Lizzie Lane a l'habitude de vivre au sommet de la chaîne alimentaire. Sa vie presque parfaite bascule lorsque Rachel, une victime sociale de Lizzie, réussit à lui attirer des ennuis à l'école. La vengeance de Rachel détourne de Lizzie même ses amies les plus proches. Lorsque l'étrange nouvelle voisine de Lizzie lui enseigne quelques notions de magie, Lizzie ne peut s'empêcher de jeter un sort à Rachel. Mais elle oublie la « Loi de trois », selon laquelle tout sort que l'on jette revient vers soi multiplié par trois, et elle devient la victime de son propre complot de revanche. Lizzie Lane is used to life at the top of the food chain. Her near-perfect life is ruined when Rachel, a girl she socially destroyed, exacts her revenge by getting Lizzie in trouble for cheating on a test. Friendless and facing detention, Lizzie obsesses over finding the perfect revenge. When Stella, Lizzie's strange new neighbor, teaches Lizzie about magick, Lizzie can't resist creating a revenge spell. But she forgets the "rule of three," that whatever spell you cast comes back on you three-fold, and her zit spell backfires with dramatic results. When she asks for help from Stella's Baba, the only advice she gets is to "write the lesson of the zit on her heart." Can Lizzie find a way to teach Rachel a lesson without causing permanent disfigurement to herself?
Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world.
The prime directive has been changed and four billion robots with atomic blasters are poised to take over the universe. Only Robbie Packford, Earth boy and grade six math nerd, can stop them. But when Robbie drinks the secret formula that is supposed to make him invincible, he turns into a mythical creature from the planet Kerbosky with a disturbing craving for raw meat. Will Robbie reach the nerve center in time to save planet Earth from destruction? And what do four billion not nice robots have to do with the chances of the Vancouver Canucks winning the Stanley Cup anyway?
Camrose, a perfectly normal 12-year-old, has inherited responsibility for an ancient bone flute, an object of quest for two time-wandering rivals, one of them lord of the Otherworld. With the help of her friend Mark and the not-quite-human Miranda, Camrose braves fire and much worse to claim the flute and restore it to its rightful and unexpected owner.
In The White Horse Talisman, Chantel, Adam, Holly and Owen must help Equus, the great white horse, find his mate and foal and regain his magical talisman. But as the horse rises, so does the dragon. The age-old battle between good and evil threatens the bond between Chantel and Adam and endangers the quest. Book 1 in the series.
Cassidy Silver is not having a good year. Her engineer father is in the Middle East, her artist mother is too busy to listen to the painful details of her daughter's grade seven life, her genius younger brother is being bullied, and her best friend Chiaki has abandoned her to hang out with the meanest girls in school. Then Cassidy meets Victoria, who is telekineticshe can move objects with her mind. Cassidy, desperate to not be the only ordinary person in her family, thinks learning telekinesis could be the answer to all her problems. But is Victoria telling the truth? And is telekinesis really the solution?
In Volume Three of The Summer of Magic Quartet, Adam's turn to lead the adventure has arrived. The Wise One, Myrddin, needs Adam to retrieve his staff from the Crystal Cave deep inside Glastonbury Tor. The quest grows more dangerous, however, and fear rises. Equus and Ava are far away, the Lady will not wake, and Myrddin is in human guise, unable to use magic without alerting the Dark Being. The four children are on their own. And as the Dark Being approaches, the children discover that danger can find them even in their dreams. Book 3 in the series.
The four volumes of Andrea Spalding's Summer of Magic Quartet are among her most exciting work. The White Horse Talisman was nominated for the Silver Birch, Hackmatack and Manitoba Readers' Choice Awards. Dance of the Stones was also a Silver Birch nominee. Heart of the Hill left one of her four characters in grave danger. Now, in Behind the Sorcerer's Cloak, as the Dark Being discovers our planet and takes one of the children hostage, the others must restore the balance between light and dark, but at what cost? Book 4 in the series.
In Book Two of The Summer of Magic Quartet, the four children from The White Horse Talisman seek Ava's circlet, buried within the ancient stone circle of Avebury. In Dance of the Stones, Chantel, Adam, Holly and Owen are eager to begin the next stage of their adventure. "The Stones have stirred," Ava, Hawkwoman and Wise One, tell Owen, "The time is near for the Circle Dance." The stones are the ancient stone circle of Avebury in England. But the Dark Being approaches, and her servant, a wraith, blocks the children's progress. When Ava is hurt, the children are thrown back on their own resources. They must discover the ritual that will release the circlet. Each child has a part to play in finding the circlet and holding back the Dark Being. Andrea Spalding's modern day characters jump off the page; Dance of the Stones, rich with legend, provides all that fantasy-lovers hunger for and lures also those who simply like a good tale, well told. Andrea traveled to Avebury to research her story, ensuring that all the historical and geographical details are correct. Dance of the Stones is the second of four books in The Summer of Magic Quartet. Book one is The White Horse Talisman. Book three is Heart of the Hill. Book four is Behind the Sorcerer's Cloak.
Mouse is small for his age and tired of being teased about it. Then one night he discovers, much to his surprise and delight, that he fits perfectly (well, almost perfectly) into the Undergarden, a subterranean world beneath his backyard. Mouse befriends the Undergardeners and helps them keep their existence safe from the dangerous world up top. All that, and he never has to change out of his pajamas!