After a king dies, the queen and her daughters leave the castle and must work hard to survive. A giant steals from their garden, and then steals the daughters.
The air sizzles with excitement when kids catch sight of Gadoosh and her wild purple hair. As her floppy inside-out shoes leave the ground, the whooshing caper begins and magic buttons fly everywhere. Although it's a mystery where Gadoosh comes from, best friends Jaimy and Jake think they know exactly what she needs. Follow along as they lead their classmates and perplexed teacher on a topsy-turvey hullabaloo of an adventure to find a home for Gadoosh. Wacky as Dr. Seuss and reminiscent of Mary Poppins, this enchanting tale whisks us into a world of love and laughter. The delightfully dazzling illustrations perfectly capture the whimsical yet powerful message of Gadoosh.
The alien robots are back! Googol and Googolplex are back from space, ready to continue their scavenger hunt. Pippa and Troy are eager to help, but runaway bulls and disappearing rainbows make their task difficult. And dangerous!
Reg and Keely and Burt and Shawna are back, and ready for new adventures from hunting for treasure to sledding together and building fearsome creatures in the snow.
Even a cardboard box can be a private (and magical) place. Kelly loves the cabin she has made from a refrigerator box. It has a window with curtains, pictures on the walls, a cabin-sized table and a wonderful view. It sits in the vacant lot next door, transformed into the rugged farm of a pioneer family. Now if only Kelly can find the right person to share it with.
If you ever decide to travel in time, make sure you read the Rule Book first! Jeremy should be at home eating his supper. Instead he has traveled through time with a cat named Aristotle to Mount Olympus, home of the Greek gods. Neither he nor Aristotle has any idea how to get home, let alone how to help Mr. Magnus lift Zeus's curse on his theater, where no play has been performed for years. Not knowing what else to do, Jeremy and Aristotle climb toward the summit, finding adventure all the way.
What has twenty legs but just one wing? What has twenty legs but just one wing? That is part of the riddle Jeremy must solve in this sequel to Jeremy and the Enchanted Theater and Jeremy in the Underworld, if he is to help Mr. Magnus save the Enchanted Theater. However, he will have to captain a ship and face a magical bull to do it.
Jeremy and Aristotle can get into the Underworld, but can they get out? In Jeremy and the Enchanted Theatre, Jeremy traveled to Mount Olympus with an orange cat named Aristotle to save Mr. Magnus's theatre, but Zeus only agreed to help Mr. Magnus if he could solve the riddles on three scrolls. Now, in Jeremy in the Underworld, Jeremy is willing to help solve the first riddle, but is he ready to travel into the Underworld to do so?
The story of George continues. At the end of The True Story of George, George, a small plastic man, went for a ride on a rocket and flew apart. Now, with Katie and Mackenzie's help, all his parts must find each other. But his head has been frozen deep in a bag of blackberries. Will he ever be whole again?
Small plastic toy or hero of mammoth proportions, George is a character you won't soon forget. George is hardly bigger than a child's middle finger. His knees and his elbows don't bend and his legs are fused together. When Katie and Mackenzie find him at the edge of the ocean, they are unimpressed, but George keeps turning up in their lives. And what may seem ordinary to a girl and a boy can be an awesome adventure if you are six centimeters tall.
Do alien robots float? Can they swim? Googol and Googolplex have come back to earth to continue their scavenger hunt. Tutus, sand dollars and peacock feathers are on their list. Luckily Troy and Pippa are ready to help, and the ocean is nearby, but so is Martin Kelly, the boy next door, who will ruin everything if he gets a chance.
Winnie the Pooh for the twenty-first century. Harriet has a large collection of stuffed animals. Her favorite is an intrepid bear, Theodora (Teddy, to her friends), who leads the others in a variety of attempts to boss Harriet around and to claim the spot of alpha animal in the household. It is all Harriet can do to get her own way once in a while.
Don't fly too close to the sun! Jeremy and his cat Aristotle must solve one more riddle to save the Enchanted Theater. Once again they travel through time and space. Once again they face their fears, this time deep in a maze beneath the ground and high in the sky above ancient Greece. If they succeed, the enchantment will be lifted. If they fail...
Who else roams the woods of Marsh Island? Jake and his younger brother Tommy are on their first camping trip. While exploring in the woods on Marsh Island, they lose their way. When the boys start to feel like they're not the only ones wandering in the woods, they begin to wonder if the story their dad told them about old Alfred Marsh and his lost fortune is true
Poems to make friends by. In Rhyme Stones, we go spelunking, we meet a witch who can't stay on her broomstick, a schoolyard bully, and we see how a simple piece of cloth can become anything we want it to be. Each long poem is followed by an exclusive interview with the main character, and each short poem has a "trailer" of cool facts about the theme.
Today, Maybe is a story about a little girl who is waiting for someone, a friend. She doesn't yet know who it will be. In a series of surprising and humorous encounters, several well-known characters of children's literature arrive at her door. But none of them are the one she is waiting for, and she graciously sends them all away. With her bird to keep her company and hope filling her heart, weeks and then months pass as she waits and waits. When there is a scratch at the door one night, certainty fills the little girl's heart, and she opens the door to discover true friendship is indeed worth waiting for.
Night is a boy who knows it's much more fun to play than go to sleep. When the sun sets, he travels through the night sky in a spaceship with his teddy. Night's favorite game is hide-and-go-seek, which he plays each evening with his older sister, Day. But why can't he ever find her? Night Boy is a unique playful picturebook about a brother and a sister named Night and Day. The rhythmic text and rich illustrations make for a bedtime story that is sure to lull children who say "I can't sleep" into dreamland. Through the personas of a brother and sister, Night Boy offers a unique explanation of how night turns to day astronomically.
Discover the awesome powers of the written word. Jeffrey can't think of a thing to write, so he doodles instead, only to have his doodle begin to order him about. Jeffrey struggles with the situation until he discovers that the most strong-willed doodle is powerless against a well-told tale. Jeffrey and Sloth is bound to have children rushing for their colored pencils and their pens to see who and what they can create.
When his favorite superhero retires, Michael Maxwell McCallum knows that he won't be gone for long. Michael Maxwell McCallum lives in a world just like ours, but peopled by superheroes. When Michael's hero, Perfect Man, quits his job without warning, Michael isn't worried. He knows that Perfect Man will come back. He always does. So that September, when a new teacher shows up in his classroom, a teacher with a number of special powers, Michael figures it out right away. Mr. Clark is Perfect Man. Mr. Clark doesn't say yes and he doesn't say no to Michael's endless questions, but he does encourage Michael to find his own super powers.
A hardworking cat, an ingénue dog, and a collection of familiar and unfamiliar Mother Goose rhymes combine in this charming Valentine picture book. Our romantic leads meet, court, propose, and wed, then honeymoon to London to visit the Queen. Careful readers will notice the little mouse (sometimes obvious, sometimes hiding) in every illustration.
Alice is a good witch. And Greta... well, Greta and trouble are never far apart. Alice spends her time helping others by weaving her enchanting spells. All Greta does is wreak havoc. But when a forgotten spell comes back to haunt her, Greta's stuck learning something she should have learned long ago. Vibrant, colorful, and full of whimsical detail, Cyd Moore's illustrations complete the magic of this clever tale.
Children follow the adventures of two witches with very different personalities, one kind and one mischievous, as they learn the golden rule.
The greedy Leprechaun King has locked away all the luck in Ireland and the whole country has fallen in to despair. Through clever charades, Fiona outwits the Leprechaun King and restores luck to the land. Luminous illustrations add to the magic and wonder of this original folktale.
Kids are in for Jurassic-size laughs as they follow a boy in his quest to bring a pterodactyl to school. And not jsut any pterodactyl: this one wards off bullies, loves to read stories, and makes an excellent science display. Hilarious illustrations capture the madcap imagination of the determined hero and his creative pleas to his teacher.
Paul Carrick recycles The Three Little Pigs into a humorous fractured fairy tale about being yourself. An old mother robot sends her three sons, Rod, Slick, and Dudley, out into the world to seek their fortunes. But Wolfgang the Recycler is after them for their precious parts. How will the three robots protect themselves and their factories from clever Wolfgang?