Marlon and Steve are going camping with their dads in the rural mountain town of Dry Oak. To Marlon's disappointment, there is no cell service at the campsite. What will he do without his phone? Marlon and Steve are playing a new video game from the creator of Clan Castles, and it's rad. Now the online players will be ahead of him. Whatever! The trip is only for three days. Marlon helps with the tent. He goes fishing. The camp food is actually good. But he wants more adventure and excitement, so he convinces Steve to go on a night hike. There are no lights on their trail, and it's darn cold. The boys get more than they expect when they get lost. When they spy a house in the woods, all Marlon can think of is a horror movie. And he takes off when he hears a terrifying sound, thinking his buddy is right behind him. But Steve has gone into the house! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
The eighth graders at Walden Lange Middle School are super excited. They are going to outdoor education camp. Five days in the mountains with their friends. No siblings. No parents. No homework. Sure, it's school. But the kids will be studying nature. Marlon and his friends can't wait. On the way to camp, Marlon streams the news on his phone. He learns that there has been a prison break in a nearby town. But who cares? Arrow Pines is large. The chance of anything happening in the middle of nowhere is remote. Once they arrive at camp, everyone stows their gear and preps for a hike. But Marlon is a slowpoke. He and Steve miss the hike. While searching for their group, they come across an old cabin. It's a wreck. And who are those two bearded and dirty men hiding out inside? Oh no! The escaped prisoners! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Trying to juggle his job at "Taste of Italy" along with writing papers for school and his graduation requirement to volunteer at the Golden Oaks Retirement Home, class clown Derrick uses humor to get the jobs done.
Modo, who first made his appearance in The Hunchback Assignments, is a young, disfigured spy trained to be the ultimate secret agent. Not only is Modo brilliant and strong, but he also has a special ability: he can temporarily take on the appearance of other people. While on holiday, Modo and fellow spy Octavia Milkweed find themselves in Ember's End. Created by the slightly mad scientific genius Dr. Ebenezer Ember, this is no ordinary wild-west town. It is surrounded by an energy field that prevents gunpowder from firing, and messages are sent via pneumatic tubes. There are also rumors that before Dr. Ember died, he built a weapon so powerful it could end all wars. With the local sheriff recently deceased, the two travelers are suddenly put in charge of Ember's End law enforcement.
Little worms! Squirmy Wormy and Mortimer are three little worms who know how to have big fun! See what happens when they play jump rope, or when they enter a talent contest. What will they get up to next? Stories by David L. Roper.
Explore! Spot gets caught in the rain. This silly puppy can't resist playing in a puddle. When Spot hurts his foot, a bandage makes him feel better. Spot watches a caterpillar crawl onto his paw. Spot smells foot prints, where will the trail lead him? Stories by Marileta Robinson and Highlights for Children.
All kinds of creatures! Why is Spot barking? Spot is a very curious dog. He finds worms in the yard, a mouse in the house, birds in the sky, and even a strange tower made of blocks. Spot needs to be careful when he explores! Stories by Marileta Robinson and Highlights for Children.
Time for a nap! Spot tries to find a peaceful place to nap. On a sunny day, Spot naps in the shade. Playing with a new toy can be exhausting for a puppy like Spot. Spot wants to take a nap but Splinter wants to play. A fly disturbs Spot as he tries to nap. Stories by Marileta Robinson and Highlights for Children.
Puppy games! Spot loves chasing and catching baseballs. Spot tries to play with a big branch but it is too heavy. Spot meets a beautiful butterfly. Spot explores the woods. Stories by Marileta Robinson and Highlights for Children.
Seasons! Spot wants to play outside but it is too cold. Spot plays in a pile of leave. Spot is playing outside, then the weather begins to change. Spot says hello to spring. Spot enjoys summer. Stories by Marileta Robinson and Highlights for Children.
Get Moving! Spot chases his shadow until they both stop for a rest. Spot knocks down a pail of paint on to himself and leaves, sticks, and a bird nest stick to his body when he runs. Spot chases hi ball around on a windy day. Spot helps a turtle on a journey. The sounds of the forest inspire spot to dance. Stories by Marileta Robinson and Highlights for Children.
Spot is hungry but can't find anything to eat. Spot buries his biscuit to keep it safe. Spot sniffs around outside to capture different scents. Spot hears his favorite sound… dinner! Spot enjoys different times of day. Stories by Marileta Robinson.
Cody Smith and his family are new in a small town. When he reads an article about a local woman who collects antique carousel horses and was sold a fake, Cody wants to solve the mystery and find the crook.
Cody is involved in another mystery. When the cat keeps vanishing and a mysterious stranger is hanging around, Cody needs to do a little investigating to solve the case.
Cody finds himself in danger when he receives a note that warns him of bad luck on his big bike ride. He has to find out who's behind the note and why he is the target.
When Cody, his mom, and his friend Maria arrive in the Florida Keys to house-sit for their friend Sally West, they are warned about a kidnapper at large in the neighborhood who tried to abduct young Angela Gomez.
Transported accidentally back in time to a college campus in the South in 1931, Kenneth and Aleesa meet the young Langston Hughes on his poetry-reading tour and confront racism and threats to Hughes first-hand. What do they discover about the real power behind his words?
Cody and his friend Maria find themselves in the middle of several mysteries as they search for a missing emerald necklace.
Eighth-grader Derrick wants to be a stand-up comedian, but his football coach, his parents, Joe, his boss at Taste of Italy, his English teacher Dowling the Dragon, and his Mr. Perfect older brother Craig don't think he's so funny. When Derrick discovers he needs a B on an English paper to stay eligible for football, how can he tame his smart mouth to stay out of trouble?
While on detention for disrupting a science lesson, Kenneth and Aleesa are transported to 1939 where they try to protect the privacy and even the life of Albert Einstein as he struggles to decide whether he should help build an atomic bomb to stop Hitler. Can they stop the Nazis from getting the atom bomb first?
While spending the summer on his grandparents' Texas cotton farm, Michael sees a teenage boy on the other side of the Rio Grande in Mexico. He starts to write letters to Javier, and then helps him cross the river to come into the United States.
After being adopted by Michael's family and moving from Mexico to Dallas, Javier tries to adapt to life in the United States but realizes he misses his old life in Vera Cruz, Mexico.
David and his family use his grandfather's time travel machine to go back in time to the Chicago where David is teaching four boys to speak English as he experiences the Chicago World's Fair. .
Brothers Tim and Josh find themselves alone in the wilderness after surviving a plane crash in which the pilot dies and must make their way back to civilization.
David and his family use his grandfather's time travel machine to travel to 1853 Ohio, where they assist runaway slaves on their journey north on the Underground Railroad.