Gangs exist in places all over the world. The United States, however, is believed to have more gangs than any other country in the world. This book provides a comprehensive overview of the issues surrounding gangs, including how and why young people are lured into gangs and the consequences of gang involvement. Firsthand accounts and current statistics provide an insightful look at this issue.
Recent statistics show that cyber bullying is on the rise. Cyber bullying involves using technology, like the Internet or cell phones, to bully or harass another person. It can include acts like posting rumors, threats, or other hurtful comments on social networking sites or circulating inappropriate pictures of a person on the Internet. This book provides a revealing look at cyber bullying and explains how it is different from other forms of bullying. Other topics include the potential legal issues related to electronic harassment, responsible digital citizenship, online security, and how to take a stand against cyber bullying.
Proper manners are as important online as they are offline. Combining text, images, drawings with hands on activities, this book helps students learn proper online etiquette and safety.
People have been decorating their bodies for thousands of years. Get the facts about tattoos, body piercing, and more. Then read "Death by Arsenic," a story about what happens when you start believing the ads.
Recounts the struggles and triumphs of nine athletes who have battled illness, accidents, and other disasters on their way to success in their sports, including Lance Armstrong, Gail Devers, and Babe Didrikson Zaharias.
Describes some of the greatest moments in the history of the Olympic games, including record-breaking performances, unexpected victories, and inspirational performances by athletes struggling against difficult odds.
Meet eight of the greatest teams in sports history--some underdogs, some powerhouses--all working together to win.
This forward-looking book explores a unique field of entrepreneurship, in which innovative individuals directly address, or work toward addressing, environmental challenges in our world. Offering an important look at the ways entrepreneurship can tackle global issues, this title engages readers through real-world examples, discussion prompts, and critical thinking questions. The title encourages readers to recognize and take on the skills and mindset needed to achieve success as an environmental entrepreneur.
Go ahead, buy it. You know you want it.…How susceptible are you to tactics of subtle encouragement or even outright manipulation used by media and advertising? Power and Persuasion in Media and Advertising is a critical introduction to how marketing and advertising works to convince consumers to buy products or believe in certain ideas. Readers will learn about persuasion, credible marketing, and how their tastes and opinions are targeted and shaped from an early age.
From email and twitter to blogs and wikis, readers are encouraged to be safe, positive, and mindful contributors in the digital environment. Readers will learn how to choose the appropriate digital tools to communicate for various purposes.
Twelve-year-old movie-loving Maisie is in need of a distraction from her current romantic dilemma when her Uncle Walt comes to stay with her family after being hurt on the set of the movie he's filming in Hollywood. Maisie's best friend, Cyrus, has been hanging out a lot with Gary Hackett, whose last-name sounds to Maisie like a cat barfing up a hairball. When it seems as if Hackett might like Maisie romantically, she's none too pleased, and Cyrus is even less impressed. Uncle Walt has a way of pointing Maisie in the right direction, and Maisie's love of movies also keeps her centered. Heading to the local independent theater on Saturdays to see old movies helps Maisie stay grounded as she struggles with growing up, family tensions, a grandma who seems to be losing her memory, and a love triangle she never expected.
A modern-day Romeo and Juliet with a supernatural twist that will appeal to fans of Ally Condie (Matched) and Kiera Cass (The Selection). Julia Jaynes has the perfect life. The perfect family. The perfect destiny. The daughter of a billionaire investor in Austin, Texas, it looks like Julia has it all. But there's something rotten beneath the surface - dangerous secrets her father is keeping; abilities she was never meant to have; and an elite society of highly evolved people who care nothing for the rest of humanity. So when Julia accidentally jeopardizes the delicate anonymity of her people, she's banished to the one place meant to make her feel inferior: public high school. Julia's goal is to lay low and blend in. Then she meets him - John Ford. He’s popular, quiet, intense, and strangely compelling. Then Julia discovers she can read his mind and her world expands. Their forbidden love is powerful enough to break the conditioning that has kept Julia in the cold grip of her manipulative father. For the first time, Julia develops a sense of self and questions her restrictive upbringing and her family prejudices. She must decide how she will define herself - and whom she will betray.
Justin is fascinated with the aged guard dog at the corner store. He names it Smokey and sneaks the dog treats. Smokey belongs to a company that supplies working dogs to local businesses. Justin is thrilled to get a job working for Smokey's company, until he learns about the mistreatment of the animals. When Justin can't shake his suspicion that someone in the company is involved in a rash of thefts, he tries to quit. But Justin knows too much, and his boss won't let him go.
Can Your Smartphone Change the World?is a twenty-first-century guide for anyone who has access to a smartphone. This how-to manual looks at specific ways you can create social change through the tap of a screen. Filled with examples of successful hashtag campaigns, viral videos and new socially conscious apps, the book provides practical advice for using your smartphone as a tool for social justice.
Trevor has known since he was ten years old that he has Huntington's disease, but at sixteen he is informed that he has one year to live. One day while he's trying to figure stuff out, an old man named Plank finds him standing at a cliff by the ocean. It's the beginning of an odd but intriguing relationship. Both Trevor and Plank decide to live by Plank's Law, which is "just live." This means Trevor has to act on the things on his bucket list, like hanging out with real penguins, star in a science fiction movie and actually talk to Sara--the girl at the hospital who smiles at him.
Since the sudden death of his younger sister, Evie, sixteen-year-old Munro Maddux has been having flashbacks and anger-management issues. He has a constant ache in his right hand. And there's a taunting, barking, biting voice he calls "the Coyote." Munro knows a six-month student exchange will not be the stuff of teenage dreams, but in Brisbane he intends to move beyond his troubled past. It is there, at an assisted living residence called Fair Go Community Village, that Munro discovers the Coyote can be silenced. Munro volunteers as a "Living Partner" and gets to know the team of residents he is assigned to. The burden Munro carries, however, is not so easily cast aside. When one of the team makes the decision to leave, the Coyote gets a new life. When a second resident is taken away, the specter of trauma and death looms larger than ever. Will Munro learn how to silence the voice? Or will the Coyote ultimately triumph?
On the last day of high school, Sophie's boyfriend breaks up with her. It turns out he thinks she is too predictable, too responsible, too mature...too boring. When Sophie turns to her best friend, Ella, for comfort and reassurance, Ella just confirms what her boyfriend has said. And that hurts even more. Then Ella comes up with a plan to help Sophie find her wilder side. In the ninety days between the end of high school and the start of university, she is going to arrange for Sophie to do amazing, new, different and sometimes scary things. The deal is Sophie has to agree to everything, no matter what. And she has to share her adventures through social media. Can ninety days of different create a different life? Can stepping outside your comfort zone help you find yourself?
Fifteen-year-old Maxwell Stone has been surviving and thriving in the tough part of West Vancouver by being smart and fast. But when a drug deal goes wrong, Max suddenly finds himself on the run from both the bad guys and the cops. Desperate to escape, Max impulsively decides to hop on a moving freight train. His first attempt to climb aboard fails, but at the last second a hand reaches down and pulls him in. Joseph has been riding the rails for years, and his tales inspire Max to take a journey to the last place he ever expected to go.
Josh is a gamer. After his parents' divorce and his move from Chicago to a small town where he doesn't know anybody, he copes by staying up way too late playing Killswitch online. Then he discovers a "mod" version of the game that is an exact reproduction of his new town. Strange things start to happen in the game, and they are somehow connected with events in the real world.
Rob Maclean and his mom have moved to a small community in northern Ontario in order to be closer to Rob's imprisoned brother, Adam. One night after a rowdy party, Rob and some friends end up in a van speeding through a First Nations reserve. The driver of the van has a deep hatred for Indigenous people, and he lobs rotten fruit at a group of young men gathered in front of a community center. The young men chase them down, and Rob's friend Alan is injured and ends up in a coma. Now the police are pressuring Rob to identify their prime suspect. This is the second story featuring Rob and Adam Maclean after Coming Clean.
Lola Jones does not think her big brother’s best friend and basketball teammate, C.J Kline, knows she’s alive. Until one magical night at a high school dance changes everything. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Lola Jones is going on her first date with C.J Kline, the star point guard of the Washington Warcats basketball team. But can they keep their plans secret from Lola’s big brother and C.J’s best friend? Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Lola Jones has strong feelings for star basketball player C.J Kline. But when her big brother finds out, the couple might be torn apart for good. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Lola Jones is head over heels for her new boyfriend, C.J Kline. But she’s keeping a secret from him. She has never kissed anyone. Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
With the concert tour coming to an end, Cadence Hudson, Maisey Lopez, and Kenya Jackson are heading in opposite directions. They’re hoping they can grow up, without growing apart. Because when something ends, doesn’t that mean something new is beginning? Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.