Dad was always depressing Abel with his pyramid stories. He was always dooming Abel to a life at the bottom of the pyramid with all the other miserable losers. No matter how much Abel struggled and clawed, he'd never get to the pinnacle of the pyramid. And his mom was absolutely sure of Abel's incompetence at whatever he said.
Mark just can't settle into his new life. He misses his friends and has trouble connecting with new classmates. Walking through his neighborhood, he sees an open window. Instantly, everything changes. Maybe he can pretend to be someone else and live a different life ... if only for a moment.
Race in America has been avoided in children's education for too long. How Can I Be an Ally? explores the idea of how people can use their privilege to advance the culture of inclusion in a comprehensive, honest, and age-appropriate way. Developed in conjunction with educator, advocate, and author Kelisa Wing to reach children of all races and encourage them to approach race issues with open eyes and minds. Includes 21st Century Skills and content, as well as a PBL activity across the Racial Justice in America series. Also includes a table of contents, glossary, index, author biography, sidebars, educational matter, and activities.
Katie Flanagan was a star striker on her old school's soccer team. But at Peabody, there is no girls' soccer team. The school district allows Katie to try out for the boys' team. Having a girl play on the boys' team causes some conflict. Can Katie overcome these barriers? Includes discussion prompts, a soccer quiz, and fun facts about soccer. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Isabella Clemente is a champion all-around gymnast. After a summer at gymnastics camp, she is looking forward to winning a national championship. But then the current national champion transfers to Peabody! Isabella sees Morgan as a rival. Can she get past this when Morgan offers Isabella help? Includes discussion prompts, a gymnastics quiz, and fun facts about gymnastics. Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
Thirteen-year-old Robbie leads a double life. It's just Robbie and his dad, but no one knows that his dad isn't like most parents. Sometimes he wakes Robbie up in the middle of the night to talk about dying. Sometimes he just leaves without telling Robbie where he’s going. Once when Robbie was younger, he was gone for more than a week. Robbie was terrified of being left alone but even more scared of telling anyone in case he was put into foster care. No one can know. Until one day when Robbie has to show the tough new girl, Harmony, around school. Their first meeting ends horribly and she punches Robbie in the face. But eventually they come to realize that they have a lot more in common than they thought. Can Robbie's new friend be trusted to keep his secret?
New seventh-grade student Carson Roberts learns the hard way not to cross the school bully, and it's only her first day. Book #1 in the series.
These high-interest novels feature characters in situations encountered by real-life teens everyday. The student body of Dawson High study hard, date, root for the home team, hold down part-time jobs, succeed and fail, just like most American teenagers. Characters are faced with tough choices- and must decide and react based on their principles. However, choices are complicated and learning to do the right thing is almost never easy. When opposing teams stay at the same motel, the coaches give the players strict rules to follow. Be polite and keep to yourselves. At first Rick appears to be cooperative, but Cole begins to question his actions. When Garrett goes missing, Rick acts strangely. What has he been up to?
Paris is worried that Max isn't really visiting his grandparents. She thinks he's dating another girl. Instead of asking Max her real question, Paris takes her cousin's advice and accepts a date with Blake. After all, if Max can date someone behind her back, why can't she? Besides, no one will know her at the Wayfield homecoming game... or will they?
Amber Fang enjoys life's simple pleasures. A perfect evening for her includes a good book, a glass of wine and, of course, a great meal, preferably straight from the jugular. Raised to eat ethically, Amber dines only on delicious cold-blooded killers. But confirming that her chosen victims deserve to die takes time. And patience. So it's a good thing Amber is studying to be a librarian. Her extraordinary research skills help her hunt down her prey, seek out other vampires and stay on the trail of her mother, who has been missing for over two years now. But one day while Amber is stalking a rather tasty-looking murderer, things go horribly wrong. Amber has walked into a trap. The hunter becomes the hunted. Now on the run, Amber receives the perfect job offer out of the blue. Someone wants to pay her to kill (and eat) the world's worst criminals. It sounds too good to be true. Amber Fang: Hunted is the first book in this exciting new vampire series.
High-school football star Matt Barnes was on the top of the world until a freak snowboarding accident ended his promising sports career and left him with a permanent limp. As he struggles to accept his changed body, Matt becomes depressed and isolated. Instead of college football camp, he faces a summer job at the local golf club. Then by chance Matt lands an internship at the Justice Project, an organization that defends the wrongly convicted. The other intern is his high-school nemesis, Sonya Livingstone, a quick-witted social activist with little time for jock culture. The two slowly develop a friendship as they investigate the case of Ray Richardson, who was convicted of murdering his parents twenty-one years ago. Matt and Sonya are soon convinced that Ray is innocent—but how will they prove it? Unraveling the cold case takes them on a journey filled with twists, turns, deception and danger. It will take dedication, perseverance and courage to unmask the real murderer. Can those same qualities help Matt move on to a life not defined by football?
After the death of her boyfriend, sixteen-year old Valentine stops going to school, quits seeing her friends and, finally, won’t leave her bed. Desperate for her daughter to recover, Valentine’s mother takes her on a trek in Thailand. In the mountains north of Chiang Mai, Valentine finds a world she didn’t know existed, where houses are on stilts and elephants still roam wild. She learns about the Burmese civil war and the relentless violence against the Karen and Rohingya peoples. Then she meets Lin, a mysterious young elephant keeper tormented by his hidden past, and an orphaned elephant calf, pursued by violent poachers. Together, the three flee deep into the jungle, looking for refuge and redemption.
After moving into a dank and drafty basement suite in West Edmonton with her truck- driving father, nasty stepmother and taciturn twin brother, Ash, seventeen-year-old Greta doesn't have high expectations for her last year of high school. When she blacks out at a party and is told the next day that she's had sex, she thinks things can't get any worse. She's wrong. While Greta deals with the confusion and shame of that night, her stepmother and father choose that moment to disappear, abandoning Ash and Greta to the mercy of their peculiar landlord, Elgin, who lives upstairs. Even as Greta struggles to make sense of what happened to her, she finds herself enjoying her new and very eccentric family, who provide the shelter and support that has long been absent from her life. Much to Greta's surprise, she realizes there is still kindness in the world—and hope.
Resourceful fourteen-year-old Odette is on the move again, traveling as a stowaway on a cheese cart with her hapless mother, Anneline. They are in Burgundy, France, in 1799, fleeing yet another calamity caused by Anneline (who is prone to killing people accidentally). At dawn they find themselves in a town called Nevers, which is filled with eccentric characters, including a man who obsessively smells hands, another who dreams of becoming a chicken and a donkey that keeps the town awake at night, braying about his narrow life. As Odette establishes a home in an abandoned guardhouse, she makes a friend in the relaxed Nicois and finds work as a midwife's assistant. She and Nicois uncover a mystery that may lead to riches and, more important for Odette, a sense of belonging.
Sixteen-year-old Spencer loves his job at the local racing stable, but when he becomes convinced that someone is drugging the racehorse Lord of the Flies, no one believes him. In an effort to find out who is behind a dangerous race-fixing scheme, he takes on some of the most unsavory members of the track community. By refusing to turn a blind eye, Spencer risks losing those he cares most about, including Em, the stableowner's niece.
Jack Spencer has more to worry about than being kicked off his high school's basketball team. He uncovers suspicious circumstances surrounding the car crash that severely injured his mother and learns of his father's arrest for fraud. Jack's dad is tough on him, but he has learned to live with it. For the most part, he has it pretty good. Jack is a star player on his high school basketball team with everything going for him-scoring records, popularity and an easy path to a college scholarship. Almost as fast as the crash that put his mom in the hospital, everything Jack believes in starts to crumble. His only hope is to discover what's really going on, and quickly. If he doesn't, Jack may lose much more than a basketball career.
Hockey stars Mike "Crazy" Keats and his new friend, Dakota, are caught in a web of violence which makes winning a championship the least of their concerns. Dakota Smith is in trouble. But Mike "Crazy" Keats doesn't care. He is new to the Seattle Thunderbirds, and Dakota seems like a good guy to have for a friend. Unfortunately, not everyone accepts Dakota's Native North American heritage so easily.
Byron is psyched when his older brother Jesse invites him on a weekend caving trip—even if it means spending time with Cole, Jesse's obnoxious college roommate. With Jesse's girlfriend Michelle rounding out the group, Byron is sure the excursion will be a success. Things get tense when they near the cave, only to find that the way in is blocked. Byron stumbles on the entrance to a new cave, but the thrill of his discovery is overshadowed by Cole's increasingly strange behavior. Exploring a wild cave is always dangerous, but it becomes deadly as tempers fray and the water level inside the cave starts to rise. When an underground confrontation leaves his brother seriously injured, Byron has to make some life-or-death decisions—and every second counts.
Reese loves horses and longs to be a competitive show jumper. When the leased horse she rides is sold, she is left riding the orneriest horse in the stable. She decides she must find a horse of her own. Her parents can't afford a trained horse, so she decides to buy a wild horse at auction. Outbid, she discovers that many of the wild horses will be sold for slaughter. Determined to save the horses from a terrible fate, she finds herself in deeper than she expected—and fighting for her life.
On her seventh birthday, Pauline rode across the lawns on her street followed by her best friend Henry, he on the blue wooden horse, she on the red. On the seventh lawn at the top of the street, she collapsed, becoming a sudden victim of the polio outbreak of the summer of 1954. Five years later, when In the Clear begins, she has survived, but paid a heavy price. A brace on her left leg allows her to walk, but she confines herself to her house, humiliated at the notion of being seen. Terrified by what Pauline has already suffered, her mother watches over her, forbidding her to play hockey on the ice rink her father has created in the backyard. In the Clear alternates, chapter by chapter, between Pauline's horror-filled year in the hospital five years earlier and her struggles to adapt in the present of 1959 and 1960. At the end of the book, her triumphs in past and present come together and she is able to move forward with new friendships, a renewed bond with her mother and, most important, a new faith in herself.
After a member of her competitive cheerleading team is injured in practice, sixteen-year-old Marnie is asked to be a flyer-the most coveted role in cheerleading. The Soar Starlings team has a real shot at the provincial championship, and Marnie has only a few weeks to prepare. But as she scrambles to polish her lifts and throws, Marnie's personal life begins to unravel. First, her boyfriend of two years breaks up with her, and then her best friend Arielle, captain of the Starlings, disappears during a team trip to Toronto. As Marnie struggles to adjust to being both a flyer and the team's new captain, she realizes that, to be a leader, you have to let go of old alliances to make room in your life for new ones.
Fifteen-year-old Kyle Evans has been a jock for years—a triple threat basketball player who can dribble, pass or shoot with considerable skill. But once he decides to try out for the school musical production at Sainsbury High, Kyle finds there is much more to life than hightops and hookshots. Conflicting priorities cause problems between Kyle and his coaches, teachers, teammates and friends. And when his buddy Lukas becomes the target of homophobic hatred, Kyle is left with some difficult choices to make.
When Josh Ellroy, left-winger for the Kamloops Blazers, and his dad find more than a dozen dead cattle on the family ranch, Josh has some serious decisions to make. On one hand, the Western Hockey League playoffs are ahead, plus a chance to play in the National Hockey League. On the other hand, there's a beautiful and interesting girl who believes more prize bulls will be killed. Josh is afraid of what will happen if he gets involved. As he learns more, he's afraid of what will happen if he doesn't.
Del plays striker on his high school soccer team, the Cardinals, and they’ve gone almost three seasons undefeated. To Del, it’s just a game, but some of the players think winning is all that matters. When an ugly tackle results in a major loss for the Cardinals against their main rival, the Rebels, things get heated between the teams. That night, one of Del’s teammates has his ankle broken by an unknown assailant, leaving him unable to take part in the playoffs. As Del tries to figure out which of the Rebels’ players is responsible for the attack, his coach brings in a substitute player, and he’s actually really good. Is it just a coincidence, or did someone finally take the above all else mentality too far?
Seventeen-year-old Mark "Shark" Hewitt is good at playing pool. Really good. When he, his mom and sister move to a new town, Mark immediately seeks out the local pool hall. He loves to play, but even more than that, he just loves hanging out with the regulars. It reminds him of good times with his dad, who is no longer in the picture. When one of the patrons notices Mark's natural gift for the game, he forces Mark to use his talent for profit. Now Mark has to find a way to get out from under this sleazeball's thumb and protect his family.