Darren Dirkowitz thought his life was over when his tippity-top-secret alter ego, Dirk Daring, Secret Agent, was outed to the entire Preston Middle School student body. If only he’d been so lucky. Now the Wolf Lords—a gang of teen thugs bent on wringing every last penny out of Preston students—are breathing down his neck. There’s only one solution: Dirk Daring must embark on his most daring mission yet. A mission so audacious, so cunning, so doggone crazy, that if it succeeds, the Wolf Lords will wind up begging for mercy. But first, Darren must bring his own disobedient “associates” to heel. Let Sleeping Dogs Lie is the sequel to the runaway bestseller Dirk Daring, Secret Agent.
While Devin and Nadia spend summer vacation at a university camp for little kids—Nadia as a counselor and Devin as an unwilling participant—their mother's research project is vandalized and her motives are questioned. Devin, Nadia and Simon stumble upon shady characters, corporate conspiracy and a plot to take over the nation's food supply with genetically modified fertilizer. Mixing action and suspense with information on the agricultural system and the intricacies of the food supply, Food Fight is another gripping installment in the Graphic Guide Adventure series.
DJ is David McLean's eldest grandson, so it stands to reason that he be the one to scatter his beloved grandfather's ashes. At least that's how DJ sees it. He's always been the best at everything—sports, school, looking after his fatherless family—so climbing Kilimanjaro is just another thing he'll accomplish almost effortlessly. Or so he thinks, until he arrives in Tanzania and everything starts to go wrong. He's detained at immigration, he gets robbed, his climbing group includes an old lady and he gets stuck with the first ever female porter. Forced to go polepole (slowly), DJ finds out the hard way that youth, fitness level and drive have nothing to do with success on the mountain—or in life. DJ's adventures start in Jungle Land, part of The Seven Prequels and continue in Sleeper, part of The Seven Sequels.
The Koots investigate the appearance of a flying cloth-bound object that looks exactly like a mummy.
School's almost over, and best friends Ava and Sammi are heading to summer camp as volunteer camp counselors.
Party in Mazey Pines! Abby can only go if her responsible bestie comes too. But the party is a bust, and the girls bail...then find themselves stuck in a mystical maze.
One day Abby and Clara find a time portal and are swept into the future. No test! No school dance! But then they decide to abuse the portal's power. Some would call Largo Bay quirky. Others would call it downright strange. To Abby McQuade it's just home. Abby has a big imagination. And her curiosity always leads to trouble. Every adventurer has a sidekick. Holmes had Watson. Batman had Robin. Abby has her bestie, Clara Erickson. Clara is regimented, hyper-scheduled, and disciplined. Abby is … not. Abby is yin to Clara's yang. Would her bestie be bored without Abby's curious mind? Totally.
It's time for Crazy-Con again. Sweet! The convention is pure pop culture. Abby and Clara can't wait. They want to watch the sequel to their fave movie, Scream Night.
Students across America have mysterious rashes. Deadly? No. Contagious? Hmm … Maybe? Parents don't seem to get it. Abby wants to know why.
Abby sees a strange blue-green light. Aliens? Electrical storm? Fog warning? She drags bestie Clara out to investigate after bizarre things start happening.
Marlon Moore is part of Walden Lane Middle School’s buddy program. The popular program helps new kids adapt to the school by pairing them up with a buddy. The buddy’s job is to help new students by introducing them to friends and showing them around the campus. Marlon takes his job seriously. New kid Robert seems like a cool guy and fits in well with Marlon’s crew. But Marlon learns quickly that Robert is a thief. First he steals some food from the local 7-Eleven. The boys think it’s a fluke. But then Robert steals from WowTech, a gaming and electronics store. He puts an old PSP into Marlon’s backpack, and he steals a high-tech smartphone for himself. Marlon wants to ghost his new buddy, but his sister, Ashley, convinces him that Robert is worth saving. Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Marlon and Steve are going camping with their dads in the rural mountain town of Dry Oak. To Marlon's disappointment, there is no cell service at the campsite. What will he do without his phone? Marlon and Steve are playing a new video game from the creator of Clan Castles, and it's rad. Now the online players will be ahead of him. Whatever! The trip is only for three days. Marlon helps with the tent. He goes fishing. The camp food is actually good. But he wants more adventure and excitement, so he convinces Steve to go on a night hike. There are no lights on their trail, and it's darn cold. The boys get more than they expect when they get lost. When they spy a house in the woods, all Marlon can think of is a horror movie. And he takes off when he hears a terrifying sound, thinking his buddy is right behind him. But Steve has gone into the house! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
The eighth graders at Walden Lange Middle School are super excited. They are going to outdoor education camp. Five days in the mountains with their friends. No siblings. No parents. No homework. Sure, it's school. But the kids will be studying nature. Marlon and his friends can't wait. On the way to camp, Marlon streams the news on his phone. He learns that there has been a prison break in a nearby town. But who cares? Arrow Pines is large. The chance of anything happening in the middle of nowhere is remote. Once they arrive at camp, everyone stows their gear and preps for a hike. But Marlon is a slowpoke. He and Steve miss the hike. While searching for their group, they come across an old cabin. It's a wreck. And who are those two bearded and dirty men hiding out inside? Oh no! The escaped prisoners! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Someone has tagged the science building at Walden Lane High School. Ashley Moore is upset. School is supposed to be a safe place, and now she no longer feels safe. Students from the Key Club decide an act of community service is in order. The students organize and repaint the tagged wall during their lunch break and after school. They plan a fundraiser to pay for new glass for the painted windows. Kayla Flores agrees to paint after senior class president Alex Torres says he'll give her a signed program from Wicked. When Ashley gets the program from Alex's trunk, she finds cans of spray paint in the same color used to tag the school. Why would a star student on a full ride to USC wreck the school? Ashley is stunned and angry. After her confrontation with Alex, she questions her compassion and rigidity. Will Alex do the right thing? What, exactly, is the right thing to do? Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Austin has taken up rock hunting ever since a terrible spill on his mountain bike put him in the hospital. No way will he ride again. Ever. He still has nightmares. Worse, Austin knows the accident was deliberate. His rival, Slice, wanted to win. Slice made sure Austin would lose. But now its Slice who's badly hurt. Will Austin get on a bike to save his enemy?
High school freshman Robinson "Robin" Paige lives with his grandmother, Miz Paige, on the meanest street in the city. Miz Paige is his rock. Sly and Kaykay have been his buddies since forever. Smart, stoic, and loyal, Robin's life has been defined by loss. And he doesn't want another tragedy, so he lives afraid to stand or speak out. But then he gets pushed to the edge. Somehow, someway, he will get back at the Ninth Street Rangers...Stealing from the rich and giving to the poor takes on a whole new meaning--At the new auto repair business, Robin noticed a Lamborghini. He thought there'd be other cool cars in the alley behind the shop, but there was nothing, not even a garage door. Cars were going in. None were coming out. Book 3 in the series.
Trying to juggle his job at "Taste of Italy" along with writing papers for school and his graduation requirement to volunteer at the Golden Oaks Retirement Home, class clown Derrick uses humor to get the jobs done.
Debris from space is hurtling toward the school. Paisley and pals scramble to build something to divert disaster.
Modo, who first made his appearance in The Hunchback Assignments, is a young, disfigured spy trained to be the ultimate secret agent. Not only is Modo brilliant and strong, but he also has a special ability: he can temporarily take on the appearance of other people. While on holiday, Modo and fellow spy Octavia Milkweed find themselves in Ember's End. Created by the slightly mad scientific genius Dr. Ebenezer Ember, this is no ordinary wild-west town. It is surrounded by an energy field that prevents gunpowder from firing, and messages are sent via pneumatic tubes. There are also rumors that before Dr. Ember died, he built a weapon so powerful it could end all wars. With the local sheriff recently deceased, the two travelers are suddenly put in charge of Ember's End law enforcement.
Crafting! The Timbertoes are a handy bunch, especially Pa! Pa makes a whistle for Tommy, and a doggy door for Spot. His plans don't go exactly as he wanted when he makes a snow buggy. Finally, all the Timbertoes join in, and have a fix-it day at their house. Stories by Rich Wallace, and Marileta Robinson.
Little worms! Squirmy Wormy and Mortimer are three little worms who know how to have big fun! See what happens when they play jump rope, or when they enter a talent contest. What will they get up to next? Stories by David L. Roper.
Spot is hungry but can't find anything to eat. Spot buries his biscuit to keep it safe. Spot sniffs around outside to capture different scents. Spot hears his favorite sound… dinner! Spot enjoys different times of day. Stories by Marileta Robinson.
It takes work to have fun! Tommy searches for more honey for his snack. Tommy and Mabel build a tower, Pa builds a canoe, and the whole Timbertoes family puts together a picnic to enjoy. Stories by Rich Wallace and Marileta Robinson.
Stop and smell the roses! Arizona's cousin teaches her that she can experience the world in a whole new way if she just takes a moment to appreciate her surroundings. Arizona has to learn to relax and go with the flow when her vacation doesn't go the way she plans, and she even finds the fun in trying new food. Stories by Lissa Rovetch.
Challenging friendships! Arizona understands that friendships aren't always easy. Sometimes there are communication barriers, or jealous feelings. It can be difficult when friends argue and you feel like you have to pick a side. Arizona learns how to handle these challenges. Stories by Lissa Rovetch.