After a hang glider crashes into the pool of the house where Dinah and Madge are house-sitting, the hapless pilot creates more than a splash of suspicion in Dinah's mind. Why does this itchy intruder make off with Dinah's inflatable turtle? Why is someone trying to drive their cat-mad neighbor away? And what is the connection with the balding stranger seen lurking behind the hedge? And when Madge's boyfriend starts a campaign to save the endangered spotted owl, it seems that a crooked politician may be out to destroy the habitat of the near-extinct animal. While Madge paints, Dinah brushes aside suggestions that she be a quiet, well-behaved guest in this posh North Vancouver neighborhood. There's just too much for Dinah and her friends—tree-fanatic Pantelli and irritatingly conscientious Talbot—to investigate in this hilariously suspenseful adventure. Along with learning about endangered animals and fragile ecosystems, Dinah runs across clueless reporters and greedy developers, all the while continuing to belt out her favorite songs and satisfy her healthy appetite.
Lizzie Lane a l'habitude de vivre au sommet de la chaîne alimentaire. Sa vie presque parfaite bascule lorsque Rachel, une victime sociale de Lizzie, réussit à lui attirer des ennuis à l'école. La vengeance de Rachel détourne de Lizzie même ses amies les plus proches. Lorsque l'étrange nouvelle voisine de Lizzie lui enseigne quelques notions de magie, Lizzie ne peut s'empêcher de jeter un sort à Rachel. Mais elle oublie la « Loi de trois », selon laquelle tout sort que l'on jette revient vers soi multiplié par trois, et elle devient la victime de son propre complot de revanche. Lizzie Lane is used to life at the top of the food chain. Her near-perfect life is ruined when Rachel, a girl she socially destroyed, exacts her revenge by getting Lizzie in trouble for cheating on a test. Friendless and facing detention, Lizzie obsesses over finding the perfect revenge. When Stella, Lizzie's strange new neighbor, teaches Lizzie about magick, Lizzie can't resist creating a revenge spell. But she forgets the "rule of three," that whatever spell you cast comes back on you three-fold, and her zit spell backfires with dramatic results. When she asks for help from Stella's Baba, the only advice she gets is to "write the lesson of the zit on her heart." Can Lizzie find a way to teach Rachel a lesson without causing permanent disfigurement to herself?
Dan is not sure he'll survive the boring field trip to a remote heritage farm. How could a place with no running water, telephone or electricity be anything but dull? The farmer knows nothing about farming and is angry about having to conduct the tour. And what's with his tattoo? The teacher requests a private word with the farmer and then mysteriously disappears. After a messy attack of allergies, Dan is excused to find a tissue. He sneaks back to the school bus and discovers the driver and teacher have been bound and gagged. The farmer is really an escaped convict with nasty plans. Will Dan be able to find help in time?
Sable wears only black and has always felt that doom is near. Lacey wears pink and seeks beauty everywhere. A sadistic art teacher pairs Sable and Lacey together for their final project. The girls have to get to know one another and select a suitable poem for the back of each other's decorative mirror. Sable is less than thrilled at having to spend time with Lacey, who she believes to be nothing more than a brainless doll. As the project progresses, and Sable gets past her resentment, she learns some surprising truths about who Lacey really is. All of Sable's images begin to change, including the one she holds of herself.
Wilf is convinced his parents want nothing to do with him. When he isn't in school, he is left to his own devices or shipped away to camp. But at fifteen, Wilf is adamant that he is too old for summer camp. When his parents ignore his protests and ship him off anyway, he knows how he will get their attention: He will escape from camp by canoe and spend the rest of his vacation alone in the woods, proving to his parents he deserves his independence. His plan begins to unravel when his cabin mate forces Wilf to take him along. Things go from bad to worse when a younger camper follows them and they all end up in a fight for their lives against the unforgiving river.
As much as life has irrevocably changed since the death of his father, much has stayed the same for Cam. He's always had a great deal of responsibility around the house, but the burden is heavier now in combination with the load of grief he's been carrying. After the man who was driving the truck that killed his father turns up at the end of the driveway, Cam feels pressure to keep his family safe as well. He starts to see the man everywhere: at his work, in stores, at his sister's school. Cam needs to know what the man wants from his family, and he starts following his father's killer in search of answers.
High-school football star Matt Barnes was on the top of the world until a freak snowboarding accident ended his promising sports career and left him with a permanent limp. As he struggles to accept his changed body, Matt becomes depressed and isolated. Instead of college football camp, he faces a summer job at the local golf club. Then by chance Matt lands an internship at the Justice Project, an organization that defends the wrongly convicted. The other intern is his high-school nemesis, Sonya Livingstone, a quick-witted social activist with little time for jock culture. The two slowly develop a friendship as they investigate the case of Ray Richardson, who was convicted of murdering his parents twenty-one years ago. Matt and Sonya are soon convinced that Ray is innocent—but how will they prove it? Unraveling the cold case takes them on a journey filled with twists, turns, deception and danger. It will take dedication, perseverance and courage to unmask the real murderer. Can those same qualities help Matt move on to a life not defined by football?
After the death of her boyfriend, sixteen-year old Valentine stops going to school, quits seeing her friends and, finally, won’t leave her bed. Desperate for her daughter to recover, Valentine’s mother takes her on a trek in Thailand. In the mountains north of Chiang Mai, Valentine finds a world she didn’t know existed, where houses are on stilts and elephants still roam wild. She learns about the Burmese civil war and the relentless violence against the Karen and Rohingya peoples. Then she meets Lin, a mysterious young elephant keeper tormented by his hidden past, and an orphaned elephant calf, pursued by violent poachers. Together, the three flee deep into the jungle, looking for refuge and redemption.
After moving into a dank and drafty basement suite in West Edmonton with her truck- driving father, nasty stepmother and taciturn twin brother, Ash, seventeen-year-old Greta doesn't have high expectations for her last year of high school. When she blacks out at a party and is told the next day that she's had sex, she thinks things can't get any worse. She's wrong. While Greta deals with the confusion and shame of that night, her stepmother and father choose that moment to disappear, abandoning Ash and Greta to the mercy of their peculiar landlord, Elgin, who lives upstairs. Even as Greta struggles to make sense of what happened to her, she finds herself enjoying her new and very eccentric family, who provide the shelter and support that has long been absent from her life. Much to Greta's surprise, she realizes there is still kindness in the world—and hope.
Resourceful fourteen-year-old Odette is on the move again, traveling as a stowaway on a cheese cart with her hapless mother, Anneline. They are in Burgundy, France, in 1799, fleeing yet another calamity caused by Anneline (who is prone to killing people accidentally). At dawn they find themselves in a town called Nevers, which is filled with eccentric characters, including a man who obsessively smells hands, another who dreams of becoming a chicken and a donkey that keeps the town awake at night, braying about his narrow life. As Odette establishes a home in an abandoned guardhouse, she makes a friend in the relaxed Nicois and finds work as a midwife's assistant. She and Nicois uncover a mystery that may lead to riches and, more important for Odette, a sense of belonging.
Casey Finnegan is a talented skateboarder. He lives to skate. At the end of his final year of high school, Casey is wondering what to do with his life. He hasn't applied to any colleges, and other than skateboarding, he doesn't believe he's very good at much of anything. When a young movie star contacts Casey and offers him the job of stunt double in an upcoming skateboarding movie, Casey is stoked. It's his dream job, and Casey jumps at the opportunity to train the star. But when word gets out about Casey's new gig, a local skater has other ideas about who would make the best stunt double.
Sixteen-year-old Spencer loves his job at the local racing stable, but when he becomes convinced that someone is drugging the racehorse Lord of the Flies, no one believes him. In an effort to find out who is behind a dangerous race-fixing scheme, he takes on some of the most unsavory members of the track community. By refusing to turn a blind eye, Spencer risks losing those he cares most about, including Em, the stableowner's niece.
Jack Spencer has more to worry about than being kicked off his high school's basketball team. He uncovers suspicious circumstances surrounding the car crash that severely injured his mother and learns of his father's arrest for fraud. Jack's dad is tough on him, but he has learned to live with it. For the most part, he has it pretty good. Jack is a star player on his high school basketball team with everything going for him-scoring records, popularity and an easy path to a college scholarship. Almost as fast as the crash that put his mom in the hospital, everything Jack believes in starts to crumble. His only hope is to discover what's really going on, and quickly. If he doesn't, Jack may lose much more than a basketball career.
Jim Webb’s pursuit of the truth about his grandfather’s role in the Vietnam War puts him squarely in the sights of someone high up in the US military—someone who wants certain events from that war left in the past. Webb goes on the run in the American Deep South with Lee, a Vietnam vet, trying to smoke out the man they call the Bogeyman by using Webb as bait. The Bogeyman may be powerful and smart, but Webb and Lee, with the help of a few of Lee’s old army buddies (and one motorcycle-riding girl), are ready to take him down. Tin Soldier is the sequel to both Barracuda, part of The Seven Prequels and Devil's Pass, part of Seven (The Series).
Ray Hockaday plays center for the Medicine Hat Tigers in the Western Hockey League. He's spent his hockey career hiding something from the world. When his new Russian room-mate shows up, Ray is assigned to help Vlad get used to life in Canada. What Ray doesn't know is that Vlad is also hiding something. And that secret could get both of them killed.
Hockey stars Mike "Crazy" Keats and his new friend, Dakota, are caught in a web of violence which makes winning a championship the least of their concerns. Dakota Smith is in trouble. But Mike "Crazy" Keats doesn't care. He is new to the Seattle Thunderbirds, and Dakota seems like a good guy to have for a friend. Unfortunately, not everyone accepts Dakota's Native North American heritage so easily.
Byron is psyched when his older brother Jesse invites him on a weekend caving trip—even if it means spending time with Cole, Jesse's obnoxious college roommate. With Jesse's girlfriend Michelle rounding out the group, Byron is sure the excursion will be a success. Things get tense when they near the cave, only to find that the way in is blocked. Byron stumbles on the entrance to a new cave, but the thrill of his discovery is overshadowed by Cole's increasingly strange behavior. Exploring a wild cave is always dangerous, but it becomes deadly as tempers fray and the water level inside the cave starts to rise. When an underground confrontation leaves his brother seriously injured, Byron has to make some life-or-death decisions—and every second counts.
Sixteen-year-old Salvador "Slam" Amaro thinks being the assistant coach of the Brookfield High School girls' basketball team will be an easy gig. Show up, run a few drills and pad his resumé so he can win a spot on the Ontario Provincial Under-17 team. But Slam's job suddenly gets a lot harder when the girls' coach and her daughter, the star point-guard, vanish after being threatened. Getting to the bottom of their disappearance puts Slam in confrontation with a mysterious stalker. But that's not his only problem. With the girls facing playoff elimination, Slam has to come up with some new coaching strategies while he battles some tough competitors for a place on the Ontario squad.
It's all aboard! for mystery when Dinah Galloway takes the cross-country train from Vancouver to Toronto, to appear on a TV talent show. But will she make it-or be permanently derailed? Along with her sister Madge, and her fellow junior musicians, tree fanatic Pantelli Audia and history buff Talbot St. John, Dinah is shadowed by someone who wants to get hold of an $80,000 treasure left by her late dad. But what is the treasure? The redheaded, singing sleuth realizes that the secret dwells somewhere in her dad's murky past, and involves a funny, if less than respectable, ex-con named Ardle McBean, and a mysterious man with a bowl cut. The mystery accelerates when Dinah's sweet, elderly piano teacher, also on the train, disappears and the danger to Dinah increases. She struggles to keep on the tracks of the mystery before the shadows, past and present, overwhelm her. This is the fifth installment in the best-selling Dinah Galloway Mystery series.
Trenton Hiser is trying to walk in the footsteps of his uncle, Mike Hiser, a successful Hollywood director. During Trenton's summer vacation, he goes with his uncle to film the inside story of Scarlet Thunder, a top-level stock-car racing team. As they film the action, too many things go wrong, deadly mistakes are made and Trenton finds out that much more than the race is at stake.
Dylan is back, and this time he is making a movie, The Rise of the Zombie Scarecrows, with his best friend, Cory, and his girlfriend, Monica. The film is for school credit, and their plan is to film on Halloween. Everything is falling into place until Dylan and Monica encounter a zombie scarecrow that causes Mr. Dalton, a friend of Dylan’s grandmother, to have a heart attack. Dylan and Monica learn that a couple of zombie scarecrows are pranking a local neighborhood. The police shut down Dylan’s project until the pranksters are caught. But Dylan is determined to see his film through to completion, no matter what the cost.
At 17, star defenseman Craig McElhaney likes his chances of making it as a pro hockey player. Yet, a string of recent "accidents" threatens to knock his team out of the playoffs and ruin his promising career. Craig has begun to question how many "accidents" can happen before they become more than a coincidence. But it's not a good time for questions. Not in the spotlight of high-pressure hockey. Not when the team needs him most. And not when he has some important lessons to learn about life. For Craig, however, there is no choice. Unless the questions are answered, the team's season and his promising career will surely end.
Travis and his best friends Ryan and Jasper live for the thrill of watching their horses race. When a thief starts hacking off the tails of Standardbred horses stabled at Blackdown Park, suddenly the track isn't such a great place to hang out. Things get even more unpleasant when a troubled girl comes between Travis and his friends. Travis has to make some tough choices, but how can he stand by his friends when he no longer trusts them?
Colin obtient un emploi de nettoyeur de graffitis dans un beau quartier. Il craint d'être la cible d'un gang, mais ne s'attend pas être à soupçonné de complicité dans une série de cambriolages. Colin n'a rien fait de mal, mais sa présence sur les lieux de divers crimes le rend suspect aux yeux des policiers. Pour prouver son innocence, il devra résoudre lui-même l'énigme des cambriolages. When Colin accepts the job to clean up the graffiti in an upscale neighborhood he worries that he might be targeted by gangs. But he didn't expect to become a suspect in a series of robberies. Every time he is sent to clean up graffiti, the police are nearby investigating a crime. Colin knows he's done nothing wrong, but even he acknowledges his presence at the crime scenes looks suspicious. The only way he can clear his name is to figure what is really going on.
Steve thinks a trip to Europe is out of the question—until he hears his grandfather's will. Suddenly he's off to Spain, armed with only a letter from his grandfather that sends him to a specific address in Barcelona. There he meets a girl named Laia and finds a trunk containing some of his grandfather's possessions, including a journal he kept during the time he fought with the International Brigades in the Spanish Civil War. Steve decides to trace his grandfather's footsteps through Spain, and with Laia's help, he visits the battlefields and ruined towns that shaped his grandfather's young life, and begins to understand the power of history and the transformative nature of passion for a righteous cause. Steve's adventures start in The Missing Skull, part of The Seven Prequels and continue in Broken Arrow, part of The Seven Sequels.