek god Zeus doing his Christmas shopping at the mall, ruins the most important party of her sister's life and realizes that her family is both completely strange and absolutely normal.
Unlike his perfect older sister, Jenna, Conner hates his piano lessons and gets bad grades in math. He's really good at bike tricks and he loves animals, but his parents have a no-pets rule and they don't take his bike-riding seriously. When the local animal shelter gets overcrowded, everybody in Conner's pet club agrees to take in a foster pet. Conner has to hide his rat, Oscar, from his family, who would never believe that Oscar is smart and cute and pretty lovable. Or would they?
When Josh's mother dies in a phobia-induced car crash, she leaves two questions for her grieving family: how did a snake get into her car; and how do you mourn with no faith to guide you? Twelve-year-old Josh is left alone to find the answers. His father is building a time machine. His four-year-old brother's closest friend is a plastic Power Ranger. His psychiatrist offers nothing more than a blank journal and platitudes.Isolated by grief in a home where every day is pajama day, Josh makes death his research project. He tests the mourning practices of religions he doesn't believe in. He tries to mend his little brother's shattered heart. He observes, records and waits for his life to feel normal, for his mother's death to make sense, for his father to come out of the basement. His observations, recorded in a series of journal entries, are funny, smart, insightful and heartbreaking. His conclusions about the nature of love, loss, grief and the space-time continuum are nothing less than life-changing.
Quid Pro Quo is a high-stakes, fast-moving legal thriller about real people, and funny people at that. Cyril MacIntyre's mother is a twenty-eight-year-old ex-street kid who drags her son to all her law school classes, then proceeds to get herself kidnapped. That aside, Cyril's life isn't too different from that of other thirteen-year-olds. He has all the usual adolescent issues to deal with: parent problems, self-esteem problems, skin, hair and girl problems. He just has legal problems too. And he's got to solve them if he wants to save his mother's life. Quid Pro Quo is the winner of the Arthur Ellis Award and the CBC Young Canada Reads 2009 award. It has been nominated for numerous awards, including the Edgar Allan Poe Award and the Ann Connor Brimer Award.
It's 1963, and Jack's family is still reeling from the SIDS death of his baby sister. Adrift in his own life, Jack is convinced that setting a world record will bring his father back to his senses and his mother back to life. But world events, including President Kennedy's assassination, threaten to overshadow any record Jack tries to beat from sausage eating to face slapping. Nothing works, and Jack is about to give up when a new friend suggests a different approach that involves listening to, not breaking, records.
Fiona's life changed forever when her mother died in a South Pacific sailing accident. One year later, everyone tells her it is time to move on. To Fiona, moving on means leaving her mother behind-something she has vowed never to do. But Fiona's father has started dating again. His new girlfriend, Kathy, is a professional psychic who claims she can predict the future and communicate with the dead. Fiona is sure she is a fraud, although she secretly longs for her abilities to be genuine. With the reluctant support of her best friend Abby, Fiona sets out to put an end to her father's new relationship by trying to prove, with decidedly mixed results, that Kathy is a liar.
Oliver has helicopter parentsthey love him, but they seriously cramp his style. He decides to fill an old wooden box with souvenirs from some of his outrageous and daring exploits. That way, he'll never forget the zombies, the killer dogs and the crazy cows, and his parents will never know that he once jumped from a bridge with the police in hot pursuit. But the biggest shock comes when Oliver realizes that the most terrifying things of all can't be controlled or contained.
In this sequel to TJ and the Cats, TJ and his best friend Seymour are back, joined by a classmate Amanda. TJ does not believe in ghosts. So when he agrees to create a haunted house in his own home as a fundraiser, he does not anticipate problems, at least not until it turns out that a ghost may inhabit the spare room in his century-old house. The ghost, real or imagined, leads TJ to some fascinating family history. TJ finds a way to bring that history alive for his family. The kittens, offspring of two of the cats from the first book, lead the way.